Player Matchup

Danzaburou
Danzaburou
CanBLoX87
Danzaburou
Level 16
God Stats
4W - 1L
1,713 SR
Queue Stats
9W - 8L
1,711 Elo+
Party 2
Skadi
Skadi
GoodNightToDie
Skadi
Level 29
God Stats
18W - 8L
1,568 SR
Queue Stats
22W - 14L
1,395 Elo+
Party 2
Cerberus
Cerberus
NotBigMula
Cerberus
Level 2
God Stats
10W - 8L
1,500 SR
Queue Stats
146W - 92L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Prime I 55 I
Kukulkan
Level 36
God Stats
5W - 7L
1,340 SR
Queue Stats
27W - 25L
1,380 Elo+
Party 2
Loki
Loki
h3adshotqc
Loki
Level 7
God Stats
8W - 2L
1,652 SR
Queue Stats
20W - 19L
1,711 Elo+
Party 2
Team Averages
Level 18
1,555 SR
1,539 Elo+

VS

Team Averages
Level 14
1,427 SR
1,289 Elo+
Ganesha
Ganesha
EMI PSYCHOSIS
Ganesha
Level 4
God Stats
2W - 3L
1,288 SR
Queue Stats
39W - 50L
1,254 Elo+
Party 1
Nox
Nox
LateNighttv1
Nox
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 108L
1,415 Elo+
Solo
Rama
Rama
NaranjaMec
Rama
Level 14
God Stats
0W - 3L
1,116 SR
Queue Stats
25W - 42L
1,147 Elo+
Party 1
Pele
Pele
paper_bag-_-
Pele
Level 17
God Stats
3W - 2L
1,734 SR
Queue Stats
86W - 111L
1,231 Elo+
Solo
Fenrir
Fenrir
soulwing47
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CanBLoX87
Danzaburou
16
3 / 5 / 11
9,738
443
9,745
11,080
4,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 3 / 4
11,699
532
9,540
9,982
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
NotBigMula
Cerberus
17
8 / 3 / 6
11,441
520
10,480
17,764
14,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Prime I 55 I
Kukulkan
17
3 / 7 / 9
10,314
469
10,129
11,789
4,164
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 3 / 9
11,970
544
10,443
11,751
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
1 / 4 / 5
9,426
428
4,722
13,448
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
12 / 3 / 2
12,801
582
12,223
11,690
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 8 / 3
8,507
387
5,419
13,177
4,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 9 / 1
9,086
413
6,589
15,997
7,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
soulwing47
Fenrir
16
4 / 9 / 5
10,468
476
12,870
18,437
7,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
32
Kills
21
21
Deaths
33
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CanBLoX87
Danzaburou
3
5
11
1.7
L
Ganesha
1
4
5
0.88
W
7
3
4
3
L
12
3
2
4.33
L
1
8
3
0.31
W
Cerberus
NotBigMula
Cerberus
8
3
6
3.67
W
Kukulkan
Prime I 55 I
Kukulkan
3
7
9
1.07
W
11
3
9
5.17
L
3
9
1
0.39
L
Fenrir
soulwing47
Fenrir
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,337
Damage
41,823
62,366
Taken
72,749
29,702
Mitigated
34,962
14,728
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CanBLoX87
Danzaburou
9,745
7,092
0
2,734
11,080
4,038
1,478
2,368
8,684
0
44,184
L
Ganesha
4,722
575
0
1,139
13,448
9,455
573
4,040
9,408
23,146
0
W
9,540
5,194
171
1,329
9,982
2,964
2,515
4,621
5,097
0
61,729
L
12,223
542
0
1,066
11,690
5,848
588
2,372
9,318
83,597
0
L
5,419
3,903
0
1,155
13,177
4,679
1,810
5,087
8,090
0
42,414
W
Cerberus
NotBigMula
Cerberus
10,480
111
0
4,877
17,764
14,860
80
4,583
13,040
68,956
0
W
Kukulkan
Prime I 55 I
Kukulkan
10,129
1,126
135
1,178
11,789
4,164
1,834
2,083
9,530
50,490
0
W
10,443
3,854
0
4,304
11,751
3,676
770
2,650
9,020
0
67,936
L
6,589
1,808
0
2,466
15,997
7,390
453
5,258
10,739
0
37,247
L
Fenrir
soulwing47
Fenrir
12,870
3,479
320
2,810
18,437
7,590
663
3,852
14,585
0
57,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,162
Gold Earned
50,288
496
Minions Killed
406
0
Camps Cleared
0
1,943,759
Distance Traveled
1,952,453
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,738
443
64
3
0
345,995
0
L
Ganesha
9,426
428
12
1
0
447,642
5
W
Skadi
11,699
532
102
5
0
396,484
0
L
Nox
12,801
582
155
7
0
405,815
2
L
Rama
8,507
387
100
5
0
362,606
1
W
Cerberus
11,441
520
127
6
0
403,702
7
W
Kukulkan
10,314
469
98
4
0
365,058
0
W
Loki
11,970
544
105
5
0
432,520
1
L
Pele
9,086
413
45
2
0
365,801
1
L
Fenrir
10,468
476
94
4
0
370,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role