Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
MuRDAH3RThR0AT
Discordia
Level 84
God Stats
3W - 0L
1,724 SR
Queue Stats
60W - 66L
1,461 Elo+
Party 1
Chiron
Chiron
Scumbag Mcfly69
Chiron
Level 112
God Stats
3W - 3L
1,246 SR
Queue Stats
36W - 44L
1,409 Elo+
Party 1
Nemesis
Nemesis
Sebasprocbg
Nemesis
Level 106
God Stats
5W - 5L
1,613 SR
Queue Stats
120W - 141L
1,461 Elo+
Party 1
Yemoja
Yemoja
Valainaaaa
Yemoja
Level 77
God Stats
12W - 16L
1,432 SR
Queue Stats
115W - 147L
1,280 Elo+
Solo
Team Averages
Level 92
1,503 SR
1,422 Elo+

VS

Team Averages
Level 87
1,543 SR
1,349 Elo+
Cupid
Cupid
OWLKITTY
Cupid
Level 68
God Stats
0W - 2L
1,277 SR
Queue Stats
15W - 28L
1,408 Elo+
Solo
Hel
Hel
TubbytheTuba
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 75L
1,262 Elo+
Solo
Vamana
Vamana
crazi666pz
Vamana
Level 110
God Stats
51W - 37L
1,571 SR
Queue Stats
119W - 124L
1,378 Elo+
Solo
Ra
Ra
oOODarkAngelOOo
Ra
Level 114
God Stats
3W - 3L
1,698 SR
Queue Stats
167W - 214L
1,386 Elo+
Solo
Fenrir
Fenrir
sakari_12
Fenrir
Level 79
God Stats
4W - 5L
1,670 SR
Queue Stats
471W - 566L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 0 / 0
6,311
526
4,285
6,226
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
MuRDAH3RThR0AT
Discordia
12
3 / 1 / 2
7,356
613
5,386
5,298
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 1
6,131
511
8,921
5,184
1,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Sebasprocbg
Nemesis
13
4 / 1 / 0
7,223
602
6,622
9,513
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Valainaaaa
Yemoja
10
0 / 2 / 3
6,175
515
2,000
7,314
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
OWLKITTY
Cupid
10
2 / 3 / 1
5,800
483
2,438
9,035
2,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 1
5,080
423
3,877
7,108
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
crazi666pz
Vamana
11
0 / 0 / 0
6,297
525
4,824
10,999
4,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 2 / 0
6,445
537
1,663
4,584
1,411
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
sakari_12
Fenrir
9
1 / 2 / 2
5,771
481
3,608
7,816
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
5
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
W
Discordia
MuRDAH3RThR0AT
Discordia
3
1
2
4
L
Cupid
OWLKITTY
Cupid
2
3
1
0.83
W
3
1
1
3.5
W
Nemesis
Sebasprocbg
Nemesis
4
1
0
4
L
1
3
1
0.5
W
Yemoja
Valainaaaa
Yemoja
0
2
3
0.75
L
Vamana
crazi666pz
Vamana
0
0
0
0
L
1
2
0
0.5
L
Fenrir
sakari_12
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,214
Damage
16,410
33,535
Taken
39,542
16,087
Mitigated
15,423
14,156
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,285
71
70
1,854
6,226
4,859
576
0
6,226
31,954
0
W
Discordia
MuRDAH3RThR0AT
Discordia
5,386
519
0
2,024
5,298
1,397
821
1,168
4,130
36,637
0
L
Cupid
OWLKITTY
Cupid
2,438
767
29
1,607
9,035
2,937
0
1,355
7,648
0
26,836
W
8,921
2,359
873
2,519
5,184
1,900
896
1,229
3,955
0
33,382
W
Nemesis
Sebasprocbg
Nemesis
6,622
3,968
0
4,128
9,513
3,729
0
1,763
7,750
0
45,487
L
3,877
596
2,740
3,169
7,108
3,623
0
1,513
5,525
12,479
0
W
Yemoja
Valainaaaa
Yemoja
2,000
555
666
2,022
7,314
4,202
552
1,380
5,934
21,643
0
L
Vamana
crazi666pz
Vamana
4,824
1,499
0
4,729
10,999
4,930
0
3,735
6,714
0
35,673
L
1,663
153
0
1,174
4,584
1,411
0
3,443
751
35,000
0
L
Fenrir
sakari_12
Fenrir
3,608
1,025
0
2,672
7,816
2,522
0
551
7,233
0
29,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
29,393
320
Minions Killed
257
0
Camps Cleared
0
1,173,417
Distance Traveled
1,128,489
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,311
526
58
5
0
266,022
0
W
Discordia
7,356
613
78
7
0
202,347
0
L
Cupid
5,800
483
64
5
0
182,070
2
W
Chiron
6,131
511
67
6
0
221,714
1
W
Nemesis
7,223
602
92
8
0
276,593
2
L
Hel
5,080
423
10
1
0
219,042
2
W
Yemoja
6,175
515
25
2
0
206,741
4
L
Vamana
6,297
525
70
6
0
242,563
2
L
Ra
6,445
537
58
5
0
242,665
1
L
Fenrir
5,771
481
55
5
0
242,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role