Player Matchup

Merlin
Merlin
LOLIGNB
Merlin
Level 26
God Stats
6W - 7L
1,695 SR
Queue Stats
73W - 73L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
MyWkeyIsOP
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,512 Elo+
Solo
Neith
Neith
PeñarolDecano
Neith
Level 26
God Stats
61W - 77L
1,526 SR
Queue Stats
139W - 160L
1,545 Elo+
Solo
Vamana
Vamana
傲娇小骚万
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,658 Elo+
Solo
Kuzenbo
Kuzenbo
路某在线屠杀
Kuzenbo
Level 19
God Stats
4W - 8L
1,569 SR
Queue Stats
104W - 101L
1,535 Elo+
Party 1
Team Averages
Level 21
1,558 SR
1,563 Elo+

VS

Team Averages
Level 19
1,608 SR
1,457 Elo+
Jing Wei
Jing Wei
BabyAqua
Jing Wei
Level 24
God Stats
4W - 1L
1,898 SR
Queue Stats
21W - 25L
1,440 Elo+
Solo
Ymir
Ymir
Baki405
Ymir
Level 8
God Stats
56W - 40L
1,432 SR
Queue Stats
169W - 171L
1,302 Elo+
Solo
Hel
Hel
PPFOREHEAD
Hel
Level 28
God Stats
16W - 34L
1,500 SR
Queue Stats
159W - 215L
1,411 Elo+
Solo
Serqet
Serqet
ShieldRust
Serqet
Level 25
God Stats
251W - 114L
1,710 SR
Queue Stats
547W - 236L
1,722 Elo+
Solo
Danzaburou
Danzaburou
拜登的爹
Danzaburou
Level 8
God Stats
8W - 7L
1,500 SR
Queue Stats
96W - 83L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LOLIGNB
Merlin
17
7 / 2 / 6
10,843
542
18,665
11,688
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
MyWkeyIsOP
Ah Puch
18
6 / 2 / 5
10,775
539
13,003
16,173
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 2
9,878
494
7,784
6,723
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 2 / 3
9,795
490
6,873
10,579
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 7
8,933
447
4,156
10,565
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BabyAqua
Jing Wei
15
5 / 4 / 1
9,780
489
12,135
13,560
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Baki405
Ymir
14
1 / 4 / 0
8,588
429
4,516
11,741
7,288
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 9 / 1
8,186
409
5,052
14,772
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
ShieldRust
Serqet
11
2 / 5 / 3
8,236
412
7,869
16,240
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
拜登的爹
Danzaburou
13
1 / 3 / 3
8,400
420
4,000
9,006
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
24
Kills
10
10
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BabyAqua
Jing Wei
5
4
1
1.38
L
Ymir
Baki405
Ymir
1
4
0
0.25
W
Merlin
LOLIGNB
Merlin
7
2
6
5
W
Ah Puch
MyWkeyIsOP
Ah Puch
6
2
5
4.25
L
1
9
1
0.17
W
7
2
2
4
L
Serqet
ShieldRust
Serqet
2
5
3
0.7
W
4
2
3
2.75
L
Danzaburou
拜登的爹
Danzaburou
1
3
3
0.83
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,481
Damage
33,572
55,728
Taken
65,319
29,666
Mitigated
29,144
19,414
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BabyAqua
Jing Wei
12,135
8,770
0
3,072
13,560
5,532
1,224
7,598
5,820
8
55,595
L
Ymir
Baki405
Ymir
4,516
1,095
0
810
11,741
7,288
84
2,324
9,385
40,254
0
W
Merlin
LOLIGNB
Merlin
18,665
917
0
4,213
11,688
4,813
533
1,193
10,105
68,432
0
W
Ah Puch
MyWkeyIsOP
Ah Puch
13,003
1,423
0
8,425
16,173
5,256
0
1,275
14,511
84,391
0
L
5,052
581
2,454
5,290
14,772
5,256
760
11,419
2,709
42,196
0
W
7,784
2,961
0
3,299
6,723
2,166
940
683
5,890
0
53,978
L
Serqet
ShieldRust
Serqet
7,869
821
0
4,028
16,240
7,850
0
7,611
8,439
0
23,106
W
6,873
2,152
0
2,140
10,579
6,018
1,738
5,204
5,375
0
50,203
L
Danzaburou
拜登的爹
Danzaburou
4,000
1,163
0
1,732
9,006
3,218
587
5,704
3,142
0
37,886
W
4,156
955
0
1,337
10,565
11,413
484
1,213
9,092
18,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
43,190
480
Minions Killed
390
0
Camps Cleared
0
1,896,660
Distance Traveled
1,865,818
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,780
489
133
7
0
360,982
3
L
Ymir
8,588
429
76
4
0
320,906
0
W
Merlin
10,843
542
129
6
0
359,809
0
W
Ah Puch
10,775
539
134
7
0
377,744
2
L
Hel
8,186
409
84
4
0
326,035
2
W
Neith
9,878
494
96
5
0
342,666
1
L
Serqet
8,236
412
27
1
0
469,726
10
W
Vamana
9,795
490
93
5
0
389,416
1
L
Danzaburou
8,400
420
70
4
0
388,169
0
W
Kuzenbo
8,933
447
28
1
0
427,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role