Player Matchup

Merlin
Merlin
EasyFoodz
Merlin
Level 10
God Stats
0W - 1L
1,298 SR
Queue Stats
5W - 8L
1,339 Elo+
Party 1
Cerberus
Cerberus
Octopee
Cerberus
Level 16
God Stats
0W - 1L
1,813 SR
Queue Stats
7W - 11L
1,293 Elo+
Party 1
Neith
Neith
QADZYM
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,635 Elo+
Solo
King Arthur
King Arthur
Shuuisinthehouse
King Arthur
Level 19
God Stats
0W - 1L
1,857 SR
Queue Stats
8W - 10L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
miiiiichan
Kukulkan
Level 15
God Stats
3W - 5L
1,469 SR
Queue Stats
4W - 9L
1,293 Elo+
Party 1
Team Averages
Level 15
1,587 SR
1,383 Elo+

VS

Team Averages
Level 19
1,343 SR
1,383 Elo+
Nu Wa
Nu Wa
Bonk8785
Nu Wa
Level 16
God Stats
2W - 4L
1,110 SR
Queue Stats
31W - 28L
1,342 Elo+
Party 2
Chang'e
Chang'e
MissNewB
Chang'e
Level 17
God Stats
14W - 17L
1,423 SR
Queue Stats
24W - 28L
1,340 Elo+
Party 2
Vamana
Vamana
Oxy Clean Boyzz
Vamana
Level 18
God Stats
6W - 9L
1,377 SR
Queue Stats
44W - 39L
1,348 Elo+
Party 2
Izanami
Izanami
SlangW
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
xKillerBxda_Brox
Neith
Level 25
God Stats
1W - 2L
1,303 SR
Queue Stats
69W - 86L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EasyFoodz
Merlin
18
1 / 7 / 4
11,413
408
11,981
11,380
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Octopee
Cerberus
16
0 / 8 / 6
11,038
394
7,901
23,186
17,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
QADZYM
Neith
19
2 / 7 / 4
12,419
444
17,555
23,021
9,104
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Shuuisinthehouse
King Arthur
16
2 / 6 / 3
10,377
371
5,216
19,738
16,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
miiiiichan
Kukulkan
19
4 / 5 / 3
12,387
442
5,485
12,350
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bonk8785
Nu Wa
20
2 / 2 / 12
14,599
521
13,164
7,839
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
MissNewB
Chang'e
18
4 / 1 / 11
12,664
452
6,836
6,656
3,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 4
13,929
497
8,443
20,810
10,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SlangW
Izanami
20
18 / 2 / 6
17,772
635
29,923
24,620
9,752
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 3 / 2
14,304
511
9,838
32,151
12,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
9
Kills
33
33
Deaths
10
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bonk8785
Nu Wa
2
2
12
4
L
Merlin
EasyFoodz
Merlin
1
7
4
0.43
W
Chang'e
MissNewB
Chang'e
4
1
11
9.5
L
Cerberus
Octopee
Cerberus
0
8
6
0.38
W
7
2
4
4.5
L
Neith
QADZYM
Neith
2
7
4
0.57
L
King Arthur
Shuuisinthehouse
King Arthur
2
6
3
0.58
W
Izanami
SlangW
Izanami
18
2
6
10.5
L
Kukulkan
miiiiichan
Kukulkan
4
5
3
1.1
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,138
Damage
68,204
89,675
Taken
92,076
50,392
Mitigated
40,477
16,744
Healing
42,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bonk8785
Nu Wa
13,164
1,785
0
595
7,839
3,203
4,166
3,067
4,480
80,862
0
L
Merlin
EasyFoodz
Merlin
11,981
1,106
0
2,617
11,380
3,433
66
2,845
8,325
67,789
0
W
Chang'e
MissNewB
Chang'e
6,836
782
2,659
2,467
6,656
3,894
214
3,000
3,340
24,747
0
L
Cerberus
Octopee
Cerberus
7,901
192
0
4,872
23,186
17,021
23
5,317
17,471
62,800
0
W
8,443
2,921
0
5,036
20,810
10,962
2,516
3,520
17,250
0
80,413
L
Neith
QADZYM
Neith
17,555
8,891
0
7,073
23,021
9,104
2,287
2,576
20,251
0
89,988
L
King Arthur
Shuuisinthehouse
King Arthur
5,216
603
283
1,899
19,738
16,172
82
3,993
15,396
0
51,192
W
Izanami
SlangW
Izanami
29,923
22,365
0
9,450
24,620
9,752
3,542
10,119
13,937
0
200,240
L
Kukulkan
miiiiichan
Kukulkan
5,485
905
0
0
12,350
4,662
840
3,816
8,232
45,261
0
W
9,838
3,924
0
22,302
32,151
12,666
2,240
6,882
25,071
0
129,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,634
Gold Earned
73,268
610
Minions Killed
746
0
Camps Cleared
0
2,409,104
Distance Traveled
2,296,387
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,599
521
170
6
0
454,849
0
L
Merlin
11,413
408
129
5
0
501,610
4
W
Chang'e
12,664
452
29
1
0
530,455
15
L
Cerberus
11,038
394
155
6
0
508,532
2
W
Vamana
13,929
497
113
4
0
473,122
0
L
Neith
12,419
444
138
5
0
391,725
0
L
King Arthur
10,377
371
82
3
0
516,149
5
W
Izanami
17,772
635
273
10
0
504,253
2
L
Kukulkan
12,387
442
106
4
0
491,088
0
W
Neith
14,304
511
161
6
0
333,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role