Player Matchup

Sobek
Sobek
Duebie
Sobek
Level 48
God Stats
5W - 6L
1,715 SR
Queue Stats
37W - 34L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Father Piccaso
Ah Muzen Cab
Level 108
God Stats
2W - 8L
1,147 SR
Queue Stats
374W - 350L
1,530 Elo+
Party 2
Sol
Sol
Giuliano713
Sol
Level 119
God Stats
54W - 32L
1,678 SR
Queue Stats
200W - 204L
1,530 Elo+
Party 2
Tyr
Tyr
YOUNGBL00D 90
Tyr
Level 157
God Stats
9W - 13L
1,670 SR
Queue Stats
351W - 342L
1,552 Elo+
Party 2
Osiris
Osiris
recovery57
Osiris
Level 160
God Stats
9W - 10L
1,837 SR
Queue Stats
343W - 326L
1,557 Elo+
Party 2
Team Averages
Level 118
1,609 SR
1,549 Elo+

VS

Team Averages
Level 82
1,532 SR
1,509 Elo+
Vulcan
Vulcan
FunnyRat8487
Vulcan
Level 44
God Stats
40W - 48L
1,505 SR
Queue Stats
1,416W - 1,359L
1,431 Elo+
Solo
Ah Puch
Ah Puch
Guadi17
Ah Puch
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 158L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
Manuelngg
Amaterasu
Level 126
God Stats
11W - 12L
1,391 SR
Queue Stats
177W - 161L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NimblePropane
Tsukuyomi
Level 66
God Stats
4W - 3L
1,763 SR
Queue Stats
88W - 61L
1,559 Elo+
Solo
Chernobog
Chernobog
Sirenou
Chernobog
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 135L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Duebie
Sobek
12
2 / 4 / 3
7,935
467
7,027
15,410
16,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Father Piccaso
Ah Muzen Cab
14
1 / 5 / 1
8,159
480
10,234
12,564
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 6 / 4
9,403
553
9,950
16,248
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 2
8,495
500
4,972
13,133
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
recovery57
Osiris
14
3 / 4 / 2
8,625
507
5,634
18,326
12,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 4 / 5
10,241
602
15,096
7,927
2,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Puch
Guadi17
Ah Puch
16
3 / 4 / 5
9,818
578
6,834
8,946
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Manuelngg
Amaterasu
16
6 / 4 / 7
11,076
652
6,470
13,636
6,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
NimblePropane
Tsukuyomi
17
2 / 1 / 11
10,533
620
13,640
13,983
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Sirenou
Chernobog
19
10 / 1 / 8
12,423
731
15,934
14,953
7,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
14
Kills
24
24
Deaths
14
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sobek
Duebie
Sobek
2
4
3
0.88
L
Ah Muzen Cab
Father Piccaso
Ah Muzen Cab
1
5
1
0.3
W
Vulcan
3
4
5
1.38
L
4
6
4
1
W
Ah Puch
Guadi17
Ah Puch
3
4
5
1.38
W
Amaterasu
Manuelngg
Amaterasu
6
4
7
2.38
W
Tsukuyomi
NimblePropane
Tsukuyomi
2
1
11
7.5
W
Chernobog
Sirenou
Chernobog
10
1
8
14
L
4
5
2
1
L
Osiris
recovery57
Osiris
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,817
Damage
57,974
75,681
Taken
59,445
46,021
Mitigated
27,095
25,497
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Duebie
Sobek
7,027
843
0
3,944
15,410
16,454
0
2,418
12,900
21,451
0
L
Ah Muzen Cab
Father Piccaso
Ah Muzen Cab
10,234
5,405
0
4,134
12,564
4,950
0
0
12,564
0
66,155
W
Vulcan
15,096
6,929
0
1,378
7,927
2,953
118
1,364
6,563
63,380
0
L
9,950
3,270
103
6,960
16,248
4,971
1,342
3,538
12,374
58,596
0
W
Ah Puch
Guadi17
Ah Puch
6,834
184
0
2,554
8,946
3,199
1,571
3,118
5,828
48,348
0
W
Amaterasu
Manuelngg
Amaterasu
6,470
2,223
0
3,345
13,636
6,892
0
5,323
8,313
0
28,739
W
Tsukuyomi
NimblePropane
Tsukuyomi
13,640
2,963
0
5,469
13,983
6,062
133
4,404
9,579
0
78,421
W
Chernobog
Sirenou
Chernobog
15,934
11,241
0
6,292
14,953
7,989
2,919
3,051
11,902
0
102,317
L
4,972
254
0
3,504
13,133
6,756
0
2,051
10,948
0
46,525
L
Osiris
recovery57
Osiris
5,634
766
0
6,852
18,326
12,890
131
13,305
4,965
283
41,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
54,091
454
Minions Killed
549
0
Camps Cleared
0
1,467,583
Distance Traveled
1,711,482
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,935
467
16
1
0
297,262
7
L
Ah Muzen Cab
8,159
480
141
8
0
257,872
0
W
Vulcan
10,241
602
102
6
0
296,051
2
L
Sol
9,403
553
136
8
0
258,961
1
W
Ah Puch
9,818
578
86
5
0
299,832
7
W
Amaterasu
11,076
652
41
2
0
373,922
9
W
Tsukuyomi
10,533
620
126
7
0
379,632
7
W
Chernobog
12,423
731
194
11
0
362,045
4
L
Tyr
8,495
500
81
5
0
320,441
0
L
Osiris
8,625
507
80
5
0
333,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role