Player Matchup

Janus
Janus
Bronze III
Ivasikk
Janus
Bronze III
Level 47
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold I
whenlock
Guan Yu
Gold I
Level 149
God Stats
9W - 9L
1,510 SR
Queue Stats
267W - 263L
1,671 MMR
Solo
Hou Yi
Hou Yi
Bronze III
МастерШерсти
Hou Yi
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,475 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,444 SR
1,547 MMR
Danzaburou
Danzaburou
Gold IV
ImaWoufWouf
Danzaburou
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Zeenkyy
Ares
Silver II
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,462 MMR
Solo
Discordia
Discordia
Gold I
piuliv
Discordia
Gold I
Level 159
God Stats
6W - 12L
1,332 SR
Queue Stats
65W - 77L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ivasikk
Janus
10
0 / 7 / 1
7,357
566
5,013
9,101
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
whenlock
Guan Yu
12
4 / 5 / 1
8,728
671
10,050
15,675
16,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 2 / 1
8,456
650
7,179
13,297
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThothTiamatPersephoneAphroditeSobek

VS

Bans
ScyllaAthenaNoxBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImaWoufWouf
Danzaburou
13
4 / 1 / 6
9,563
736
7,713
7,403
2,485
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Zeenkyy
Ares
12
4 / 1 / 8
10,137
780
8,800
15,175
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
piuliv
Discordia
13
6 / 4 / 6
9,920
763
14,017
7,889
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
14
14
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ImaWoufWouf
Danzaburou
4
1
6
7
L
Janus
Ivasikk
Janus
0
7
1
0.07
W
Ares
Zeenkyy
Ares
4
1
8
8
W
Discordia
piuliv
Discordia
6
4
6
2.25
L
Guan Yu
whenlock
Guan Yu
4
5
1
0.9
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,242
Damage
30,530
38,073
Taken
30,467
23,809
Mitigated
18,751
10,455
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ImaWoufWouf
Danzaburou
7,713
4,907
0
3,579
7,403
2,485
2,342
911
6,342
0
45,542
L
Janus
Ivasikk
Janus
5,013
64
0
998
9,101
2,803
0
6,787
1,858
25,507
0
W
Ares
Zeenkyy
Ares
8,800
236
0
4,772
15,175
13,821
295
2,637
12,313
18,523
0
W
Discordia
piuliv
Discordia
14,017
861
0
446
7,889
2,445
554
1,509
6,180
40,669
0
L
Guan Yu
whenlock
Guan Yu
10,050
1,085
1,540
3,336
15,675
16,501
0
7,064
8,308
0
32,105
L
7,179
3,414
0
4,581
13,297
4,505
0
7,858
5,026
0
31,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
29,620
125
Minions Killed
144
0
Camps Cleared
0
682,661
Distance Traveled
678,993
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,563
736
71
5
0
214,254
4
L
Janus
7,357
566
42
3
0
203,553
2
W
Ares
10,137
780
7
1
0
250,204
4
W
Discordia
9,920
763
66
5
0
214,535
2
L
Guan Yu
8,728
671
32
2
0
248,992
4
L
Hou Yi
8,456
650
51
4
0
230,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role