Player Matchup

Cernunnos
Cernunnos
DarthShadow007
Cernunnos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 55L
1,291 Elo+
Solo
Arachne
Arachne
Deleted User932
Arachne
Level 28
God Stats
1W - 3L
1,546 SR
Queue Stats
128W - 137L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Ree_Reihan
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,455 Elo+
Solo
Chaac
Chaac
ZaidaneESP
Chaac
Level 22
God Stats
1W - 4L
1,234 SR
Queue Stats
49W - 55L
1,414 Elo+
Solo
Apollo
Apollo
bensonliang0830
Apollo
Level 6
God Stats
4W - 8L
1,316 SR
Queue Stats
4W - 12L
1,128 Elo+
Solo
Team Averages
Level 16
1,419 SR
1,341 Elo+

VS

Team Averages
Level 19
1,498 SR
1,428 Elo+
Nemesis
Nemesis
Baironfernando
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
HYLT-LISA
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,386 Elo+
Party 1
Ymir
Ymir
crazedgamer-_-
Ymir
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 14L
1,529 Elo+
Party 1
Bellona
Bellona
livo_cat
Bellona
Level 13
God Stats
9W - 4L
1,504 SR
Queue Stats
15W - 12L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
ralphthagreat
Nu Wa
Level 26
God Stats
29W - 20L
1,487 SR
Queue Stats
112W - 156L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarthShadow007
Cernunnos
20
5 / 8 / 10
15,140
946
18,767
24,266
7,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

20
11 / 14 / 8
16,046
1,003
29,612
40,237
12,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Ree_Reihan
Cthulhu
20
4 / 3 / 13
14,955
935
22,064
26,360
33,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
20
4 / 7 / 13
15,457
966
18,926
27,206
31,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 12 / 14
14,655
916
8,964
31,197
13,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 15
13,473
842
2,212
23,061
9,585
Scylla
HYLT-LISA
Scylla
20
19 / 1 / 22
19,633
1,227
60,561
17,945
7,686
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 2 / 30
17,146
1,072
26,513
25,072
41,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
livo_cat
Bellona
20
9 / 3 / 22
16,337
1,021
21,001
26,096
32,918
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 8 / 26
17,768
1,111
33,485
18,664
8,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
159
27
Kills
44
44
Deaths
27
58
Assists
115
Player
Kills
Deaths
Assists
KDA
W
0
13
15
0.58
L
Cernunnos
DarthShadow007
Cernunnos
5
8
10
1.25
L
11
14
8
1.07
W
Scylla
HYLT-LISA
Scylla
19
1
22
30
L
Cthulhu
Ree_Reihan
Cthulhu
4
3
13
3.5
L
Chaac
4
7
13
1.5
L
3
12
14
0.83
W
8
2
30
11.5
W
Bellona
livo_cat
Bellona
9
3
22
6.67
W
8
8
26
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,333
Damage
143,772
149,266
Taken
110,838
99,645
Mitigated
99,918
17,185
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,212
451
0
501
23,061
9,585
0
4,559
17,511
0
7,061
L
Cernunnos
DarthShadow007
Cernunnos
18,767
10,660
0
3,778
24,266
7,998
0
20,343
3,821
0
69,953
L
29,612
17,780
0
5,008
40,237
12,962
0
33,788
6,261
0
46,450
W
Scylla
HYLT-LISA
Scylla
60,561
5,748
1,103
1,664
17,945
7,686
0
3,916
14,029
77,943
0
L
Cthulhu
Ree_Reihan
Cthulhu
22,064
518
856
497
26,360
33,749
0
20,265
5,725
53,996
0
L
Chaac
18,926
2,005
0
6,798
27,206
31,518
0
18,869
8,157
0
63,068
L
8,964
5,373
0
248
31,197
13,418
0
26,236
4,743
0
39,202
W
26,513
4,815
0
0
25,072
41,627
0
5,648
19,424
46,032
0
W
Bellona
livo_cat
Bellona
21,001
7,121
586
2,794
26,096
32,918
0
4,866
21,230
0
35,390
W
33,485
12,852
0
2,014
18,664
8,102
0
3,075
15,589
94,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,253
Gold Earned
84,357
340
Minions Killed
265
8
Camps Cleared
1
1,480,722
Distance Traveled
1,346,994
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,473
842
7
0
0
214,962
0
L
Cernunnos
15,140
946
129
8
2
223,297
0
L
Arachne
16,046
1,003
16
1
0
352,911
1
W
Scylla
19,633
1,227
64
4
0
301,522
0
L
Cthulhu
14,955
935
71
4
0
326,548
0
L
Chaac
15,457
966
86
5
6
330,795
0
L
Apollo
14,655
916
38
2
0
247,171
0
W
Ymir
17,146
1,072
52
3
1
260,652
0
W
Bellona
16,337
1,021
34
2
0
313,439
0
W
Nu Wa
17,768
1,111
108
7
0
256,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role