Player Matchup

Nemesis
Nemesis
Anastasiya_09_04
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Solo
Ullr
Ullr
Zwein oG
Ullr
Level 23
God Stats
1W - 1L
1,358 SR
Queue Stats
105W - 60L
1,763 Elo+
Party 2
Raijin
Raijin
fafsafaf
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 232L
1,598 Elo+
Party 2
Ares
Ares
sR Gyro
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,734 Elo+
Party 2
Neith
Neith
zAerithz
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 10L
1,837 Elo+
Party 2
Team Averages
Level 30
1,472 SR
1,644 Elo+

VS

Team Averages
Level 24
1,479 SR
1,440 Elo+
Izanami
Izanami
BeelSHEEB
Izanami
Level 16
God Stats
27W - 23L
1,667 SR
Queue Stats
42W - 41L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
DrParmar
Erlang Shen
Level 29
God Stats
2W - 4L
1,308 SR
Queue Stats
41W - 52L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
SecureTheMillion
Sun Wukong
Level 15
God Stats
7W - 13L
1,513 SR
Queue Stats
30W - 43L
1,423 Elo+
Party 3
Horus
Horus
Strong_UnityCC
Horus
Level 45
God Stats
134W - 135L
1,537 SR
Queue Stats
215W - 244L
1,436 Elo+
Party 1
Pele
Pele
sparkz_unknown1
Pele
Level 17
God Stats
10W - 20L
1,372 SR
Queue Stats
50W - 77L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 4
6,996
389
379
9,491
2,390
Ullr
18
7 / 1 / 14
11,078
615
13,482
13,148
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
fafsafaf
Raijin
17
9 / 6 / 5
10,843
602
13,493
12,450
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
sR Gyro
Ares
18
12 / 1 / 10
11,467
637
15,840
13,892
15,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
zAerithz
Neith
15
0 / 2 / 2
8,909
495
4,231
6,288
1,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeelSHEEB
Izanami
13
7 / 6 / 5
9,181
510
10,304
16,364
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
DrParmar
Erlang Shen
14
2 / 8 / 1
8,604
478
5,968
14,020
7,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
SecureTheMillion
Sun Wukong
11
5 / 5 / 2
7,702
428
4,556
12,515
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 5 / 8
7,585
421
4,686
19,062
13,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 0
7,987
444
3,480
12,690
4,843
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
28
Kills
17
21
Deaths
28
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
11
4
0.18
L
Izanami
BeelSHEEB
Izanami
7
6
5
1.58
L
Erlang Shen
DrParmar
Erlang Shen
2
8
1
0.31
L
Sun Wukong
SecureTheMillion
Sun Wukong
5
5
2
1.2
L
2
5
8
1.2
W
Ullr
7
1
14
14
W
Raijin
fafsafaf
Raijin
9
6
5
1.92
W
Ares
sR Gyro
Ares
12
1
10
17
L
1
4
0
0.25
W
Neith
zAerithz
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,425
Damage
28,994
55,269
Taken
74,651
29,879
Mitigated
39,891
11,196
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
379
97
0
0
9,491
2,390
32
0
9,491
0
6,482
L
Izanami
BeelSHEEB
Izanami
10,304
6,480
915
4,341
16,364
5,569
937
7,636
8,498
0
57,761
L
Erlang Shen
DrParmar
Erlang Shen
5,968
3,608
0
2,334
14,020
7,550
625
6,393
7,567
0
45,509
L
Sun Wukong
SecureTheMillion
Sun Wukong
4,556
1,239
0
1,043
12,515
8,929
0
4,840
7,351
0
26,232
L
4,686
1,330
1,464
5,272
19,062
13,000
1,047
7,835
11,011
0
18,534
W
Ullr
13,482
5,399
0
4,364
13,148
5,670
1,306
0
13,148
0
80,317
W
Raijin
fafsafaf
Raijin
13,493
1,582
0
1,686
12,450
4,291
1,058
0
12,450
76,895
0
W
Ares
sR Gyro
Ares
15,840
1,055
0
3,477
13,892
15,798
300
0
13,892
60,531
0
L
3,480
455
0
2,008
12,690
4,843
0
1,783
10,891
0
58,471
W
Neith
zAerithz
Neith
4,231
1,398
0
1,669
6,288
1,730
2,918
0
6,288
0
44,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,293
Gold Earned
41,059
454
Minions Killed
358
0
Camps Cleared
0
1,589,321
Distance Traveled
1,554,320
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,996
389
5
0
0
260,703
3
L
Izanami
9,181
510
108
6
0
287,490
0
L
Erlang Shen
8,604
478
92
5
0
322,922
0
L
Sun Wukong
7,702
428
37
2
0
290,970
4
L
Horus
7,585
421
29
2
0
337,559
0
W
Ullr
11,078
615
128
7
0
344,664
2
W
Raijin
10,843
602
136
8
0
300,496
2
W
Ares
11,467
637
95
5
0
352,484
0
L
Pele
7,987
444
92
5
0
315,379
0
W
Neith
8,909
495
90
5
0
330,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role