Player Matchup

Nu Wa
Nu Wa
Automatic12334
Nu Wa
Level 61
God Stats
2W - 2L
1,283 SR
Queue Stats
261W - 241L
1,486 Elo+
Solo
Ravana
Ravana
Creatures66
Ravana
Level 104
God Stats
6W - 7L
1,623 SR
Queue Stats
434W - 428L
1,502 Elo+
Party 1
Apollo
Apollo
Nayruuu
Apollo
Level 126
God Stats
2W - 3L
1,817 SR
Queue Stats
452W - 449L
1,498 Elo+
Party 1
Athena
Athena
THRASHING_TURTLE
Athena
Level 88
God Stats
3W - 2L
1,202 SR
Queue Stats
168W - 193L
1,421 Elo+
Party 2
Skadi
Skadi
w-av-y-
Skadi
Level 121
God Stats
10W - 8L
1,712 SR
Queue Stats
217W - 185L
1,558 Elo+
Party 2
Team Averages
Level 100
1,527 SR
1,493 Elo+

VS

Team Averages
Level 77
1,523 SR
1,501 Elo+
Hel
Hel
Bossoftheworld1
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,514 Elo+
Solo
Nemesis
Nemesis
GratTaTa11
Nemesis
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,589 Elo+
Party 3
Hades
Hades
Kid in a c0rner
Hades
Level 56
God Stats
7W - 6L
1,536 SR
Queue Stats
70W - 81L
1,405 Elo+
Party 3
Ganesha
Ganesha
Soma1031
Ganesha
Level 40
God Stats
16W - 16L
1,585 SR
Queue Stats
366W - 319L
1,469 Elo+
Solo
Ullr
Ullr
pandatime95
Ullr
Level 155
God Stats
10W - 14L
1,495 SR
Queue Stats
298W - 301L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 5
11,272
490
21,341
11,434
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
18
5 / 1 / 1
11,056
481
9,137
11,909
11,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Nayruuu
Apollo
16
3 / 3 / 7
10,455
455
11,641
13,920
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 3 / 10
10,270
447
9,156
17,853
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
w-av-y-
Skadi
20
8 / 1 / 7
12,536
545
18,403
12,816
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,903
431
9,659
18,808
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
GratTaTa11
Nemesis
16
2 / 4 / 1
9,911
431
6,151
18,812
7,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 1
10,097
439
8,240
18,002
11,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Soma1031
Ganesha
14
0 / 4 / 7
9,341
406
9,106
21,314
19,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 4 / 2
11,220
488
12,582
15,607
5,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
22
Kills
9
9
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
2
6
4
0.67
W
Ravana
5
1
1
5.5
L
Nemesis
GratTaTa11
Nemesis
2
4
1
0.63
L
1
4
1
0.38
W
Apollo
Nayruuu
Apollo
3
3
7
2.17
L
Ganesha
Soma1031
Ganesha
0
4
7
0.88
W
2
3
10
2.33
L
4
4
2
1.25
W
Skadi
w-av-y-
Skadi
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,678
Damage
45,738
67,932
Taken
92,543
39,682
Mitigated
49,041
18,551
Healing
37,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,341
5,056
248
4,034
11,434
4,137
401
3,912
7,522
83,506
0
L
9,659
524
7,750
9,097
18,808
5,780
156
8,087
10,348
67,088
0
W
Ravana
9,137
2,503
0
4,712
11,909
11,091
376
6,994
4,915
0
60,335
L
Nemesis
GratTaTa11
Nemesis
6,151
1,774
0
6,763
18,812
7,336
329
5,777
12,606
0
68,514
L
8,240
1,239
368
7,459
18,002
11,090
332
3,303
14,548
51,422
0
W
Apollo
Nayruuu
Apollo
11,641
6,283
0
5,610
13,920
5,285
1,260
3,739
10,181
0
82,079
L
Ganesha
Soma1031
Ganesha
9,106
1,311
0
3,061
21,314
19,055
93
6,639
14,454
33,479
0
W
9,156
1,951
0
3,090
17,853
14,075
196
8,503
9,350
26,690
0
L
12,582
6,618
0
2,680
15,607
5,780
2,166
5,336
10,090
0
90,837
W
Skadi
w-av-y-
Skadi
18,403
8,498
0
857
12,816
5,094
496
3,857
8,959
0
109,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,589
Gold Earned
50,472
562
Minions Killed
524
0
Camps Cleared
0
2,086,559
Distance Traveled
2,053,913
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,272
490
125
5
0
427,821
6
L
Hel
9,903
431
107
5
0
409,745
0
W
Ravana
11,056
481
92
4
0
391,733
4
L
Nemesis
9,911
431
116
5
0
448,489
4
L
Hades
10,097
439
115
5
0
356,402
5
W
Apollo
10,455
455
113
5
0
419,191
3
L
Ganesha
9,341
406
23
1
0
433,352
6
W
Athena
10,270
447
58
3
0
427,943
7
L
Ullr
11,220
488
163
7
0
405,925
3
W
Skadi
12,536
545
174
8
0
419,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role