Player Matchup

Ymir
Ymir
Gnawpurpz
Ymir
Level 24
God Stats
2W - 1L
1,551 SR
Queue Stats
31W - 26L
1,590 Elo+
Party 2
Nemesis
Nemesis
Hot Chicken1609
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,755 Elo+
Party 2
Hera
Hera
King3zscari
Hera
Level 29
God Stats
8W - 3L
1,556 SR
Queue Stats
123W - 112L
1,354 Elo+
Solo
Merlin
Merlin
dgafff
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,515 Elo+
Party 2
Hercules
Hercules
domboozy
Hercules
Level 36
God Stats
23W - 12L
1,539 SR
Queue Stats
43W - 24L
1,471 Elo+
Party 2
Team Averages
Level 23
1,529 SR
1,537 Elo+

VS

Team Averages
Level 23
1,429 SR
1,479 Elo+
Artemis
Artemis
CAKEBADDER710
Artemis
Level 18
God Stats
8W - 4L
1,662 SR
Queue Stats
8W - 6L
1,734 Elo+
Party 3
Loki
Loki
Jorge19
Loki
Level 18
God Stats
1W - 9L
1,150 SR
Queue Stats
14W - 28L
1,285 Elo+
Party 1
Ares
Ares
Marthor2010
Ares
Level 23
God Stats
6W - 4L
1,764 SR
Queue Stats
56W - 45L
1,514 Elo+
Solo
Mercury
Mercury
Shadoboros
Mercury
Level 28
God Stats
9W - 15L
1,370 SR
Queue Stats
79W - 88L
1,338 Elo+
Party 1
Thanatos
Thanatos
Trenchym00d711
Thanatos
Level 26
God Stats
2W - 4L
1,201 SR
Queue Stats
7W - 7L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 3 / 23
12,635
1,053
12,078
11,564
14,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 6 / 15
11,042
920
4,351
10,463
4,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 3 / 20
12,671
1,056
16,923
7,249
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
dgafff
Merlin
19
8 / 7 / 17
13,076
1,090
21,181
11,847
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
domboozy
Hercules
20
18 / 2 / 13
15,880
1,323
28,340
12,116
12,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
1 / 9 / 10
11,408
951
16,340
17,157
7,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
Jorge19
Loki
18
7 / 7 / 8
12,791
1,066
9,797
22,648
9,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 5
9,959
830
2,094
5,215
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Shadoboros
Mercury
17
8 / 10 / 5
12,334
1,028
12,032
27,025
11,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
17
4 / 6 / 5
11,225
935
5,367
19,825
8,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
54
35
Kills
21
21
Deaths
35
88
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
9
10
0.67
W
Ymir
4
3
23
5.17
W
1
6
15
1.42
L
Loki
Jorge19
Loki
7
7
8
1.57
W
4
3
20
4.67
L
1
3
5
1.17
L
Mercury
Shadoboros
Mercury
8
10
5
1.05
L
Thanatos
4
6
5
1.08
W
Merlin
dgafff
Merlin
8
7
17
2.36
W
Hercules
domboozy
Hercules
18
2
13
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,873
Damage
45,630
53,239
Taken
91,870
39,934
Mitigated
41,326
8,272
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
16,340
8,699
0
0
17,157
7,430
0
8,123
8,902
0
42,116
W
Ymir
12,078
1,875
0
0
11,564
14,710
0
315
11,203
27,550
0
W
4,351
1,836
0
357
10,463
4,570
0
220
10,218
0
16,904
L
Loki
Jorge19
Loki
9,797
2,505
0
280
22,648
9,553
0
12,481
9,971
0
28,119
W
16,923
4,034
208
1,194
7,249
2,517
0
465
6,784
55,375
0
L
2,094
262
123
681
5,215
4,184
0
2,336
2,755
4,596
0
L
Mercury
Shadoboros
Mercury
12,032
5,402
0
1,531
27,025
11,586
0
14,131
12,652
0
24,613
L
Thanatos
5,367
689
0
2,857
19,825
8,573
0
12,393
7,408
0
13,703
W
Merlin
dgafff
Merlin
21,181
3,293
0
0
11,847
5,284
0
192
11,630
32,226
0
W
Hercules
domboozy
Hercules
28,340
11,545
0
6,513
12,116
12,853
0
710
11,310
0
39,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,304
Gold Earned
57,717
205
Minions Killed
127
6
Camps Cleared
4
1,107,366
Distance Traveled
922,855
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,408
951
48
4
1
150,587
0
W
Ymir
12,635
1,053
42
4
0
201,409
0
W
Nemesis
11,042
920
25
2
0
223,613
1
L
Loki
12,791
1,066
36
3
1
261,032
0
W
Hera
12,671
1,056
100
8
0
238,246
0
L
Ares
9,959
830
2
0
0
48,140
0
L
Mercury
12,334
1,028
21
2
2
268,008
0
L
Thanatos
11,225
935
20
2
0
195,088
1
W
Merlin
13,076
1,090
21
2
4
185,896
0
W
Hercules
15,880
1,323
17
1
2
258,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role