Player Matchup

Cabrakan
Cabrakan
Anastasiya_09_04
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
DVNESLNCE15
Izanami
Level 12
God Stats
37W - 32L
1,573 SR
Queue Stats
68W - 75L
1,430 Elo+
Solo
Neith
Neith
JHouse1176
Neith
Level 28
God Stats
143W - 178L
1,436 SR
Queue Stats
156W - 206L
1,324 Elo+
Solo
Kali
Kali
NiKo ViZioNz
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,420 Elo+
Solo
Thor
Thor
bababoosh248
Thor
Level 9
God Stats
3W - 5L
1,611 SR
Queue Stats
366W - 477L
1,408 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,416 Elo+

VS

Team Averages
Level 21
1,541 SR
1,380 Elo+
He Bo
He Bo
Baby Rhyno 55
He Bo
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 299L
1,400 Elo+
Solo
Skadi
Skadi
HYLT-LISA
Skadi
Level 27
God Stats
2W - 0L
1,703 SR
Queue Stats
17W - 14L
1,389 Elo+
Party 1
Ra
Ra
crazedgamer-_-
Ra
Level 21
God Stats
8W - 5L
1,686 SR
Queue Stats
17W - 14L
1,514 Elo+
Party 1
Bellona
Bellona
livo_cat
Bellona
Level 14
God Stats
9W - 4L
1,533 SR
Queue Stats
15W - 12L
1,409 Elo+
Party 1
Hel
Hel
xXacegaminXx
Hel
Level 21
God Stats
2W - 1L
1,283 SR
Queue Stats
31W - 24L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 5
9,615
874
1,648
17,687
13,525
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
DVNESLNCE15
Izanami
17
6 / 5 / 3
12,214
1,110
20,598
19,572
7,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
16
2 / 8 / 6
11,028
1,003
14,587
15,390
7,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 14 / 6
10,787
981
11,524
25,616
12,118
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 6 / 8
10,883
989
4,556
14,548
8,252
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 24
11,391
1,036
7,920
6,963
2,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
HYLT-LISA
Skadi
20
10 / 0 / 26
12,919
1,174
23,647
9,893
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
10 / 6 / 20
12,559
1,142
18,391
14,130
12,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
livo_cat
Bellona
20
13 / 3 / 24
13,495
1,227
19,770
18,625
22,917
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 3 / 20
12,885
1,171
16,504
11,379
4,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
159
12
Kills
45
45
Deaths
13
28
Assists
114
Player
Kills
Deaths
Assists
KDA
L
0
12
5
0.21
W
3
1
24
15
L
Izanami
DVNESLNCE15
Izanami
6
5
3
1.5
W
Skadi
HYLT-LISA
Skadi
10
0
26
23
L
Neith
2
8
6
0.63
L
2
14
6
0.36
L
2
6
8
1
W
10
6
20
3.33
W
Bellona
livo_cat
Bellona
13
3
24
8.33
W
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,913
Damage
86,232
92,813
Taken
60,990
48,832
Mitigated
47,058
7,338
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,648
32
0
0
17,687
13,525
0
8,887
8,800
8,876
0
W
7,920
2,081
0
0
6,963
2,505
0
78
6,885
20,965
0
L
Izanami
DVNESLNCE15
Izanami
20,598
16,570
0
1,440
19,572
7,738
0
10,360
9,212
0
60,541
W
Skadi
HYLT-LISA
Skadi
23,647
11,771
0
1,339
9,893
4,662
0
351
9,542
0
53,235
L
Neith
14,587
6,706
0
910
15,390
7,199
0
7,485
7,905
0
35,828
L
11,524
5,117
159
4,829
25,616
12,118
0
9,022
16,594
0
23,822
L
4,556
334
0
0
14,548
8,252
0
7,061
7,487
0
6,093
W
18,391
3,637
1,386
1,582
14,130
12,700
0
270
13,860
31,540
0
W
Bellona
livo_cat
Bellona
19,770
7,122
0
1,800
18,625
22,917
0
661
17,964
0
29,628
W
16,504
1,462
4,647
3,083
11,379
4,274
0
288
10,874
27,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,527
Gold Earned
63,249
178
Minions Killed
187
4
Camps Cleared
5
698,519
Distance Traveled
977,147
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,615
874
10
1
0
93,338
0
W
He Bo
11,391
1,036
35
3
1
194,285
1
L
Izanami
12,214
1,110
94
9
0
162,990
0
W
Skadi
12,919
1,174
64
6
3
220,766
0
L
Neith
11,028
1,003
49
4
3
143,128
0
L
Kali
10,787
981
23
2
1
154,064
0
L
Thor
10,883
989
2
0
0
144,999
0
W
Ra
12,559
1,142
37
3
1
162,838
1
W
Bellona
13,495
1,227
17
2
0
216,358
0
W
Hel
12,885
1,171
34
3
0
182,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role