Player Matchup

Apollo
Apollo
DermicGiraffe56
Apollo
Level 22
God Stats
3W - 7L
1,284 SR
Queue Stats
29W - 63L
1,300 Elo+
Party 1
Izanami
Izanami
NF_CDATSHOOTER
Izanami
Level 25
God Stats
4W - 3L
1,301 SR
Queue Stats
12W - 7L
1,270 Elo+
Solo
Cerberus
Cerberus
Seniorlobuno
Cerberus
Level 28
God Stats
13W - 14L
1,479 SR
Queue Stats
21W - 24L
1,391 Elo+
Solo
Erlang Shen
Erlang Shen
TheHeroThatHates
Erlang Shen
Level 11
God Stats
16W - 9L
1,381 SR
Queue Stats
157W - 135L
1,262 Elo+
Solo
Bellona
Bellona
VaguerRocket445
Bellona
Level 27
God Stats
16W - 16L
1,456 SR
Queue Stats
77W - 103L
1,369 Elo+
Party 1
Team Averages
Level 23
1,380 SR
1,318 Elo+

VS

Team Averages
Level 24
1,504 SR
1,408 Elo+
Da Ji
Da Ji
FoxMaster_Kiro
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
JuanSeM99
Mercury
Level 28
God Stats
6W - 8L
1,419 SR
Queue Stats
24W - 25L
1,348 Elo+
Party 2
Chaac
Chaac
The_fazbear_slay
Chaac
Level 29
God Stats
18W - 8L
1,816 SR
Queue Stats
103W - 77L
1,518 Elo+
Solo
Hel
Hel
aeolist27
Hel
Level 29
God Stats
60W - 55L
1,496 SR
Queue Stats
109W - 113L
1,323 Elo+
Solo
Merlin
Merlin
traker456
Merlin
Level 28
God Stats
1W - 3L
1,290 SR
Queue Stats
20W - 24L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 11
9,930
397
7,575
16,461
9,935
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 5 / 15
13,499
540
19,097
21,168
9,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Seniorlobuno
Cerberus
19
7 / 3 / 14
12,316
493
12,316
24,600
24,161
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
TheHeroThatHates
Erlang Shen
20
15 / 4 / 10
14,697
588
22,875
26,586
18,419
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 5 / 11
14,051
562
10,165
18,615
18,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 19 / 6
8,574
343
5,689
19,420
5,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Mercury
JuanSeM99
Mercury
15
5 / 9 / 4
10,622
425
6,948
16,160
6,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 5 / 6
12,916
517
22,422
27,408
25,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 7 / 6
13,204
528
17,747
17,667
7,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
traker456
Merlin
17
3 / 6 / 9
11,196
448
15,904
14,492
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
42
Kills
24
26
Deaths
46
61
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
9
11
0.83
L
0
19
6
0.16
L
Mercury
JuanSeM99
Mercury
5
9
4
0.78
W
9
5
15
3.3
W
Cerberus
Seniorlobuno
Cerberus
7
3
14
4.67
W
Erlang Shen
TheHeroThatHates
Erlang Shen
15
4
10
5
L
9
5
6
2.4
W
9
5
11
2.9
L
7
7
6
1.43
L
Merlin
traker456
Merlin
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,028
Damage
68,710
107,430
Taken
95,147
80,338
Mitigated
49,699
29,776
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,575
4,303
0
0
16,461
9,935
1,766
4,999
11,203
0
38,265
L
5,689
1,419
0
34
19,420
5,515
887
1,119
18,221
0
25,535
L
Mercury
JuanSeM99
Mercury
6,948
3,542
0
350
16,160
6,178
1,321
1,643
14,517
0
37,871
W
19,097
15,145
2,153
4,218
21,168
9,761
3,046
8,963
11,526
0
81,523
W
Cerberus
Seniorlobuno
Cerberus
12,316
619
0
7,979
24,600
24,161
1,802
9,756
14,199
55,159
0
W
Erlang Shen
TheHeroThatHates
Erlang Shen
22,875
14,015
0
11,179
26,586
18,419
2,168
4,934
21,152
0
104,709
L
22,422
6,451
298
9,280
27,408
25,926
768
1,987
24,941
0
73,681
W
10,165
4,767
0
4,247
18,615
18,062
4,944
3,642
14,533
0
85,851
L
17,747
1,295
4,459
6,429
17,667
7,336
1,847
5,454
12,053
58,700
0
L
Merlin
traker456
Merlin
15,904
1,197
0
129
14,492
4,744
1,266
2,113
12,299
65,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,493
Gold Earned
56,512
616
Minions Killed
373
0
Camps Cleared
0
2,306,796
Distance Traveled
2,042,789
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,930
397
51
2
0
453,145
0
L
Da Ji
8,574
343
39
2
0
366,243
8
L
Mercury
10,622
425
55
2
0
443,865
0
W
Izanami
13,499
540
127
5
0
434,941
3
W
Cerberus
12,316
493
115
5
0
437,896
3
W
Erlang Shen
14,697
588
170
7
0
496,172
3
L
Chaac
12,916
517
113
5
0
449,379
0
W
Bellona
14,051
562
153
6
0
484,642
0
L
Hel
13,204
528
71
3
0
402,362
0
L
Merlin
11,196
448
95
4
0
380,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role