Player Matchup

Cerberus
Cerberus
Ernestoz
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Solo
Tiamat
Tiamat
REYESPARTANO97
Tiamat
Level 29
God Stats
72W - 56L
1,578 SR
Queue Stats
114W - 113L
1,457 Elo+
Solo
Ares
Ares
patatas12gr
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,359 Elo+
Party 2
Ra
Ra
ttv_giftaki
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,299 Elo+
Party 2
Anubis
Anubis
yungdeath187
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,398 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,362 Elo+

VS

Team Averages
Level 12
1,368 SR
1,285 Elo+
Nike
Nike
Seniorlobuno
Nike
Level 28
God Stats
6W - 6L
1,427 SR
Queue Stats
21W - 24L
1,406 Elo+
Solo
Khepri
Khepri
SwollenRaisins
Khepri
Level 4
God Stats
14W - 10L
1,206 SR
Queue Stats
434W - 467L
1,124 Elo+
Party 1
Erlang Shen
Erlang Shen
gianto4613
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 62L
1,190 Elo+
Solo
Mercury
Mercury
iDistortion
Mercury
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
167W - 104L
1,581 Elo+
Solo
Hel
Hel
x3 Gambit
Hel
Level 4
God Stats
28W - 29L
1,206 SR
Queue Stats
54W - 52L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ernestoz
Cerberus
9
2 / 10 / 3
7,060
471
2,423
12,971
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 6 / 1
7,509
501
8,443
12,619
9,572
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 10 / 2
5,764
384
2,050
11,923
6,206
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 7 / 0
7,272
485
2,829
10,093
3,524
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
11
0 / 8 / 0
6,907
460
4,752
7,847
3,207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 2
9,519
635
11,602
11,340
4,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
7 / 2 / 11
8,377
558
4,830
8,537
8,822
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
gianto4613
Erlang Shen
13
1 / 2 / 3
8,098
540
1,559
7,312
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
iDistortion
Mercury
19
15 / 1 / 1
11,211
747
12,187
12,762
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 14
7,732
515
6,358
5,394
3,789
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
7
Kills
38
41
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ernestoz
Cerberus
2
10
3
0.35
L
2
6
1
0.42
W
13
1
2
14
W
7
2
11
6.25
W
Erlang Shen
gianto4613
Erlang Shen
1
2
3
1.25
W
Mercury
iDistortion
Mercury
15
1
1
15.5
L
0
10
2
0.1
L
3
7
0
0.43
W
2
1
14
9
L
Anubis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,497
Damage
36,536
55,453
Taken
45,345
30,144
Mitigated
25,059
8,856
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ernestoz
Cerberus
2,423
279
0
1,150
12,971
7,635
242
2,403
10,568
16,406
0
L
8,443
1,962
76
4,727
12,619
9,572
1,519
1,775
10,844
44,795
0
W
11,602
2,960
0
3,395
11,340
4,237
1,788
4,924
6,382
0
49,541
W
4,830
883
0
0
8,537
8,822
479
5,966
2,391
15,180
0
W
Erlang Shen
gianto4613
Erlang Shen
1,559
774
0
1,472
7,312
3,649
4,118
1,415
5,830
0
44,385
W
Mercury
iDistortion
Mercury
12,187
7,735
0
4,308
12,762
4,562
0
4,356
8,224
0
103,179
L
2,050
556
0
710
11,923
6,206
26
2,627
9,296
5,923
0
L
2,829
580
46
1,919
10,093
3,524
104
2,462
7,631
20,427
0
W
6,358
2,166
3,555
2,441
5,394
3,789
646
3,239
2,021
27,225
0
L
Anubis
4,752
568
0
228
7,847
3,207
2,176
1,921
5,926
38,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
44,937
245
Minions Killed
422
0
Camps Cleared
0
1,058,657
Distance Traveled
1,423,954
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,060
471
42
3
0
258,601
0
L
Tiamat
7,509
501
85
6
0
180,763
4
W
Nike
9,519
635
84
6
0
246,490
0
W
Khepri
8,377
558
35
2
0
265,397
0
W
Erlang Shen
8,098
540
82
5
0
310,946
0
W
Mercury
11,211
747
174
12
0
354,481
1
L
Ares
5,764
384
8
1
0
226,114
0
L
Ra
7,272
485
39
3
0
199,073
1
W
Hel
7,732
515
47
3
0
246,640
0
L
Anubis
6,907
460
71
5
0
194,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role