Player Matchup

Anhur
Anhur
Gold IV
CEpALA
Anhur
Gold IV
Level 125
God Stats
6W - 3L
1,534 SR
Queue Stats
43W - 37L
1,515 MMR
Party 1
Zeus
Zeus
Gold II
Rocko XXV
Zeus
Gold II
Level 159
God Stats
6W - 2L
1,767 SR
Queue Stats
52W - 44L
1,575 MMR
Party 1
Cabrakan
Cabrakan
Gold II
xLventt
Cabrakan
Gold II
Level 147
God Stats
3W - 1L
1,796 SR
Queue Stats
54W - 46L
1,622 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,699 SR
1,571 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,573 SR
1,455 MMR
Chiron
Chiron
Gold III
Froogendoo
Chiron
Gold III
Level 85
God Stats
32W - 31L
1,556 SR
Queue Stats
149W - 161L
1,633 MMR
Party 2
Scylla
Scylla
Gold II
GxHzRagequit420
Scylla
Gold II
Level 135
God Stats
29W - 28L
1,588 SR
Queue Stats
148W - 138L
1,663 MMR
Party 2
Khepri
Khepri
Silver II
danieltostada
Khepri
Silver II
Level 126
God Stats
69W - 65L
1,574 SR
Queue Stats
121W - 145L
1,068 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CEpALA
Anhur
12
6 / 0 / 4
8,669
788
4,349
5,245
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
2 / 0 / 6
8,173
743
8,181
5,348
1,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
xLventt
Cabrakan
11
2 / 0 / 8
8,008
728
7,006
9,087
6,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CthulhuTiamatBacchusPersephoneDanzaburou

VS

Bans
ChaacKumbhakarnaMedusaGaneshaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Froogendoo
Chiron
10
0 / 1 / 0
6,793
618
2,725
5,374
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 6 / 0
6,453
587
2,968
9,101
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
7,056
641
2,410
8,363
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
CEpALA
Anhur
6
0
4
8
L
Chiron
Froogendoo
Chiron
0
1
0
0
L
0
6
0
0
W
Zeus
2
0
6
5
L
0
3
0
0
W
Cabrakan
xLventt
Cabrakan
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,536
Damage
8,103
19,680
Taken
22,838
10,051
Mitigated
7,944
7,725
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CEpALA
Anhur
4,349
2,198
0
1,323
5,245
1,866
2,166
1,597
3,648
0
35,016
L
Chiron
Froogendoo
Chiron
2,725
858
447
1,928
5,374
1,732
28
3,387
1,987
0
32,679
L
2,968
183
393
1,146
9,101
2,872
0
6,422
2,679
18,875
0
W
Zeus
8,181
252
0
3,000
5,348
1,685
701
1,101
4,247
49,253
0
L
2,410
157
0
1,386
8,363
3,340
0
5,558
2,805
10,398
0
W
Cabrakan
xLventt
Cabrakan
7,006
1,073
498
2,904
9,087
6,500
84
2,949
6,138
18,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
20,302
146
Minions Killed
111
0
Camps Cleared
0
637,808
Distance Traveled
573,965
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,669
788
45
4
0
206,922
0
L
Chiron
6,793
618
61
6
0
188,206
1
L
Scylla
6,453
587
31
3
0
181,633
7
W
Zeus
8,173
743
80
7
0
208,642
2
L
Khepri
7,056
641
19
2
0
204,126
4
W
Cabrakan
8,008
728
21
2
0
222,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role