Player Matchup

Scylla
Scylla
Brando65er
Scylla
Level 27
God Stats
1W - 1L
1,719 SR
Queue Stats
48W - 61L
1,315 Elo+
Solo
Pele
Pele
Elikryuu
Pele
Level 27
God Stats
3W - 2L
1,714 SR
Queue Stats
8W - 11L
1,291 Elo+
Solo
Guan Yu
Guan Yu
Mikezer21
Guan Yu
Level 29
God Stats
1W - 2L
1,562 SR
Queue Stats
147W - 187L
1,346 Elo+
Solo
Xbalanque
Xbalanque
Tinxmax
Xbalanque
Level 29
God Stats
4W - 9L
1,143 SR
Queue Stats
141W - 141L
1,407 Elo+
Solo
Eset
Eset
purrpure
Eset
Level 27
God Stats
3W - 5L
1,229 SR
Queue Stats
89W - 133L
1,242 Elo+
Solo
Team Averages
Level 28
1,473 SR
1,320 Elo+

VS

Team Averages
Level 16
1,461 SR
1,332 Elo+
Ah Muzen Cab
Ah Muzen Cab
Osun1ta
Ah Muzen Cab
Level 19
God Stats
5W - 2L
1,574 SR
Queue Stats
37W - 46L
1,255 Elo+
Solo
Janus
Janus
Pars1fal
Janus
Level 2
God Stats
39W - 24L
1,500 SR
Queue Stats
77W - 59L
1,500 Elo+
Solo
Mulan
Mulan
Quikky_FaZe
Mulan
Level 17
God Stats
2W - 3L
1,053 SR
Queue Stats
46W - 37L
1,162 Elo+
Solo
Tsukuyomi
Tsukuyomi
TerrorsonOdin
Tsukuyomi
Level 28
God Stats
5W - 6L
1,501 SR
Queue Stats
89W - 88L
1,382 Elo+
Solo
Cthulhu
Cthulhu
pigZie
Cthulhu
Level 13
God Stats
3W - 3L
1,676 SR
Queue Stats
26W - 28L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brando65er
Scylla
13
5 / 8 / 4
7,590
446
6,728
10,972
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
11
3 / 3 / 4
7,022
413
4,855
13,401
4,988
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Mikezer21
Guan Yu
11
1 / 5 / 3
7,082
417
4,913
12,405
5,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Tinxmax
Xbalanque
12
4 / 4 / 7
7,618
448
10,259
13,298
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
10
1 / 8 / 4
6,301
371
3,141
10,158
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Osun1ta
Ah Muzen Cab
12
1 / 6 / 7
7,525
443
7,521
9,630
2,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Pars1fal
Janus
19
14 / 0 / 2
12,033
708
12,921
9,105
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 2
7,967
469
3,357
7,777
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
TerrorsonOdin
Tsukuyomi
13
7 / 3 / 2
8,577
505
9,981
11,247
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
pigZie
Cthulhu
11
5 / 5 / 8
7,736
455
10,426
12,413
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
14
Kills
28
28
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
Brando65er
Scylla
5
8
4
0.88
L
Pele
3
3
4
1.67
L
Guan Yu
Mikezer21
Guan Yu
1
5
3
0.5
W
Ah Muzen Cab
Osun1ta
Ah Muzen Cab
1
6
7
0.75
W
Janus
Pars1fal
Janus
14
0
2
15
W
1
2
2
1
W
Tsukuyomi
TerrorsonOdin
Tsukuyomi
7
3
2
2.67
L
Xbalanque
Tinxmax
Xbalanque
4
4
7
1.88
W
Cthulhu
pigZie
Cthulhu
5
5
8
1.8
L
Eset
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,896
Damage
44,206
60,234
Taken
50,172
25,798
Mitigated
26,840
11,395
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Brando65er
Scylla
6,728
873
0
1,689
10,972
3,414
0
6,141
4,447
35,908
0
L
Pele
4,855
716
0
1,619
13,401
4,988
0
5,732
7,420
0
23,994
L
Guan Yu
Mikezer21
Guan Yu
4,913
1,517
0
2,898
12,405
5,134
0
3,257
8,882
0
34,944
W
Ah Muzen Cab
Osun1ta
Ah Muzen Cab
7,521
3,509
0
2,054
9,630
2,731
1,558
2,237
7,179
0
39,698
W
Janus
Pars1fal
Janus
12,921
1,253
0
3,643
9,105
3,556
0
1,687
7,175
92,721
0
W
3,357
1,015
0
1,026
7,777
6,129
885
424
7,292
0
34,801
W
Tsukuyomi
TerrorsonOdin
Tsukuyomi
9,981
2,884
0
2,876
11,247
4,257
1,173
1,096
10,077
0
40,286
L
Xbalanque
Tinxmax
Xbalanque
10,259
6,052
0
3,536
13,298
5,690
312
2,378
10,688
0
46,303
W
Cthulhu
pigZie
Cthulhu
10,426
1,329
50
950
12,413
10,167
286
3,507
8,580
22,257
0
L
Eset
3,141
172
317
1,336
10,158
6,572
243
4,688
5,175
10,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,613
Gold Earned
43,838
262
Minions Killed
443
0
Camps Cleared
0
1,404,279
Distance Traveled
1,587,435
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,590
446
62
4
0
271,485
2
L
Pele
7,022
413
44
3
0
319,051
6
L
Guan Yu
7,082
417
63
4
0
280,196
0
W
Ah Muzen Cab
7,525
443
65
4
0
277,733
1
W
Janus
12,033
708
190
11
0
376,585
4
W
Mulan
7,967
469
82
5
0
295,929
0
W
Tsukuyomi
8,577
505
78
5
0
319,098
0
L
Xbalanque
7,618
448
77
5
0
282,435
6
W
Cthulhu
7,736
455
28
2
0
318,090
4
L
Eset
6,301
371
16
1
0
251,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role