Player Matchup

Mercury
Mercury
Lightlynx1
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
SplitdHail
Yemoja
Level 92
God Stats
1W - 3L
1,299 SR
Queue Stats
385W - 449L
1,479 Elo+
Solo
Cabrakan
Cabrakan
TOXICFLAME05
Cabrakan
Level 12
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 15L
1,190 Elo+
Solo
Agni
Agni
sportyjdog
Agni
Level 48
God Stats
6W - 8L
1,427 SR
Queue Stats
398W - 407L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
zoro_huntr101
Cu Chulainn
Level 68
God Stats
25W - 18L
1,656 SR
Queue Stats
214W - 232L
1,479 Elo+
Solo
Team Averages
Level 57
1,432 SR
1,429 Elo+

VS

Team Averages
Level 97
1,569 SR
1,590 Elo+
Scylla
Scylla
Athnei
Scylla
Level 158
God Stats
48W - 24L
1,740 SR
Queue Stats
712W - 390L
1,741 Elo+
Party 1
Mulan
Mulan
DrivenDamnation
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Incredibelly
Olorun
Level 14
God Stats
7W - 8L
1,530 SR
Queue Stats
17W - 30L
1,340 Elo+
Solo
Osiris
Osiris
Leoo
Osiris
Level 157
God Stats
26W - 21L
1,574 SR
Queue Stats
1,304W - 949L
1,612 Elo+
Party 1
Medusa
Medusa
Sug4RPlum
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lightlynx1
Mercury
18
7 / 5 / 0
12,049
574
7,915
17,929
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
SplitdHail
Yemoja
16
3 / 5 / 4
10,196
486
10,568
14,169
7,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
TOXICFLAME05
Cabrakan
10
0 / 11 / 2
7,301
348
3,450
15,961
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 14 / 1
8,241
392
6,552
15,524
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
zoro_huntr101
Cu Chulainn
17
0 / 8 / 0
10,031
478
7,215
21,620
14,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Athnei
Scylla
20
13 / 1 / 4
14,433
687
19,979
12,187
5,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 0 / 3
13,625
649
11,350
15,595
14,483
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
15
1 / 1 / 6
9,697
462
3,568
8,809
3,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Leoo
Osiris
20
16 / 4 / 7
13,513
643
23,086
18,546
13,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Sug4RPlum
Medusa
18
7 / 4 / 4
12,114
577
8,147
13,756
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
10
Kills
43
43
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
Athnei
Scylla
13
1
4
15
W
6
0
3
7.5
W
Olorun
1
1
6
4
W
Osiris
Leoo
Osiris
16
4
7
4.88
L
Mercury
Lightlynx1
Mercury
7
5
0
1.4
L
Yemoja
SplitdHail
Yemoja
3
5
4
1
W
Medusa
Sug4RPlum
Medusa
7
4
4
2.25
L
Cabrakan
TOXICFLAME05
Cabrakan
0
11
2
0.09
L
0
14
1
0.04
L
Cu Chulainn
zoro_huntr101
Cu Chulainn
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
66,130
85,203
Taken
68,893
49,009
Mitigated
41,079
11,358
Healing
24,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Athnei
Scylla
19,979
2,313
51
4,952
12,187
5,349
2,304
4,477
7,348
125,525
0
W
11,350
1,689
0
6,573
15,595
14,483
2,066
2,625
12,952
0
105,636
W
Olorun
3,568
2,439
1,148
3,465
8,809
3,264
412
7,107
1,670
34,854
0
W
Osiris
Leoo
Osiris
23,086
12,768
0
3,804
18,546
13,165
0
5,046
13,370
0
88,233
L
Mercury
Lightlynx1
Mercury
7,915
5,402
0
4,131
17,929
8,938
0
3,740
14,176
0
68,307
L
Yemoja
SplitdHail
Yemoja
10,568
1,558
530
1,718
14,169
7,999
820
2,610
11,559
48,016
0
W
Medusa
Sug4RPlum
Medusa
8,147
3,721
0
4,705
13,756
4,818
338
4,418
9,298
0
77,809
L
Cabrakan
TOXICFLAME05
Cabrakan
3,450
282
0
676
15,961
12,240
0
8,525
7,244
14,891
0
L
6,552
618
0
685
15,524
5,267
42
7,240
8,284
46,934
0
L
Cu Chulainn
zoro_huntr101
Cu Chulainn
7,215
1,540
0
3,618
21,620
14,565
0
1,227
20,393
8,117
74,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,818
Gold Earned
63,382
479
Minions Killed
687
0
Camps Cleared
0
1,760,566
Distance Traveled
1,880,323
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,433
687
199
9
0
394,737
4
W
Mulan
13,625
649
209
10
0
399,951
7
W
Olorun
9,697
462
59
3
0
339,031
4
W
Osiris
13,513
643
124
6
0
429,861
1
L
Mercury
12,049
574
118
6
0
436,305
1
L
Yemoja
10,196
486
85
4
0
347,303
3
W
Medusa
12,114
577
96
5
0
316,743
2
L
Cabrakan
7,301
348
17
1
0
288,992
0
L
Agni
8,241
392
86
4
0
314,121
9
L
Cu Chulainn
10,031
478
173
8
0
373,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role