Player Matchup

Amaterasu
Amaterasu
Mislukte_Abortus
Amaterasu
Level 26
God Stats
1W - 3L
1,411 SR
Queue Stats
14W - 21L
1,368 Elo+
Solo
Arachne
Arachne
Nike10Wyatt
Arachne
Level 24
God Stats
3W - 2L
1,851 SR
Queue Stats
61W - 52L
1,514 Elo+
Party 2
Chronos
Chronos
WCKDsRunner
Chronos
Level 18
God Stats
3W - 5L
1,633 SR
Queue Stats
129W - 137L
1,537 Elo+
Solo
Sylvanus
Sylvanus
berlo988
Sylvanus
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
277W - 285L
1,487 Elo+
Party 2
Artemis
Artemis
karajannehSTYLE
Artemis
Level 10
God Stats
10W - 14L
1,465 SR
Queue Stats
12W - 18L
1,306 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,442 Elo+

VS

Team Averages
Level 27
1,594 SR
1,600 Elo+
Ymir
Ymir
Aaron_James00
Ymir
Level 23
God Stats
5W - 6L
1,515 SR
Queue Stats
78W - 83L
1,451 Elo+
Party 1
Apollo
Apollo
Chaseer_
Apollo
Level 31
God Stats
6W - 1L
1,816 SR
Queue Stats
51W - 25L
1,833 Elo+
Party 3
Nemesis
Nemesis
JHD_2570
Nemesis
Level 27
God Stats
8W - 4L
1,621 SR
Queue Stats
117W - 115L
1,446 Elo+
Party 1
Mulan
Mulan
LeChatonBarbare
Mulan
Level 29
God Stats
25W - 25L
1,520 SR
Queue Stats
108W - 105L
1,470 Elo+
Solo
Ra
Ra
im_not_smurf_bby
Ra
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 21L
1,802 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
14
2 / 4 / 3
8,260
590
7,137
14,904
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Nike10Wyatt
Arachne
14
7 / 3 / 3
8,675
620
6,168
10,680
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
WCKDsRunner
Chronos
13
3 / 5 / 2
7,201
514
3,838
9,431
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
berlo988
Sylvanus
11
1 / 5 / 5
6,924
495
6,313
12,261
11,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 7 / 1
5,919
423
4,508
9,478
3,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 4
7,310
522
5,648
9,400
5,440
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Chaseer_
Apollo
15
7 / 3 / 4
9,011
644
10,040
10,242
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
JHD_2570
Nemesis
12
4 / 5 / 2
7,725
552
7,818
10,766
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 1
8,491
607
8,720
8,969
5,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 1 / 3
9,579
684
8,992
6,534
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
14
Kills
23
24
Deaths
14
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
W
Apollo
Chaseer_
Apollo
7
3
4
3
W
Nemesis
JHD_2570
Nemesis
4
5
2
1
W
3
1
1
3.5
L
Amaterasu
2
4
3
0.88
L
Arachne
Nike10Wyatt
Arachne
7
3
3
2.83
L
Chronos
WCKDsRunner
Chronos
3
5
2
0.8
L
Sylvanus
berlo988
Sylvanus
1
5
5
0.7
W
5
1
3
6.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,964
Damage
41,218
56,754
Taken
45,911
32,043
Mitigated
22,085
18,344
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,648
940
236
337
9,400
5,440
433
2,952
6,448
21,598
0
W
Apollo
Chaseer_
Apollo
10,040
6,860
0
2,814
10,242
3,793
1,276
3,469
6,773
0
61,763
W
Nemesis
JHD_2570
Nemesis
7,818
4,478
0
471
10,766
4,742
994
2,468
8,298
0
34,140
W
8,720
2,393
0
3,376
8,969
5,396
0
0
8,969
0
49,502
L
Amaterasu
7,137
2,652
0
7,490
14,904
9,413
1,169
83
14,821
0
45,751
L
Arachne
Nike10Wyatt
Arachne
6,168
3,512
0
3,962
10,680
4,489
219
1,329
9,351
0
43,414
L
Chronos
WCKDsRunner
Chronos
3,838
855
0
848
9,431
3,520
282
4,644
4,787
27,213
0
L
Sylvanus
berlo988
Sylvanus
6,313
1,401
1,564
4,480
12,261
11,071
256
5,747
6,514
23,249
0
W
8,992
1,099
981
2,379
6,534
2,714
48
1,399
5,135
84,954
0
L
4,508
2,504
0
0
9,478
3,550
889
2,837
6,641
173
21,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
42,116
298
Minions Killed
482
0
Camps Cleared
0
1,204,708
Distance Traveled
1,339,409
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,310
522
35
3
0
267,526
0
W
Apollo
9,011
644
116
8
0
252,494
1
W
Nemesis
7,725
552
62
4
0
263,307
0
W
Mulan
8,491
607
113
8
0
261,328
5
L
Amaterasu
8,260
590
106
8
0
255,420
1
L
Arachne
8,675
620
78
6
0
283,532
9
L
Chronos
7,201
514
42
3
0
252,272
0
L
Sylvanus
6,924
495
36
3
0
197,143
1
W
Ra
9,579
684
156
11
0
294,754
0
L
Artemis
5,919
423
36
3
0
216,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role