Player Matchup

Mulan
Mulan
LuketheBrit
Mulan
Level 29
God Stats
7W - 8L
1,718 SR
Queue Stats
48W - 41L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Powerfool420
Kukulkan
Level 27
God Stats
7W - 15L
1,505 SR
Queue Stats
43W - 58L
1,405 Elo+
Solo
Geb
Geb
SnecSnac
Geb
Level 16
God Stats
0W - 3L
1,206 SR
Queue Stats
59W - 54L
1,383 Elo+
Solo
Izanami
Izanami
YourKing000
Izanami
Level 13
God Stats
9W - 13L
1,629 SR
Queue Stats
21W - 28L
1,500 Elo+
Party 2
Neith
Neith
x Adri x6183
Neith
Level 14
God Stats
1W - 2L
1,691 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 2
Team Averages
Level 20
1,550 SR
1,459 Elo+

VS

Team Averages
Level 16
1,463 SR
1,374 Elo+
Neith
Neith
Oscar507
Neith
Level 18
God Stats
4W - 1L
1,817 SR
Queue Stats
36W - 23L
1,692 Elo+
Solo
Tiamat
Tiamat
PER4ROLOLXD001
Tiamat
Level 21
God Stats
2W - 2L
1,482 SR
Queue Stats
9W - 7L
1,431 Elo+
Solo
Merlin
Merlin
Squishiop9
Merlin
Level 6
God Stats
1W - 0L
1,329 SR
Queue Stats
2W - 4L
1,143 Elo+
Party 1
Bellona
Bellona
xPsychodelicsx
Bellona
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 15L
1,324 Elo+
Solo
Thor
Thor
xbobisafishx
Thor
Level 21
God Stats
9W - 8L
1,189 SR
Queue Stats
18W - 11L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
7,341
432
8,594
14,967
10,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Powerfool420
Kukulkan
13
2 / 5 / 6
8,200
482
5,141
9,576
3,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
5 / 5 / 4
8,068
475
5,942
15,144
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
YourKing000
Izanami
12
1 / 2 / 0
7,016
413
3,013
7,913
2,877
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
0 / 6 / 1
6,702
394
3,048
7,380
2,654
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Oscar507
Neith
16
10 / 3 / 5
10,224
601
18,982
13,033
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 7
8,020
472
7,165
8,941
5,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Squishiop9
Merlin
11
1 / 5 / 3
6,879
405
3,742
9,693
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 0
8,725
513
6,894
9,117
6,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 2 / 5
8,805
518
7,783
10,170
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
12
Kills
24
24
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Neith
Oscar507
Neith
10
3
5
4.17
W
2
3
7
1.83
L
Kukulkan
Powerfool420
Kukulkan
2
5
6
1
L
5
5
4
1.4
W
Merlin
Squishiop9
Merlin
1
5
3
0.5
L
Izanami
YourKing000
Izanami
1
2
0
0.5
L
0
6
1
0.08
W
6
0
0
6
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,738
Damage
44,566
54,980
Taken
50,954
30,024
Mitigated
22,864
7,019
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,594
1,430
0
2,523
14,967
10,999
0
2,988
11,933
0
36,868
W
Neith
Oscar507
Neith
18,982
10,530
0
5,289
13,033
4,887
3,060
5,164
7,644
0
75,623
W
7,165
940
0
3,509
8,941
5,044
548
2,182
6,661
31,156
0
L
Kukulkan
Powerfool420
Kukulkan
5,141
1,225
416
2,340
9,576
3,592
1,293
1,276
8,122
45,982
0
L
5,942
904
0
1,545
15,144
9,902
112
3,985
11,045
17,842
0
W
Merlin
Squishiop9
Merlin
3,742
64
0
0
9,693
2,941
0
1,744
7,924
19,724
0
L
Izanami
YourKing000
Izanami
3,013
1,793
0
0
7,913
2,877
1,619
1,547
6,158
0
30,033
L
3,048
1,355
0
195
7,380
2,654
496
501
6,815
0
30,058
W
6,894
1,911
0
744
9,117
6,401
1,144
722
8,370
0
40,045
W
7,783
2,620
0
2,021
10,170
3,591
0
1,271
8,874
0
45,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
42,653
254
Minions Killed
354
0
Camps Cleared
0
1,428,806
Distance Traveled
1,544,359
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,341
432
39
2
0
267,695
0
W
Neith
10,224
601
128
8
0
267,038
1
W
Tiamat
8,020
472
42
2
0
335,415
0
L
Kukulkan
8,200
482
87
5
0
270,931
0
L
Geb
8,068
475
29
2
0
290,150
5
W
Merlin
6,879
405
18
1
0
324,925
0
L
Izanami
7,016
413
60
4
0
313,580
0
L
Neith
6,702
394
39
2
0
286,450
0
W
Bellona
8,725
513
78
5
0
286,455
3
W
Thor
8,805
518
88
5
0
330,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role