Player Matchup

Rama
Rama
Anoxen
Rama
Level 28
God Stats
2W - 1L
1,745 SR
Queue Stats
325W - 225L
1,568 Elo+
Solo
Medusa
Medusa
MouTpycukuTBou
Medusa
Level 29
God Stats
1W - 1L
1,800 SR
Queue Stats
35W - 44L
1,168 Elo+
Solo
Arachne
Arachne
ONOSAKUYA
Arachne
Level 4
God Stats
0W - 2L
1,293 SR
Queue Stats
4W - 3L
1,279 Elo+
Party 1
Chaac
Chaac
orulta
Chaac
Level 26
God Stats
28W - 31L
1,481 SR
Queue Stats
299W - 314L
1,447 Elo+
Solo
Ares
Ares
醉酒思华年丶
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,422 Elo+
Party 1
Team Averages
Level 20
1,564 SR
1,377 Elo+

VS

Team Averages
Level 27
1,441 SR
1,433 Elo+
Kukulkan
Kukulkan
BelieveThat
Kukulkan
Level 29
God Stats
45W - 65L
1,466 SR
Queue Stats
120W - 186L
1,398 Elo+
Solo
Merlin
Merlin
GGusha
Merlin
Level 29
God Stats
4W - 5L
1,301 SR
Queue Stats
36W - 33L
1,495 Elo+
Solo
Ullr
Ullr
PycckuuMopoz
Ullr
Level 29
God Stats
20W - 12L
1,463 SR
Queue Stats
29W - 23L
1,445 Elo+
Party 2
Thanatos
Thanatos
SpakeOwl
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
xPblCbx
Neith
Level 20
God Stats
10W - 6L
1,476 SR
Queue Stats
15W - 16L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Anoxen
Rama
20
13 / 2 / 7
18,062
1,062
37,658
18,302
7,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

20
2 / 5 / 13
14,988
882
12,076
19,493
7,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
ONOSAKUYA
Arachne
20
4 / 7 / 12
14,762
868
3,241
17,576
13,125
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
orulta
Chaac
20
2 / 5 / 19
15,077
887
23,152
24,644
35,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 10 / 19
15,073
887
9,832
31,768
39,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BelieveThat
Kukulkan
20
7 / 5 / 14
16,091
947
20,448
19,518
10,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
GGusha
Merlin
20
5 / 2 / 17
16,367
963
37,866
15,512
8,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 1 / 12
15,170
892
14,138
13,700
7,896
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SpakeOwl
Thanatos
20
10 / 6 / 8
15,921
937
10,262
18,665
11,006
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
xPblCbx
Neith
20
2 / 9 / 16
14,318
842
21,236
20,790
11,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
96
23
Kills
29
29
Deaths
23
70
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Rama
Anoxen
Rama
13
2
7
8.25
W
Kukulkan
BelieveThat
Kukulkan
7
5
14
2.8
W
Merlin
GGusha
Merlin
5
2
17
6.75
L
2
5
13
1.7
L
Arachne
ONOSAKUYA
Arachne
4
7
12
1.43
W
5
1
12
11
W
Thanatos
SpakeOwl
Thanatos
10
6
8
2.33
L
Chaac
orulta
Chaac
2
5
19
2.3
W
Neith
xPblCbx
Neith
2
9
16
1.11
L
2
10
19
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,959
Damage
103,950
111,783
Taken
88,185
104,053
Mitigated
49,610
12,163
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Anoxen
Rama
37,658
25,979
146
2,893
18,302
7,309
0
10,371
7,931
0
83,208
W
Kukulkan
BelieveThat
Kukulkan
20,448
1,015
937
2,660
19,518
10,799
0
2,780
16,738
42,672
0
W
Merlin
GGusha
Merlin
37,866
337
0
0
15,512
8,344
0
2,142
13,370
98,011
0
L
12,076
8,591
0
853
19,493
7,792
0
9,668
9,825
0
54,277
L
Arachne
ONOSAKUYA
Arachne
3,241
2,304
0
530
17,576
13,125
0
9,637
7,939
0
11,603
W
14,138
10,199
0
860
13,700
7,896
0
1,577
12,123
0
58,522
W
Thanatos
SpakeOwl
Thanatos
10,262
3,761
0
4,273
18,665
11,006
0
2,519
16,146
0
27,612
L
Chaac
orulta
Chaac
23,152
3,445
0
7,741
24,644
35,852
0
11,336
13,308
761
40,259
W
Neith
xPblCbx
Neith
21,236
11,020
0
2,321
20,790
11,565
0
1,575
19,215
0
33,716
L
9,832
222
0
0
31,768
39,975
0
17,302
14,466
33,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,962
Gold Earned
77,867
307
Minions Killed
376
8
Camps Cleared
10
1,633,879
Distance Traveled
1,525,889
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
18,062
1,062
93
5
2
344,104
0
W
Kukulkan
16,091
947
67
4
0
281,662
0
W
Merlin
16,367
963
150
9
2
335,035
0
L
Medusa
14,988
882
119
7
5
320,288
0
L
Arachne
14,762
868
14
1
0
280,475
1
W
Ullr
15,170
892
103
6
1
315,814
1
W
Thanatos
15,921
937
29
2
7
336,351
1
L
Chaac
15,077
887
50
3
0
379,109
0
W
Neith
14,318
842
27
2
0
257,027
1
L
Ares
15,073
887
31
2
1
309,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role