Player Matchup

Athena
Athena
 
Athena
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Br3ttBrat
Neith
Level 115
God Stats
4W - 5L
1,776 SR
Queue Stats
57W - 67L
1,464 Elo+
Solo
Ymir
Ymir
SheHasVibez
Ymir
Level 65
God Stats
1W - 7L
1,180 SR
Queue Stats
147W - 136L
1,468 Elo+
Solo
Merlin
Merlin
ferguz_2901
Merlin
Level 60
God Stats
20W - 15L
1,269 SR
Queue Stats
527W - 532L
1,405 Elo+
Solo
Mulan
Mulan
xxassassinxx840
Mulan
Level 107
God Stats
11W - 5L
1,773 SR
Queue Stats
134W - 148L
1,463 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,460 Elo+

VS

Team Averages
Level 96
1,596 SR
1,423 Elo+
Nu Wa
Nu Wa
K9S0UTH2
Nu Wa
Level 88
God Stats
2W - 0L
1,704 SR
Queue Stats
68W - 71L
1,470 Elo+
Party 1
Artemis
Artemis
K9Sn00py1
Artemis
Level 63
God Stats
6W - 3L
1,653 SR
Queue Stats
26W - 24L
1,440 Elo+
Party 1
Hel
Hel
Macloven611
Hel
Level 108
God Stats
19W - 21L
1,445 SR
Queue Stats
222W - 224L
1,402 Elo+
Solo
Hera
Hera
Reaperrman89
Hera
Level 101
God Stats
8W - 5L
1,577 SR
Queue Stats
229W - 236L
1,414 Elo+
Solo
Ravana
Ravana
WZRD210
Ravana
Level 120
God Stats
6W - 4L
1,603 SR
Queue Stats
714W - 716L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 2 / 2
7,934
529
7,145
13,593
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Br3ttBrat
Neith
13
3 / 0 / 5
7,600
507
9,079
9,474
3,331
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 3
6,382
425
4,665
13,416
4,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
12
2 / 6 / 1
7,478
499
3,644
7,713
1,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 0
8,033
536
4,090
9,228
5,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
K9S0UTH2
Nu Wa
15
3 / 3 / 6
8,800
587
9,631
7,343
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
K9Sn00py1
Artemis
12
0 / 2 / 1
6,852
457
9,505
9,918
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 4 / 2
6,628
442
7,262
11,683
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 3 / 0
7,574
505
4,682
5,586
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
WZRD210
Ravana
14
7 / 1 / 2
8,892
593
5,584
6,495
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
13
Kills
12
12
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
2
2
2
L
Neith
Br3ttBrat
Neith
3
0
5
5.5
W
Nu Wa
K9S0UTH2
Nu Wa
3
3
6
2
W
Artemis
K9Sn00py1
Artemis
0
2
1
0.25
W
1
4
2
0.5
W
1
3
0
0.33
L
2
3
3
1.17
W
Ravana
WZRD210
Ravana
7
1
2
8
L
Merlin
2
6
1
0.42
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,623
Damage
36,664
53,424
Taken
41,025
20,540
Mitigated
14,022
15,915
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,145
1,454
0
3,648
13,593
4,691
0
4,679
8,722
43,228
0
L
Neith
Br3ttBrat
Neith
9,079
5,338
735
5,773
9,474
3,331
885
2,206
7,178
0
44,113
W
Nu Wa
K9S0UTH2
Nu Wa
9,631
2,390
0
2,346
7,343
2,511
747
4,293
3,050
51,322
0
W
Artemis
K9Sn00py1
Artemis
9,505
3,008
0
1,516
9,918
3,370
174
3,076
6,842
0
45,726
W
7,262
696
2,043
6,234
11,683
3,880
330
5,065
6,618
33,911
0
W
4,682
1,072
0
625
5,586
1,749
530
572
5,014
37,752
0
L
4,665
343
531
3,428
13,416
4,944
333
5,462
7,868
29,125
0
W
Ravana
WZRD210
Ravana
5,584
1,198
0
2,958
6,495
2,512
0
2,448
4,047
0
49,257
L
Merlin
3,644
119
0
1,035
7,713
1,714
0
3,864
3,595
40,409
0
L
4,090
519
0
765
9,228
5,860
320
4,326
4,486
0
43,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
38,746
391
Minions Killed
421
0
Camps Cleared
0
1,322,423
Distance Traveled
1,372,787
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,934
529
72
5
0
307,678
0
L
Neith
7,600
507
89
6
0
239,882
2
W
Nu Wa
8,800
587
88
6
0
250,379
5
W
Artemis
6,852
457
89
6
0
264,716
4
W
Hel
6,628
442
50
3
0
292,166
5
W
Hera
7,574
505
94
6
0
252,228
6
L
Ymir
6,382
425
42
3
0
262,123
1
W
Ravana
8,892
593
100
7
0
313,298
4
L
Merlin
7,478
499
84
6
0
238,862
2
L
Mulan
8,033
536
104
7
0
273,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role