Player Matchup

Zhong Kui
Zhong Kui
Gold I
CPGo
Zhong Kui
Gold I
Level 160
God Stats
15W - 15L
1,651 SR
Queue Stats
431W - 429L
1,578 MMR
Party 1
Fenrir
Fenrir
Gold IV
HomeroserT
Fenrir
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond IV
IdoldeOz
Apollo
Diamond IV
Level 160
God Stats
6W - 3L
1,628 SR
Queue Stats
132W - 102L
2,094 MMR
Solo
Kukulkan
Kukulkan
Diamond V
KoteiYuki
Kukulkan
Diamond V
Level 61
God Stats
62W - 51L
1,641 SR
Queue Stats
370W - 361L
1,997 MMR
Solo
Ymir
Ymir
Gold III
SrCofy
Ymir
Gold III
Level 85
God Stats
4W - 0L
1,906 SR
Queue Stats
33W - 40L
1,531 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,665 SR
1,740 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,544 SR
1,448 MMR
The Morrigan
The Morrigan
Gold III
Arzeruz
The Morrigan
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze IV
KingOrdinary
Cabrakan
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,275 MMR
Solo
Ne Zha
Ne Zha
Gold III
LordRekop
Ne Zha
Gold III
Level 88
God Stats
25W - 28L
1,839 SR
Queue Stats
417W - 401L
1,521 MMR
Solo
Athena
Athena
Masters
ZemagOrutra
Athena
Masters
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
triqiez
Neith
Silver III
Level 34
God Stats
1W - 1L
1,382 SR
Queue Stats
4W - 5L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CPGo
Zhong Kui
19
3 / 5 / 4
12,769
555
10,234
18,103
16,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
HomeroserT
Fenrir
19
4 / 5 / 12
13,209
574
9,509
20,339
11,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
IdoldeOz
Apollo
20
12 / 2 / 17
15,552
676
18,716
19,396
7,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
KoteiYuki
Kukulkan
19
9 / 2 / 15
13,480
586
21,980
12,198
5,186
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SrCofy
Ymir
20
10 / 2 / 12
14,507
631
13,819
21,297
11,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
DanzaburouAphroditeScyllaGuan Yu

VS

Bans
SetTiamatCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arzeruz
The Morrigan
18
4 / 9 / 2
11,632
506
7,258
12,870
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
KingOrdinary
Cabrakan
13
0 / 11 / 7
9,272
403
5,210
22,210
28,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
LordRekop
Ne Zha
17
5 / 8 / 4
11,261
490
13,596
21,881
11,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
19
7 / 3 / 5
12,564
546
21,066
23,599
25,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
triqiez
Neith
13
0 / 7 / 2
8,001
348
5,404
13,629
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
38
Kills
16
16
Deaths
38
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Arzeruz
The Morrigan
4
9
2
0.56
W
Zhong Kui
CPGo
Zhong Kui
3
5
4
1
W
Fenrir
HomeroserT
Fenrir
4
5
12
2
W
Apollo
IdoldeOz
Apollo
12
2
17
10.25
L
Cabrakan
KingOrdinary
Cabrakan
0
11
7
0.32
W
Kukulkan
KoteiYuki
Kukulkan
9
2
15
8.25
L
Ne Zha
LordRekop
Ne Zha
5
8
4
0.88
W
Ymir
SrCofy
Ymir
10
2
12
8
L
Athena
7
3
5
3.17
L
Neith
triqiez
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,258
Damage
52,534
91,333
Taken
94,189
51,657
Mitigated
74,801
37,717
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Arzeruz
The Morrigan
7,258
630
0
1,610
12,870
5,036
0
6,546
5,944
71,582
1,179
W
Zhong Kui
CPGo
Zhong Kui
10,234
1,474
0
8,827
18,103
16,141
1,538
8,538
9,481
69,645
0
W
Fenrir
HomeroserT
Fenrir
9,509
2,133
0
7,510
20,339
11,782
1,443
6,556
13,718
0
83,137
W
Apollo
IdoldeOz
Apollo
18,716
14,285
0
10,592
19,396
7,534
8,883
4,938
14,438
0
128,250
L
Cabrakan
KingOrdinary
Cabrakan
5,210
725
0
595
22,210
28,899
0
11,819
10,391
25,654
0
W
Kukulkan
KoteiYuki
Kukulkan
21,980
2,784
0
2,146
12,198
5,186
2,288
4,866
7,166
93,618
0
L
Ne Zha
LordRekop
Ne Zha
13,596
4,167
0
5,838
21,881
11,070
0
7,321
14,560
0
62,290
W
Ymir
SrCofy
Ymir
13,819
2,986
0
8,642
21,297
11,014
2,046
8,322
12,817
76,999
0
L
Athena
21,066
6,722
0
6,489
23,599
25,234
0
12,259
11,340
86,170
0
L
Neith
triqiez
Neith
5,404
2,949
159
3,584
13,629
4,562
0
7,836
5,793
0
37,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,517
Gold Earned
52,730
676
Minions Killed
483
0
Camps Cleared
0
2,152,987
Distance Traveled
2,009,247
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,632
506
127
6
0
366,002
9
W
Zhong Kui
12,769
555
127
6
0
402,924
4
W
Fenrir
13,209
574
119
5
0
438,552
3
W
Apollo
15,552
676
174
8
0
450,293
4
L
Cabrakan
9,272
403
36
2
0
413,284
0
W
Kukulkan
13,480
586
139
6
0
434,449
7
L
Ne Zha
11,261
490
102
4
0
390,242
9
W
Ymir
14,507
631
117
5
0
426,769
5
L
Athena
12,564
546
154
7
0
487,202
7
L
Neith
8,001
348
64
3
0
352,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role