Player Matchup

Discordia
Discordia
DELOW2COOL80
Discordia
Level 26
God Stats
14W - 13L
1,406 SR
Queue Stats
113W - 93L
1,750 Elo+
Solo
Danzaburou
Danzaburou
Pekenos
Danzaburou
Level 67
God Stats
6W - 7L
1,467 SR
Queue Stats
74W - 77L
1,468 Elo+
Party 1
Ymir
Ymir
PoweredQc
Ymir
Level 5
God Stats
2W - 2L
1,666 SR
Queue Stats
10W - 4L
1,729 Elo+
Party 1
Team Averages
Level 33
1,513 SR
1,649 Elo+

VS

Team Averages
Level 36
1,620 SR
1,607 Elo+
Vamana
Vamana
H1B7KI
Vamana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,498 Elo+
Solo
Cupid
Cupid
M3das
Cupid
Level 26
God Stats
26W - 16L
1,656 SR
Queue Stats
353W - 231L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
tckiller4
Danzaburou
Level 69
God Stats
21W - 13L
1,704 SR
Queue Stats
223W - 106L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DELOW2COOL80
Discordia
15
5 / 9 / 2
11,389
670
18,944
12,602
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pekenos
Danzaburou
13
2 / 7 / 4
10,266
604
9,259
12,958
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
13
0 / 9 / 4
9,396
553
5,446
20,260
16,371
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
H1B7KI
Vamana
16
2 / 1 / 16
11,966
704
5,396
13,273
10,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
M3das
Cupid
13
3 / 5 / 12
11,454
674
6,765
12,982
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
tckiller4
Danzaburou
18
20 / 1 / 5
14,885
876
25,060
16,496
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
25
25
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
DELOW2COOL80
Discordia
5
9
2
0.67
W
Vamana
H1B7KI
Vamana
2
1
16
10
W
Cupid
M3das
Cupid
3
5
12
1.8
L
Danzaburou
Pekenos
Danzaburou
2
7
4
0.57
L
Ymir
0
9
4
0.22
W
Danzaburou
tckiller4
Danzaburou
20
1
5
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,649
Damage
37,221
45,820
Taken
42,751
23,477
Mitigated
22,089
2,579
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DELOW2COOL80
Discordia
18,944
732
0
1,364
12,602
3,362
0
44
12,458
52,423
0
W
Vamana
H1B7KI
Vamana
5,396
1,476
0
3,701
13,273
10,451
1,140
8,084
4,805
0
43,625
W
Cupid
M3das
Cupid
6,765
2,635
307
3,225
12,982
4,459
588
7,290
5,232
0
32,040
L
Danzaburou
Pekenos
Danzaburou
9,259
2,720
0
1,215
12,958
3,744
0
16
12,854
0
52,072
L
Ymir
5,446
651
0
0
20,260
16,371
0
42
20,005
18,294
0
W
Danzaburou
tckiller4
Danzaburou
25,060
12,339
0
5,797
16,496
7,179
2,307
8,180
7,876
0
101,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
38,305
157
Minions Killed
216
0
Camps Cleared
0
807,589
Distance Traveled
932,794
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,389
670
63
4
0
278,782
1
W
Vamana
11,966
704
58
3
0
349,643
2
W
Cupid
11,454
674
40
2
0
274,030
0
L
Danzaburou
10,266
604
74
4
0
280,096
6
L
Ymir
9,396
553
20
1
0
248,711
2
W
Danzaburou
14,885
876
118
7
0
309,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role