Player Matchup

Sobek
Sobek
Platinum IV
BlinkBen
Sobek
Platinum IV
Level 116
God Stats
54W - 53L
1,663 SR
Queue Stats
481W - 474L
1,653 MMR
Solo
Osiris
Osiris
Gold II
Börne
Osiris
Gold II
Level 138
God Stats
22W - 18L
1,743 SR
Queue Stats
196W - 196L
1,762 MMR
Solo
Chang'e
Chang'e
Diamond III
DoHim
Chang'e
Diamond III
Level 80
God Stats
9W - 7L
1,461 SR
Queue Stats
584W - 567L
2,308 MMR
Solo
Nemesis
Nemesis
Platinum II
Gorks01
Nemesis
Platinum II
Level 160
God Stats
4W - 8L
1,528 SR
Queue Stats
216W - 204L
1,892 MMR
Solo
Danzaburou
Danzaburou
Gold III
Undependent
Danzaburou
Gold III
Level 127
God Stats
0W - 3L
1,254 SR
Queue Stats
47W - 31L
1,822 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,530 SR
1,887 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,558 SR
1,867 MMR
Izanami
Izanami
Gold II
Dumbmonkeys
Izanami
Gold II
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond III
NaGy111
Kukulkan
Diamond III
Level 128
God Stats
9W - 6L
1,500 SR
Queue Stats
200W - 190L
2,384 MMR
Party 1
Chernobog
Chernobog
Diamond III
OpWinchester
Chernobog
Diamond III
Level 119
God Stats
5W - 4L
1,759 SR
Queue Stats
230W - 184L
2,266 MMR
Party 1
Ares
Ares
Gold II
PeRFeCTiöN
Ares
Gold II
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
97W - 85L
1,609 MMR
Solo
Thanatos
Thanatos
Gold II
miccc23
Thanatos
Gold II
Level 62
God Stats
5W - 6L
1,530 SR
Queue Stats
427W - 439L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BlinkBen
Sobek
12
0 / 5 / 5
7,774
389
3,573
18,716
14,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Börne
Osiris
16
2 / 4 / 5
9,708
485
12,664
19,104
18,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
DoHim
Chang'e
17
4 / 5 / 2
10,946
547
8,343
15,778
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Gorks01
Nemesis
17
4 / 3 / 2
10,340
517
7,599
16,056
7,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Undependent
Danzaburou
17
2 / 6 / 0
10,536
527
7,850
15,190
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetTiamatApolloNu WaAphrodite

VS

Bans
FenrirOdinTsukuyomiGuan YuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dumbmonkeys
Izanami
19
3 / 3 / 5
12,485
624
11,184
13,242
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
NaGy111
Kukulkan
20
7 / 1 / 4
13,216
661
11,204
6,532
2,877
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
OpWinchester
Chernobog
20
10 / 1 / 9
14,988
749
17,886
16,958
8,624
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 3 / 14
10,740
537
7,420
11,372
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
miccc23
Thanatos
17
3 / 4 / 8
11,313
566
8,596
17,178
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
12
Kills
23
23
Deaths
12
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sobek
BlinkBen
Sobek
0
5
5
0.5
L
Osiris
Börne
Osiris
2
4
5
1.13
L
Chang'e
DoHim
Chang'e
4
5
2
1
W
Izanami
Dumbmonkeys
Izanami
3
3
5
1.83
L
Nemesis
Gorks01
Nemesis
4
3
2
1.67
W
Kukulkan
NaGy111
Kukulkan
7
1
4
9
W
Chernobog
OpWinchester
Chernobog
10
1
9
14.5
W
0
3
14
2.33
L
Danzaburou
Undependent
Danzaburou
2
6
0
0.33
W
Thanatos
miccc23
Thanatos
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,029
Damage
56,290
84,844
Taken
65,282
51,401
Mitigated
31,064
27,275
Healing
32,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BlinkBen
Sobek
3,573
213
0
6,814
18,716
14,078
341
6,028
12,688
22,073
0
L
Osiris
Börne
Osiris
12,664
2,753
0
4,258
19,104
18,822
552
3,577
15,527
8,681
51,566
L
Chang'e
DoHim
Chang'e
8,343
470
2,002
5,956
15,778
5,371
0
4,658
11,120
80,925
0
W
Izanami
Dumbmonkeys
Izanami
11,184
8,021
0
5,148
13,242
4,590
4,334
1,402
11,840
0
89,125
L
Nemesis
Gorks01
Nemesis
7,599
3,148
0
2,071
16,056
7,585
904
2,931
13,125
0
73,397
W
Kukulkan
NaGy111
Kukulkan
11,204
2,143
0
2,604
6,532
2,877
1,051
883
5,649
105,895
0
W
Chernobog
OpWinchester
Chernobog
17,886
9,847
0
8,712
16,958
8,624
4,467
4,466
12,492
0
122,946
W
7,420
215
222
2,132
11,372
8,705
346
2,542
8,830
32,434
0
L
Danzaburou
Undependent
Danzaburou
7,850
5,095
0
6,174
15,190
5,545
774
1,778
13,412
0
84,835
W
Thanatos
miccc23
Thanatos
8,596
2,737
0
13,800
17,178
6,268
25
4,257
12,921
0
66,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,304
Gold Earned
62,742
590
Minions Killed
692
0
Camps Cleared
0
1,865,337
Distance Traveled
1,912,292
18
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,774
389
21
1
0
397,363
6
L
Osiris
9,708
485
102
5
0
375,002
2
L
Chang'e
10,946
547
170
9
0
359,975
4
W
Izanami
12,485
624
172
9
0
359,120
9
L
Nemesis
10,340
517
144
7
0
447,495
5
W
Kukulkan
13,216
661
172
9
0
394,851
10
W
Chernobog
14,988
749
205
10
0
388,407
4
W
Ares
10,740
537
34
2
0
387,197
7
L
Danzaburou
10,536
527
153
8
0
285,502
1
W
Thanatos
11,313
566
109
5
0
382,717
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role