Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Bustymann
Ares
Level 5
God Stats
3W - 0L
1,481 SR
Queue Stats
5W - 9L
1,497 Elo+
Party 2
Bellona
Bellona
Mrmixlypikist
Bellona
Level 7
God Stats
4W - 3L
1,052 SR
Queue Stats
53W - 55L
1,277 Elo+
Party 2
Hel
Hel
RochuRoca17
Hel
Level 13
God Stats
10W - 14L
1,426 SR
Queue Stats
17W - 22L
1,498 Elo+
Party 2
Hera
Hera
bugz500
Hera
Level 21
God Stats
17W - 18L
1,519 SR
Queue Stats
225W - 217L
1,452 Elo+
Solo
Team Averages
Level 34
1,396 SR
1,445 Elo+

VS

Team Averages
Level 24
1,575 SR
1,481 Elo+
Vamana
Vamana
GamaruARG
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
JoakimEW
Yemoja
Level 26
God Stats
10W - 6L
1,825 SR
Queue Stats
10W - 6L
1,441 Elo+
Solo
Agni
Agni
Steven11112222
Agni
Level 9
God Stats
2W - 4L
1,516 SR
Queue Stats
329W - 341L
1,420 Elo+
Solo
Neith
Neith
Yessz
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
strawbabyjam
Izanami
Level 26
God Stats
37W - 37L
1,533 SR
Queue Stats
89W - 93L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
11 / 0 / 6
12,479
1,134
21,160
13,246
10,596
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
16
1 / 2 / 14
9,863
897
5,076
10,888
10,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
16
1 / 0 / 12
9,958
905
6,280
6,155
3,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 2 / 10
10,087
917
6,477
7,882
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
bugz500
Hera
16
2 / 0 / 11
10,409
946
9,438
2,809
1,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

244

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GamaruARG
Vamana
15
4 / 1 / 0
10,030
912
8,834
7,783
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
JoakimEW
Yemoja
16
0 / 3 / 1
10,614
965
8,835
14,384
15,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 5 / 1
9,023
820
4,687
8,767
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Yessz
Neith
14
0 / 5 / 1
8,880
807
2,516
5,922
2,067
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
strawbabyjam
Izanami
16
0 / 3 / 2
9,938
903
11,237
14,606
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
17
Kills
4
4
Deaths
17
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
0
6
14
W
Ares
1
2
14
4
L
Vamana
GamaruARG
Vamana
4
1
0
4
L
Yemoja
JoakimEW
Yemoja
0
3
1
0.17
W
Bellona
1
0
12
7
W
2
2
10
3.5
L
0
5
1
0.1
L
Neith
Yessz
Neith
0
5
1
0.1
W
Hera
bugz500
Hera
2
0
11
7.5
L
Izanami
strawbabyjam
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
36,109
40,980
Taken
51,462
30,339
Mitigated
32,411
19,230
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,160
4,632
1,043
7,684
13,246
10,596
0
2,710
10,473
0
43,497
W
Ares
5,076
228
0
0
10,888
10,725
0
3,917
6,846
9,920
0
L
Vamana
GamaruARG
Vamana
8,834
3,694
0
1,981
7,783
5,145
0
3,207
4,576
0
18,769
L
Yemoja
JoakimEW
Yemoja
8,835
439
1,493
1,201
14,384
15,970
0
8,062
6,322
42,402
0
W
Bellona
6,280
1,660
0
99
6,155
3,689
0
2,539
3,516
0
16,257
W
6,477
412
6,334
4,070
7,882
3,448
0
3,314
4,468
28,162
0
L
4,687
325
0
0
8,767
3,106
0
2,350
6,417
15,673
0
L
Neith
Yessz
Neith
2,516
1,091
0
81
5,922
2,067
0
2,100
3,822
0
7,871
W
Hera
bugz500
Hera
9,438
3,033
0
0
2,809
1,881
0
1,042
1,742
36,088
0
L
Izanami
strawbabyjam
Izanami
11,237
6,849
0
787
14,606
6,123
0
5,272
9,334
0
51,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,796
Gold Earned
48,485
208
Minions Killed
216
6
Camps Cleared
5
1,053,860
Distance Traveled
809,781
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,479
1,134
42
4
2
218,031
0
W
Ares
9,863
897
8
1
1
208,804
1
L
Vamana
10,030
912
11
1
4
170,351
0
L
Yemoja
10,614
965
73
7
1
191,496
0
W
Bellona
9,958
905
24
2
0
219,952
0
W
Hel
10,087
917
73
7
0
210,638
0
L
Agni
9,023
820
25
2
0
136,688
0
L
Neith
8,880
807
12
1
0
105,346
0
W
Hera
10,409
946
61
6
3
196,435
1
L
Izanami
9,938
903
95
9
0
205,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role