Player Matchup

Chaac
Chaac
Cornrow Ernie
Chaac
Level 83
God Stats
4W - 0L
1,798 SR
Queue Stats
51W - 37L
1,442 Elo+
Party 1
Ymir
Ymir
DonDMatoke
Ymir
Level 23
God Stats
29W - 29L
1,555 SR
Queue Stats
116W - 127L
1,434 Elo+
Party 1
Achilles
Achilles
GhostlyHawk1802
Achilles
Level 98
God Stats
4W - 4L
1,769 SR
Queue Stats
28W - 24L
1,526 Elo+
Party 1
Hachiman
Hachiman
JamChan27
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 51L
1,365 Elo+
Party 1
Discordia
Discordia
el_papucho_xd
Discordia
Level 31
God Stats
14W - 38L
1,457 SR
Queue Stats
519W - 546L
1,362 Elo+
Solo
Team Averages
Level 61
1,616 SR
1,426 Elo+

VS

Team Averages
Level 72
1,520 SR
1,408 Elo+
Danzaburou
Danzaburou
Doodyeater
Danzaburou
Level 66
God Stats
62W - 49L
1,486 SR
Queue Stats
83W - 90L
1,395 Elo+
Party 3
Athena
Athena
Dullahan1051
Athena
Level 147
God Stats
11W - 8L
1,672 SR
Queue Stats
180W - 175L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
SWED_Daddy_69
Cthulhu
Level 6
God Stats
2W - 1L
1,446 SR
Queue Stats
2W - 2L
1,418 Elo+
Party 3
Ao Kuang
Ao Kuang
Takàwana
Ao Kuang
Level 16
God Stats
10W - 5L
1,500 SR
Queue Stats
157W - 125L
1,331 Elo+
Party 2
Ne Zha
Ne Zha
TimmiNippleSlaps
Ne Zha
Level 127
God Stats
16W - 20L
1,494 SR
Queue Stats
167W - 207L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
10,724
511
21,638
19,856
20,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 1 / 13
11,285
537
20,783
16,770
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
15
6 / 4 / 12
10,263
489
13,965
17,188
18,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
JamChan27
Hachiman
15
6 / 5 / 9
9,825
468
14,251
14,464
5,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
el_papucho_xd
Discordia
17
1 / 5 / 0
10,814
515
6,015
8,190
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doodyeater
Danzaburou
12
3 / 7 / 3
8,687
414
12,932
17,062
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
13
2 / 4 / 5
9,316
444
11,743
27,456
31,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
12
0 / 11 / 6
7,805
372
9,540
25,018
16,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Takàwana
Ao Kuang
11
4 / 2 / 7
8,050
383
5,603
8,561
3,076
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 5 / 3
9,639
459
11,530
17,409
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
29
Kills
17
17
Deaths
29
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
W
8
1
13
14.5
L
Danzaburou
Doodyeater
Danzaburou
3
7
3
0.64
L
Athena
2
4
5
1.13
W
Achilles
6
4
12
3
W
Hachiman
JamChan27
Hachiman
6
5
9
2.1
L
Cthulhu
0
11
6
0.27
L
Ao Kuang
Takàwana
Ao Kuang
4
2
7
3.75
L
8
5
3
1.9
W
Discordia
el_papucho_xd
Discordia
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,652
Damage
51,348
76,468
Taken
95,506
63,156
Mitigated
65,265
23,153
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,638
7,713
0
10,053
19,856
20,181
356
7,136
12,720
121
67,827
W
20,783
4,442
0
3,690
16,770
16,482
190
6,591
10,179
59,861
0
L
Danzaburou
Doodyeater
Danzaburou
12,932
5,335
0
3,121
17,062
6,747
480
6,231
10,756
0
47,346
L
Athena
11,743
3,751
0
4,197
27,456
31,947
0
9,185
17,919
34,782
0
W
Achilles
13,965
6,460
0
4,083
17,188
18,489
81
4,435
12,753
0
52,808
W
Hachiman
JamChan27
Hachiman
14,251
11,067
1,365
3,962
14,464
5,037
305
5,289
9,175
0
36,687
L
Cthulhu
9,540
1,285
229
3,695
25,018
16,292
0
5,394
19,206
26,477
0
L
Ao Kuang
Takàwana
Ao Kuang
5,603
891
0
2,750
8,561
3,076
0
2,143
6,191
15,793
0
L
11,530
2,790
0
3,714
17,409
7,203
0
3,388
13,616
0
47,686
W
Discordia
el_papucho_xd
Discordia
6,015
1,061
0
0
8,190
2,967
3,604
3,435
4,755
67,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
43,497
457
Minions Killed
253
0
Camps Cleared
0
1,883,160
Distance Traveled
1,632,403
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,724
511
103
5
0
384,661
1
W
Ymir
11,285
537
81
4
0
362,204
1
L
Danzaburou
8,687
414
64
3
0
330,073
4
L
Athena
9,316
444
45
2
0
393,116
2
W
Achilles
10,263
489
79
4
0
409,745
1
W
Hachiman
9,825
468
59
3
0
362,286
4
L
Cthulhu
7,805
372
43
2
0
281,382
1
L
Ao Kuang
8,050
383
24
1
0
275,373
0
L
Ne Zha
9,639
459
77
4
0
352,459
0
W
Discordia
10,814
515
135
6
0
364,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role