Player Matchup

Ao Kuang
Ao Kuang
Aurzull
Ao Kuang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
Deadshot2400
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,492 Elo+
Party 2
Hachiman
Hachiman
God LaloZam
Hachiman
Level 24
God Stats
1W - 3L
1,457 SR
Queue Stats
152W - 184L
1,547 Elo+
Party 1
Bellona
Bellona
Percianito
Bellona
Level 28
God Stats
1W - 10L
1,389 SR
Queue Stats
36W - 50L
1,437 Elo+
Party 1
Horus
Horus
Poppa Cappo
Horus
Level 14
God Stats
1W - 2L
1,693 SR
Queue Stats
6W - 11L
1,345 Elo+
Solo
Team Averages
Level 31
1,508 SR
1,448 Elo+

VS

Team Averages
Level 16
1,490 SR
1,422 Elo+
Osiris
Osiris
IDK_LOVE_U
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 86L
1,408 Elo+
Solo
Nemesis
Nemesis
Madvillany
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,268 Elo+
Solo
Scylla
Scylla
NEKOxMODE
Scylla
Level 19
God Stats
9W - 4L
1,500 SR
Queue Stats
348W - 251L
1,576 Elo+
Solo
Danzaburou
Danzaburou
mattiej
Danzaburou
Level 29
God Stats
10W - 13L
1,488 SR
Queue Stats
623W - 610L
1,449 Elo+
Solo
Ymir
Ymir
smitehj
Ymir
Level 13
God Stats
3W - 2L
1,463 SR
Queue Stats
52W - 34L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aurzull
Ao Kuang
17
7 / 6 / 0
10,982
499
7,757
21,704
9,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Deadshot2400
Kukulkan
16
9 / 6 / 0
11,098
504
11,601
14,171
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
God LaloZam
Hachiman
15
3 / 5 / 2
10,534
479
4,904
12,198
4,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Percianito
Bellona
13
1 / 6 / 2
8,819
401
8,364
18,003
16,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 10 / 4
8,827
401
4,600
19,478
12,943
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IDK_LOVE_U
Osiris
19
8 / 5 / 6
11,824
537
15,510
14,645
13,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Madvillany
Nemesis
8
0 / 12 / 0
6,729
306
682
10,581
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
NEKOxMODE
Scylla
19
9 / 1 / 5
12,311
560
18,099
9,580
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
mattiej
Danzaburou
19
10 / 4 / 5
12,503
568
15,691
17,483
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
smitehj
Ymir
19
5 / 2 / 6
11,596
527
7,425
11,526
11,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
21
Kills
32
33
Deaths
24
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aurzull
Ao Kuang
7
6
0
1.17
L
Kukulkan
Deadshot2400
Kukulkan
9
6
0
1.5
L
Hachiman
God LaloZam
Hachiman
3
5
2
0.8
W
Osiris
IDK_LOVE_U
Osiris
8
5
6
2.2
W
Nemesis
Madvillany
Nemesis
0
12
0
0
W
Scylla
NEKOxMODE
Scylla
9
1
5
11.5
L
Bellona
Percianito
Bellona
1
6
2
0.33
L
1
10
4
0.3
W
Danzaburou
mattiej
Danzaburou
10
4
5
3.13
W
Ymir
smitehj
Ymir
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,226
Damage
57,407
85,554
Taken
63,815
48,083
Mitigated
38,508
18,276
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aurzull
Ao Kuang
7,757
2,378
0
9,995
21,704
9,026
0
3,281
18,299
73,877
0
L
Kukulkan
Deadshot2400
Kukulkan
11,601
1,665
0
910
14,171
5,334
834
9,122
4,745
53,175
0
L
Hachiman
God LaloZam
Hachiman
4,904
3,880
0
219
12,198
4,310
987
252
11,946
0
54,193
W
Osiris
IDK_LOVE_U
Osiris
15,510
6,000
0
2,360
14,645
13,099
306
1,447
13,165
0
66,907
W
Nemesis
Madvillany
Nemesis
682
682
0
0
10,581
3,014
0
4,322
6,108
0
6,774
W
Scylla
NEKOxMODE
Scylla
18,099
3,436
0
2,891
9,580
3,354
1,955
2,784
6,089
92,502
0
L
Bellona
Percianito
Bellona
8,364
1,184
306
2,480
18,003
16,470
815
3,537
14,356
0
45,220
L
4,600
1,404
943
3,423
19,478
12,943
397
8,564
10,684
0
22,214
W
Danzaburou
mattiej
Danzaburou
15,691
7,550
0
6,096
17,483
7,059
2,341
8,144
9,203
0
86,694
W
Ymir
smitehj
Ymir
7,425
929
0
430
11,526
11,982
0
2,019
8,943
86,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,260
Gold Earned
54,963
457
Minions Killed
566
0
Camps Cleared
0
1,855,932
Distance Traveled
1,759,473
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,982
499
116
5
0
394,989
8
L
Kukulkan
11,098
504
102
5
0
323,780
2
L
Hachiman
10,534
479
107
5
0
354,523
0
W
Osiris
11,824
537
127
6
0
339,186
2
W
Nemesis
6,729
306
12
1
0
268,004
0
W
Scylla
12,311
560
164
7
0
387,124
10
L
Bellona
8,819
401
92
4
0
440,655
0
L
Horus
8,827
401
40
2
0
341,985
1
W
Danzaburou
12,503
568
125
6
0
355,609
2
W
Ymir
11,596
527
138
6
0
409,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role