Player Matchup

Sol
Sol
Fartonaut
Sol
Level 21
God Stats
4W - 6L
1,127 SR
Queue Stats
112W - 115L
1,572 Elo+
Solo
Chaac
Chaac
Itsyaboislater
Chaac
Level 17
God Stats
53W - 30L
1,699 SR
Queue Stats
96W - 50L
1,617 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Konbey
Tsukuyomi
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 27L
1,648 Elo+
Solo
Artemis
Artemis
MountainMania
Artemis
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
108W - 78L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
UnFoundThug
Baron Samedi
Level 22
God Stats
58W - 25L
1,899 SR
Queue Stats
125W - 79L
1,639 Elo+
Party 2
Team Averages
Level 18
1,545 SR
1,608 Elo+

VS

Team Averages
Level 22
1,654 SR
1,526 Elo+
Hachiman
Hachiman
Lilar
Hachiman
Level 66
God Stats
12W - 9L
1,685 SR
Queue Stats
12W - 14L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
MrV13
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,558 Elo+
Party 1
Anhur
Anhur
NEMO_NOMIC
Anhur
Level 16
God Stats
5W - 10L
1,500 SR
Queue Stats
57W - 83L
1,453 Elo+
Solo
Hel
Hel
Samuru
Hel
Level 14
God Stats
0W - 2L
1,818 SR
Queue Stats
2W - 3L
1,606 Elo+
Solo
Nox
Nox
Zlateubogoss
Nox
Level 10
God Stats
5W - 1L
1,767 SR
Queue Stats
27W - 32L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 17
13,232
1,018
18,034
19,806
7,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 3 / 20
13,559
1,043
17,080
25,283
28,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Konbey
Tsukuyomi
20
13 / 3 / 15
14,786
1,137
20,615
14,280
7,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
18
5 / 7 / 8
12,416
955
11,678
13,502
6,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
UnFoundThug
Baron Samedi
20
9 / 1 / 15
14,187
1,091
25,970
12,635
5,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lilar
Hachiman
19
7 / 3 / 7
13,979
1,075
40,953
22,002
8,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
MrV13
Kukulkan
17
1 / 7 / 4
11,787
907
6,512
12,472
4,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
18
1 / 11 / 7
11,996
923
9,770
22,137
7,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Hel
Samuru
Hel
19
3 / 11 / 7
12,552
966
14,045
22,845
15,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 3 / 7
12,313
947
9,039
18,560
7,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
47
35
Kills
15
15
Deaths
35
75
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
W
3
3
20
4.33
W
Tsukuyomi
Konbey
Tsukuyomi
13
3
15
6.83
L
Hachiman
Lilar
Hachiman
7
3
7
3.5
W
Artemis
5
7
8
1.29
L
Kukulkan
MrV13
Kukulkan
1
7
4
0.43
L
Anhur
1
11
7
0.41
L
Hel
Samuru
Hel
3
11
7
0.59
W
Baron Samedi
UnFoundThug
Baron Samedi
9
1
15
16.5
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,377
Damage
80,319
85,506
Taken
98,016
55,255
Mitigated
42,901
37,680
Healing
21,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,034
4,346
1,657
9,520
19,806
7,902
0
8,038
11,768
44,510
0
W
17,080
1,734
1,531
11,987
25,283
28,043
0
7,897
17,386
0
51,189
W
Tsukuyomi
Konbey
Tsukuyomi
20,615
4,516
240
933
14,280
7,020
0
4,883
9,397
0
39,445
L
Hachiman
Lilar
Hachiman
40,953
31,053
0
8,867
22,002
8,329
0
8,323
13,679
0
86,176
W
Artemis
11,678
5,125
0
1,467
13,502
6,304
0
3,032
10,470
0
27,014
L
Kukulkan
MrV13
Kukulkan
6,512
509
0
0
12,472
4,355
0
5,912
6,560
29,775
0
L
Anhur
9,770
3,793
0
0
22,137
7,282
0
11,720
10,417
0
27,104
L
Hel
Samuru
Hel
14,045
1,597
7,063
5,923
22,845
15,846
0
11,864
10,981
29,544
0
W
Baron Samedi
UnFoundThug
Baron Samedi
25,970
1,453
5,639
4,706
12,635
5,986
0
5,746
6,889
51,156
0
L
9,039
1,102
0
14
18,560
7,089
0
6,185
12,375
21,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,180
Gold Earned
62,627
282
Minions Killed
268
12
Camps Cleared
5
1,206,510
Distance Traveled
1,192,458
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,232
1,018
56
4
3
283,579
0
W
Chaac
13,559
1,043
86
7
1
259,612
0
W
Tsukuyomi
14,786
1,137
39
3
1
296,029
0
L
Hachiman
13,979
1,075
110
8
2
247,764
0
W
Artemis
12,416
955
46
4
3
158,116
1
L
Kukulkan
11,787
907
59
5
0
210,664
0
L
Anhur
11,996
923
34
3
0
220,160
0
L
Hel
12,552
966
41
3
1
263,900
0
W
Baron Samedi
14,187
1,091
55
4
4
209,174
3
L
Nox
12,313
947
24
2
2
249,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role