Player Matchup

Bakasura
Bakasura
JuicEclipse
Bakasura
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,432 Elo+
Party 1
Skadi
Skadi
LilBoodha
Skadi
Level 88
God Stats
23W - 14L
1,436 SR
Queue Stats
72W - 77L
1,609 Elo+
Party 1
Cerberus
Cerberus
W0rshipper0fg0ds
Cerberus
Level 63
God Stats
1W - 2L
1,740 SR
Queue Stats
6W - 7L
1,530 Elo+
Party 1
Team Averages
Level 81
1,559 SR
1,524 Elo+

VS

Team Averages
Level 83
1,499 SR
1,471 Elo+
Neith
Neith
L3geNdarY CoW
Neith
Level 38
God Stats
59W - 72L
1,699 SR
Queue Stats
267W - 335L
1,362 Elo+
Solo
Sobek
Sobek
PaasTheeBoof
Sobek
Level 86
God Stats
0W - 1L
1,298 SR
Queue Stats
28W - 28L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
VAUIT_HUNTER
Tsukuyomi
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 179L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JuicEclipse
Bakasura
3
0 / 0 / 0
8,617
454
0
0
0
Skadi
LilBoodha
Skadi
19
11 / 3 / 4
13,930
733
25,466
16,329
8,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 1 / 11
13,952
734
9,237
14,244
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
11,314
595
9,341
15,475
4,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
11,451
603
5,045
17,207
12,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
VAUIT_HUNTER
Tsukuyomi
15
1 / 6 / 1
11,863
624
8,660
13,620
4,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
JuicEclipse
Bakasura
0
0
0
0
L
2
5
1
0.5
W
Skadi
LilBoodha
Skadi
11
3
4
4.33
L
1
5
1
0.3
L
Tsukuyomi
VAUIT_HUNTER
Tsukuyomi
1
6
1
0.25
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,703
Damage
23,046
30,573
Taken
46,302
26,211
Mitigated
21,875
8,362
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
JuicEclipse
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
9,341
5,431
159
4,503
15,475
4,459
1,306
4,055
11,420
0
43,634
W
Skadi
LilBoodha
Skadi
25,466
13,297
0
2,245
16,329
8,984
1,550
2,841
13,488
0
94,106
L
5,045
353
547
4,216
17,207
12,931
0
3,359
13,848
17,681
0
L
Tsukuyomi
VAUIT_HUNTER
Tsukuyomi
8,660
1,557
0
1,234
13,620
4,485
67
1,940
11,680
0
84,220
W
9,237
597
279
5,838
14,244
17,227
800
2,436
11,808
40,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
34,628
174
Minions Killed
208
0
Camps Cleared
0
646,906
Distance Traveled
866,575
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,617
454
0
0
0
0
0
L
Neith
11,314
595
67
4
0
292,399
0
W
Skadi
13,930
733
119
6
0
304,033
2
L
Sobek
11,451
603
24
1
0
262,039
0
L
Tsukuyomi
11,863
624
117
6
0
312,137
2
W
Cerberus
13,952
734
55
3
0
342,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role