Player Matchup

Yemoja
Yemoja
Burtyl
Yemoja
Level 21
God Stats
2W - 2L
1,539 SR
Queue Stats
33W - 30L
1,432 Elo+
Solo
Artemis
Artemis
Madvillany
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,383 Elo+
Solo
Amaterasu
Amaterasu
Zasudark98
Amaterasu
Level 29
God Stats
7W - 13L
1,436 SR
Queue Stats
114W - 138L
1,526 Elo+
Solo
Loki
Loki
Zeakz
Loki
Level 26
God Stats
6W - 4L
1,821 SR
Queue Stats
11W - 9L
1,669 Elo+
Solo
Vamana
Vamana
dithiachumi
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,474 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,497 Elo+

VS

Team Averages
Level 17
1,489 SR
1,479 Elo+
Fenrir
Fenrir
AHMED518-_-
Fenrir
Level 17
God Stats
5W - 3L
1,692 SR
Queue Stats
21W - 25L
1,423 Elo+
Solo
Thanatos
Thanatos
Ampelass
Thanatos
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 18L
1,221 Elo+
Solo
Nu Wa
Nu Wa
VirtualStimPack
Nu Wa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 43L
1,625 Elo+
Solo
Izanami
Izanami
baldeia
Izanami
Level 18
God Stats
2W - 0L
1,255 SR
Queue Stats
32W - 23L
1,614 Elo+
Solo
Kumbhakarna
Kumbhakarna
themushroomgirl
Kumbhakarna
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 51L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Burtyl
Yemoja
5
0 / 5 / 1
3,732
533
2,129
5,835
1,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Madvillany
Artemis
2
0 / 5 / 0
3,107
444
191
3,221
820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Zasudark98
Amaterasu
8
0 / 2 / 1
4,635
662
1,872
4,248
1,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Zeakz
Loki
8
4 / 1 / 0
5,106
729
2,573
5,644
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
4
0 / 4 / 0
3,232
462
425
4,758
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 2 / 0
4,329
618
643
4,631
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ampelass
Thanatos
8
2 / 0 / 0
4,612
659
1,873
2,335
830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

9
2 / 0 / 4
5,046
721
3,953
1,605
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
baldeia
Izanami
8
7 / 2 / 3
5,435
776
6,612
4,669
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
themushroomgirl
Kumbhakarna
7
4 / 0 / 5
4,759
680
2,090
3,768
2,334
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
17
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
2
0
0
W
Thanatos
Ampelass
Thanatos
2
0
0
2
L
Yemoja
Burtyl
Yemoja
0
5
1
0.1
L
Artemis
Madvillany
Artemis
0
5
0
0
W
2
0
4
4
L
Amaterasu
Zasudark98
Amaterasu
0
2
1
0.25
L
Loki
Zeakz
Loki
4
1
0
4
W
Izanami
baldeia
Izanami
7
2
3
4.25
L
Vamana
0
4
0
0
W
Kumbhakarna
themushroomgirl
Kumbhakarna
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,190
Damage
15,171
23,706
Taken
17,008
6,751
Mitigated
6,716
4,652
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
643
386
0
2,146
4,631
1,217
0
0
4,631
0
17,442
W
Thanatos
Ampelass
Thanatos
1,873
523
0
1,614
2,335
830
0
0
2,335
0
12,879
L
Yemoja
Burtyl
Yemoja
2,129
979
392
828
5,835
1,723
0
1,514
4,265
12,203
0
L
Artemis
Madvillany
Artemis
191
135
0
0
3,221
820
0
1,146
1,999
0
2,086
W
3,953
502
0
0
1,605
413
338
35
1,570
24,822
0
L
Amaterasu
Zasudark98
Amaterasu
1,872
1,146
0
521
4,248
1,468
0
352
3,860
0
15,092
L
Loki
Zeakz
Loki
2,573
1,248
0
2,653
5,644
1,337
0
1,188
4,356
0
18,669
W
Izanami
baldeia
Izanami
6,612
5,291
0
1,562
4,669
1,922
179
1,104
3,565
0
27,864
L
Vamana
425
78
0
258
4,758
1,403
0
1,499
3,183
0
5,755
W
Kumbhakarna
themushroomgirl
Kumbhakarna
2,090
604
210
550
3,768
2,334
0
990
2,778
7,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,812
Gold Earned
24,181
110
Minions Killed
187
0
Camps Cleared
0
630,296
Distance Traveled
637,333
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,329
618
49
7
0
141,314
1
W
Thanatos
4,612
659
30
4
0
119,332
0
L
Yemoja
3,732
533
19
3
0
123,243
0
L
Artemis
3,107
444
6
1
0
81,541
0
W
Nu Wa
5,046
721
49
7
0
139,748
1
L
Amaterasu
4,635
662
33
5
0
140,367
0
L
Loki
5,106
729
46
7
0
170,386
1
W
Izanami
5,435
776
51
7
0
94,620
0
L
Vamana
3,232
462
6
1
0
114,759
3
W
Kumbhakarna
4,759
680
8
1
0
142,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role