Player Matchup

Sobek
Sobek
Drerrie_010
Sobek
Level 24
God Stats
2W - 6L
1,799 SR
Queue Stats
85W - 75L
1,547 Elo+
Solo
Anhur
Anhur
Ga545bi
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,652 Elo+
Solo
Thanatos
Thanatos
Netulo
Thanatos
Level 23
God Stats
40W - 34L
1,437 SR
Queue Stats
105W - 99L
1,500 Elo+
Solo
Olorun
Olorun
RaiZatoX
Olorun
Level 28
God Stats
1W - 1L
1,676 SR
Queue Stats
80W - 82L
1,253 Elo+
Solo
Hel
Hel
kraeckermuschel
Hel
Level 16
God Stats
6W - 9L
1,055 SR
Queue Stats
80W - 114L
1,253 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,441 Elo+

VS

Team Averages
Level 20
1,660 SR
1,548 Elo+
Danzaburou
Danzaburou
Anime_boy_grrrr
Danzaburou
Level 18
God Stats
7W - 0L
1,676 SR
Queue Stats
34W - 32L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chaseer_
Tsukuyomi
Level 30
God Stats
5W - 0L
1,985 SR
Queue Stats
51W - 25L
1,871 Elo+
Party 1
Ymir
Ymir
Jordy710
Ymir
Level 8
God Stats
1W - 4L
1,143 SR
Queue Stats
17W - 17L
1,132 Elo+
Solo
Tiamat
Tiamat
SeAFoReSt27
Tiamat
Level 17
God Stats
2W - 1L
1,705 SR
Queue Stats
8W - 5L
1,383 Elo+
Solo
Chronos
Chronos
im_not_smurf_bby
Chronos
Level 27
God Stats
2W - 0L
1,792 SR
Queue Stats
61W - 21L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,036
458
2,635
5,390
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Ga545bi
Anhur
11
5 / 3 / 1
6,550
595
5,339
7,509
2,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Netulo
Thanatos
8
0 / 0 / 1
4,820
438
1,624
5,545
1,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
RaiZatoX
Olorun
7
1 / 6 / 2
4,654
423
2,920
6,729
1,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 6 / 0
4,719
429
1,420
6,282
2,180
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anime_boy_grrrr
Danzaburou
11
5 / 1 / 2
6,660
605
6,539
6,454
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Chaseer_
Tsukuyomi
12
2 / 1 / 1
6,742
613
4,213
5,898
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
1 / 3 / 3
5,181
471
1,904
7,459
3,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
9
1 / 3 / 3
5,781
526
2,096
3,564
927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 0
7,708
701
5,949
7,073
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
15
15
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anime_boy_grrrr
Danzaburou
5
1
2
6
W
Tsukuyomi
Chaseer_
Tsukuyomi
2
1
1
2.5
L
1
0
2
2
L
Anhur
Ga545bi
Anhur
5
3
1
1.83
W
Ymir
1
3
3
0.83
L
Thanatos
Netulo
Thanatos
0
0
1
0.5
L
Olorun
RaiZatoX
Olorun
1
6
2
0.33
W
Tiamat
1
3
3
0.83
W
6
0
0
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,938
Damage
20,701
31,455
Taken
30,448
10,588
Mitigated
10,508
11,498
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anime_boy_grrrr
Danzaburou
6,539
2,526
0
1,423
6,454
1,936
735
1,763
4,691
0
42,712
W
Tsukuyomi
Chaseer_
Tsukuyomi
4,213
1,137
0
2,489
5,898
1,638
0
904
4,994
0
42,737
L
2,635
359
345
2,552
5,390
2,705
0
1,706
3,684
10,674
0
L
Anhur
Ga545bi
Anhur
5,339
2,936
0
1,950
7,509
2,140
0
1,554
5,955
0
38,884
W
Ymir
1,904
594
0
0
7,459
3,772
120
2,784
4,675
13,603
0
L
Thanatos
Netulo
Thanatos
1,624
619
0
4,001
5,545
1,570
0
1,464
4,081
0
22,287
L
Olorun
RaiZatoX
Olorun
2,920
1,412
223
1,324
6,729
1,993
0
740
5,989
15,589
0
W
Tiamat
2,096
385
0
932
3,564
927
456
104
3,460
17,758
0
W
5,949
2,100
0
3,930
7,073
2,235
880
1,420
5,653
45,929
0
L
1,420
491
224
879
6,282
2,180
0
4,485
1,797
18,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
32,072
198
Minions Killed
313
0
Camps Cleared
0
953,682
Distance Traveled
1,044,422
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,660
605
66
6
0
193,654
0
W
Tsukuyomi
6,742
613
91
8
0
238,417
4
L
Sobek
5,036
458
15
1
0
211,677
4
L
Anhur
6,550
595
72
7
0
183,812
0
W
Ymir
5,181
471
21
2
0
203,313
0
L
Thanatos
4,820
438
50
5
0
205,678
1
L
Olorun
4,654
423
25
2
0
197,192
0
W
Tiamat
5,781
526
36
3
0
213,231
0
W
Chronos
7,708
701
99
9
0
195,807
2
L
Hel
4,719
429
36
3
0
155,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role