Player Matchup

Bacchus
Bacchus
BossGoodini
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,804 Elo+
Party 1
Neith
Neith
Dragonwizard
Neith
Level 83
God Stats
6W - 4L
1,406 SR
Queue Stats
19W - 17L
1,406 Elo+
Party 1
Tiamat
Tiamat
Patbolocesoir
Tiamat
Level 13
God Stats
58W - 57L
1,545 SR
Queue Stats
165W - 160L
1,541 Elo+
Solo
Ares
Ares
БольшойПенис
Ares
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,804 Elo+
Party 1
Hera
Hera
Эназруфиил
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 31
1,490 SR
1,611 Elo+

VS

Team Averages
Level 15
1,482 SR
1,514 Elo+
Merlin
Merlin
BrozneBucko
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,465 Elo+
Solo
Odin
Odin
DaRcYn1
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
HastaMan
Neith
Level 28
God Stats
3W - 5L
1,409 SR
Queue Stats
62W - 72L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
QQ1556142485
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,503 Elo+
Solo
Hun Batz
Hun Batz
WMFlavioMW
Hun Batz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BossGoodini
Bacchus
17
0 / 1 / 23
9,759
976
8,488
8,279
11,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
12 / 0 / 14
11,982
1,198
23,173
8,822
3,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 0 / 19
11,001
1,100
14,943
6,482
8,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 0 / 20
10,403
1,040
14,326
10,360
12,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 1 / 15
10,536
1,054
15,586
6,222
2,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

323

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 9 / 1
8,829
883
7,924
14,064
4,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
DaRcYn1
Odin
14
1 / 6 / 1
8,695
870
5,005
15,157
11,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
HastaMan
Neith
15
0 / 4 / 2
9,057
906
10,831
12,219
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
QQ1556142485
Kuzenbo
14
0 / 1 / 1
8,634
863
4,215
20,014
24,204
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
WMFlavioMW
Hun Batz
14
1 / 11 / 0
8,678
868
7,857
21,193
6,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
7
31
Kills
2
2
Deaths
31
91
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BossGoodini
Bacchus
0
1
23
11.5
L
Merlin
0
9
1
0.06
L
Odin
DaRcYn1
Odin
1
6
1
0.25
W
12
0
14
19
L
Neith
HastaMan
Neith
0
4
2
0.25
W
8
0
19
17.5
L
Kuzenbo
QQ1556142485
Kuzenbo
0
1
1
0.5
L
Hun Batz
WMFlavioMW
Hun Batz
1
11
0
0.09
W
6
0
20
16
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,516
Damage
35,832
40,165
Taken
82,647
38,249
Mitigated
50,493
6,551
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BossGoodini
Bacchus
8,488
697
0
0
8,279
11,273
0
2,291
5,988
17,749
0
L
Merlin
7,924
1,090
0
298
14,064
4,424
0
10,268
3,796
26,806
0
L
Odin
DaRcYn1
Odin
5,005
1,250
0
270
15,157
11,658
0
11,593
3,564
0
9,338
W
23,173
12,643
0
1,945
8,822
3,750
0
1,750
7,072
0
45,024
L
Neith
HastaMan
Neith
10,831
3,436
783
2,593
12,219
3,662
0
5,149
7,070
0
40,497
W
14,943
1,613
239
2,234
6,482
8,349
0
1,796
4,686
37,185
0
L
Kuzenbo
QQ1556142485
Kuzenbo
4,215
788
0
308
20,014
24,204
0
13,017
6,997
16,286
0
L
Hun Batz
WMFlavioMW
Hun Batz
7,857
1,606
0
127
21,193
6,545
0
13,316
7,877
0
14,769
W
14,326
1,094
1,474
659
10,360
12,578
0
4,750
5,610
18,755
0
W
15,586
4,133
0
0
6,222
2,299
0
1,552
4,670
31,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,681
Gold Earned
43,893
186
Minions Killed
145
5
Camps Cleared
3
989,636
Distance Traveled
912,267
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,759
976
16
2
0
202,747
1
L
Merlin
8,829
883
43
4
1
170,083
0
L
Odin
8,695
870
8
1
0
184,686
0
W
Neith
11,982
1,198
64
6
1
171,056
0
L
Neith
9,057
906
66
7
0
165,419
4
W
Tiamat
11,001
1,100
62
6
3
213,690
0
L
Kuzenbo
8,634
863
17
2
0
213,546
3
L
Hun Batz
8,678
868
11
1
2
178,533
0
W
Ares
10,403
1,040
3
0
0
202,407
0
W
Hera
10,536
1,054
41
4
1
199,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role