Player Matchup

Athena
Athena
Aneglhcv8
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joqsan
Tsukuyomi
Level 155
God Stats
3W - 2L
1,278 SR
Queue Stats
193W - 155L
1,666 Elo+
Party 2
Scylla
Scylla
JulyEstrella
Scylla
Level 125
God Stats
17W - 11L
1,550 SR
Queue Stats
278W - 237L
1,570 Elo+
Party 2
Thor
Thor
Mercy0nlyF
Thor
Level 29
God Stats
1W - 1L
1,326 SR
Queue Stats
30W - 14L
1,770 Elo+
Party 2
Apollo
Apollo
NanoMePlz6835
Apollo
Level 127
God Stats
6W - 4L
1,550 SR
Queue Stats
65W - 61L
1,625 Elo+
Party 2
Team Averages
Level 116
1,441 SR
1,626 Elo+

VS

Team Averages
Level 53
1,592 SR
1,545 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
G33 1ik3
Tiamat
Level 39
God Stats
15W - 17L
1,511 SR
Queue Stats
108W - 104L
1,375 Elo+
Solo
Hercules
Hercules
MaximusPpmus
Hercules
Level 29
God Stats
1W - 1L
1,494 SR
Queue Stats
23W - 32L
1,578 Elo+
Party 3
Ra
Ra
MegaNova8782
Ra
Level 28
God Stats
6W - 5L
1,797 SR
Queue Stats
52W - 38L
1,633 Elo+
Party 1
King Arthur
King Arthur
Mikabreadshi
King Arthur
Level 66
God Stats
7W - 6L
1,658 SR
Queue Stats
197W - 138L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aneglhcv8
Athena
17
5 / 0 / 27
12,624
601
10,386
16,874
23,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Joqsan
Tsukuyomi
20
10 / 2 / 6
13,620
649
15,461
14,444
13,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
17
6 / 2 / 7
12,162
579
5,818
9,539
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 3 / 17
12,789
609
18,772
14,774
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
14 / 3 / 5
13,358
636
16,812
14,858
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 8 / 1
7,584
361
3,649
15,213
6,792
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
G33 1ik3
Tiamat
12
0 / 9 / 0
7,559
360
2,813
14,953
12,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MaximusPpmus
Hercules
12
0 / 9 / 0
7,708
367
4,214
20,569
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 9 / 1
10,948
521
8,641
14,652
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Mikabreadshi
King Arthur
19
4 / 7 / 2
11,750
560
16,497
24,080
23,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
12
42
Kills
8
10
Deaths
42
62
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
8
1
0.19
W
Athena
Aneglhcv8
Athena
5
0
27
18.5
L
Tiamat
G33 1ik3
Tiamat
0
9
0
0
W
Tsukuyomi
Joqsan
Tsukuyomi
10
2
6
6.5
W
Scylla
6
2
7
4.75
L
Hercules
MaximusPpmus
Hercules
0
9
0
0
L
3
9
1
0.39
W
7
3
17
5.17
L
King Arthur
Mikabreadshi
King Arthur
4
7
2
0.71
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,249
Damage
35,814
70,489
Taken
89,467
55,600
Mitigated
63,290
14,944
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,649
559
0
481
15,213
6,792
0
1,238
13,867
26,768
0
W
Athena
Aneglhcv8
Athena
10,386
2,884
0
3,272
16,874
23,706
1,001
4,668
11,946
31,722
0
L
Tiamat
G33 1ik3
Tiamat
2,813
541
0
1,929
14,953
12,302
0
3,218
11,735
36,568
0
W
Tsukuyomi
Joqsan
Tsukuyomi
15,461
2,845
0
1,196
14,444
13,566
6,391
1,340
12,203
0
90,403
W
Scylla
5,818
1,041
338
1,716
9,539
4,325
1,135
2,008
7,377
76,933
0
L
Hercules
MaximusPpmus
Hercules
4,214
1,918
0
3,993
20,569
13,931
0
3,110
17,127
0
35,600
L
8,641
900
850
3,032
14,652
6,502
0
4,529
9,993
57,779
0
W
18,772
4,401
0
4,389
14,774
6,242
0
4,167
9,309
0
98,921
L
King Arthur
Mikabreadshi
King Arthur
16,497
3,122
0
7,463
24,080
23,763
630
3,715
19,744
0
80,225
W
16,812
12,306
0
4,033
14,858
7,761
6,573
2,284
12,343
0
98,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,553
Gold Earned
45,549
668
Minions Killed
433
0
Camps Cleared
0
2,049,064
Distance Traveled
1,611,563
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,584
361
44
2
0
261,193
3
W
Athena
12,624
601
50
2
0
451,738
4
L
Tiamat
7,559
360
62
3
0
315,167
1
W
Tsukuyomi
13,620
649
154
7
0
413,537
5
W
Scylla
12,162
579
148
7
0
386,373
2
L
Hercules
7,708
367
49
2
0
359,914
4
L
Ra
10,948
521
134
6
0
354,315
1
W
Thor
12,789
609
158
8
0
412,515
2
L
King Arthur
11,750
560
144
7
0
320,974
3
W
Apollo
13,358
636
158
8
0
384,901
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role