Player Matchup

Ullr
Ullr
CeRill420
Ullr
Level 28
God Stats
0W - 1L
1,355 SR
Queue Stats
163W - 140L
1,522 Elo+
Solo
Bellona
Bellona
TerrenceWasTaken
Bellona
Level 5
God Stats
1W - 1L
1,754 SR
Queue Stats
5W - 3L
1,756 Elo+
Solo
Ah Puch
Ah Puch
XoSPaid
Ah Puch
Level 8
God Stats
3W - 11L
1,309 SR
Queue Stats
3W - 12L
1,282 Elo+
Solo
Team Averages
Level 14
1,473 SR
1,520 Elo+

VS

Team Averages
Level 55
1,689 SR
1,445 Elo+
Discordia
Discordia
Razvan_Ch3
Discordia
Level 10
God Stats
7W - 7L
1,607 SR
Queue Stats
59W - 65L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
alexjavi
Danzaburou
Level 78
God Stats
11W - 6L
1,706 SR
Queue Stats
145W - 139L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
roobinhood007
Cu Chulainn
Level 77
God Stats
3W - 2L
1,755 SR
Queue Stats
145W - 140L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 6 / 6
9,153
654
6,310
11,259
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 3
9,404
672
5,359
14,314
10,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
XoSPaid
Ah Puch
12
4 / 6 / 3
9,443
675
12,004
12,080
4,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Razvan_Ch3
Discordia
15
1 / 2 / 18
10,102
722
6,540
4,209
1,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
alexjavi
Danzaburou
16
14 / 3 / 6
12,363
883
17,479
15,791
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
roobinhood007
Cu Chulainn
13
5 / 2 / 11
10,126
723
8,286
13,047
7,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
20
20
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
6
6
0.67
W
Discordia
Razvan_Ch3
Discordia
1
2
18
5
L
2
8
3
0.44
L
Ah Puch
XoSPaid
Ah Puch
4
6
3
0.92
W
Danzaburou
alexjavi
Danzaburou
14
3
6
5.67
W
Cu Chulainn
roobinhood007
Cu Chulainn
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,673
Damage
32,305
37,653
Taken
33,047
19,091
Mitigated
15,892
4,429
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,310
1,925
0
1,339
11,259
4,217
888
1,136
10,017
0
36,405
W
Discordia
Razvan_Ch3
Discordia
6,540
359
108
193
4,209
1,453
270
2,498
1,711
35,844
0
L
5,359
1,741
0
145
14,314
10,779
308
2,780
11,444
0
14,774
L
Ah Puch
XoSPaid
Ah Puch
12,004
529
0
2,945
12,080
4,095
193
2,334
9,596
40,473
0
W
Danzaburou
alexjavi
Danzaburou
17,479
9,092
0
8,196
15,791
6,728
2,611
4,656
11,135
0
66,300
W
Cu Chulainn
roobinhood007
Cu Chulainn
8,286
2,512
0
2,839
13,047
7,711
390
4,955
8,092
0
31,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,000
Gold Earned
32,591
157
Minions Killed
205
0
Camps Cleared
0
638,564
Distance Traveled
719,531
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,153
654
67
5
0
219,027
2
W
Discordia
10,102
722
72
5
0
236,258
0
L
Bellona
9,404
672
27
2
0
230,652
0
L
Ah Puch
9,443
675
63
5
0
188,885
0
W
Danzaburou
12,363
883
103
7
0
226,513
3
W
Cu Chulainn
10,126
723
30
2
0
256,760
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role