Player Matchup

Nu Wa
Nu Wa
DIEGOECK
Nu Wa
Level 29
God Stats
3W - 1L
1,490 SR
Queue Stats
23W - 17L
1,494 Elo+
Solo
Mulan
Mulan
KhaoticThunder
Mulan
Level 22
God Stats
1W - 1L
1,323 SR
Queue Stats
36W - 40L
1,501 Elo+
Party 1
Scylla
Scylla
Spxngebot
Scylla
Level 26
God Stats
20W - 13L
1,536 SR
Queue Stats
47W - 44L
1,499 Elo+
Party 1
Yemoja
Yemoja
TheSmiteBully
Yemoja
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 102L
1,526 Elo+
Party 1
Set
Set
mykru
Set
Level 21
God Stats
10W - 7L
1,679 SR
Queue Stats
41W - 36L
1,522 Elo+
Party 1
Team Averages
Level 28
1,506 SR
1,508 Elo+

VS

Team Averages
Level 23
1,572 SR
1,492 Elo+
Osiris
Osiris
CamiloJoestar
Osiris
Level 25
God Stats
0W - 2L
1,293 SR
Queue Stats
35W - 52L
1,376 Elo+
Solo
Mercury
Mercury
RFGB97
Mercury
Level 17
God Stats
3W - 1L
1,731 SR
Queue Stats
34W - 29L
1,516 Elo+
Solo
Izanami
Izanami
Tribalero-
Izanami
Level 42
God Stats
4W - 7L
1,422 SR
Queue Stats
9W - 16L
1,465 Elo+
Party 2
Chronos
Chronos
jrod1204
Chronos
Level 25
God Stats
8W - 6L
1,912 SR
Queue Stats
84W - 75L
1,605 Elo+
Solo
Ymir
Ymir
sicario_mz_713
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DIEGOECK
Nu Wa
15
4 / 2 / 6
8,835
631
8,380
7,569
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 4 / 2
7,009
501
1,189
7,550
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Spxngebot
Scylla
15
12 / 1 / 2
9,111
651
11,114
5,316
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 9
7,770
555
3,868
8,140
4,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
mykru
Set
14
6 / 4 / 2
8,300
593
7,166
8,871
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
7,743
553
6,971
8,977
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
RFGB97
Mercury
11
1 / 5 / 2
6,569
469
3,566
11,258
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Tribalero-
Izanami
12
3 / 5 / 0
7,228
516
5,407
9,914
3,041
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
jrod1204
Chronos
14
5 / 2 / 1
8,238
588
6,195
8,200
2,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 7 / 2
5,485
392
844
10,200
3,731
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
23
Kills
13
13
Deaths
24
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Nu Wa
DIEGOECK
Nu Wa
4
2
6
3.5
W
0
4
2
0.25
L
Mercury
RFGB97
Mercury
1
5
2
0.4
W
Scylla
Spxngebot
Scylla
12
1
2
13
W
1
2
9
2.75
L
Izanami
Tribalero-
Izanami
3
5
0
0.6
L
Chronos
jrod1204
Chronos
5
2
1
2.75
W
Set
mykru
Set
6
4
2
1.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
22,983
37,446
Taken
48,549
15,775
Mitigated
18,571
9,103
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,971
2,203
0
613
8,977
5,790
584
2,267
6,710
0
41,792
W
Nu Wa
DIEGOECK
Nu Wa
8,380
2,134
0
2,683
7,569
2,624
2,978
2,399
5,170
47,248
0
W
1,189
265
0
1,530
7,550
3,007
506
0
7,550
0
33,685
L
Mercury
RFGB97
Mercury
3,566
1,259
0
2,307
11,258
3,179
85
3,572
7,646
0
39,785
W
Scylla
Spxngebot
Scylla
11,114
174
0
785
5,316
1,488
1,501
490
4,826
49,211
0
W
3,868
918
544
648
8,140
4,989
903
1,572
6,568
19,597
0
L
Izanami
Tribalero-
Izanami
5,407
4,359
258
2,327
9,914
3,041
607
6,116
3,459
0
48,779
L
Chronos
jrod1204
Chronos
6,195
1,967
0
2,380
8,200
2,830
588
3,458
4,734
45,663
0
W
Set
mykru
Set
7,166
3,237
0
2,913
8,871
3,667
770
2,578
6,293
0
41,727
L
844
128
0
0
10,200
3,731
0
7,260
2,638
5,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
35,263
346
Minions Killed
348
0
Camps Cleared
0
1,199,192
Distance Traveled
1,213,533
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,743
553
80
6
0
260,514
1
W
Nu Wa
8,835
631
87
6
0
207,473
2
W
Mulan
7,009
501
71
5
0
260,531
3
L
Mercury
6,569
469
67
5
0
267,118
1
W
Scylla
9,111
651
86
6
0
229,325
0
W
Yemoja
7,770
555
30
2
0
214,290
1
L
Izanami
7,228
516
99
7
0
206,757
3
L
Chronos
8,238
588
92
7
0
240,570
1
W
Set
8,300
593
72
5
0
287,573
0
L
Ymir
5,485
392
10
1
0
238,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role