Player Matchup

Anhur
Anhur
ImArdent
Anhur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,464 Elo+
Solo
King Arthur
King Arthur
MMMincer
King Arthur
Level 65
God Stats
8W - 23L
1,467 SR
Queue Stats
185W - 210L
1,472 Elo+
Solo
Nu Wa
Nu Wa
MobiusSu27
Nu Wa
Level 117
God Stats
9W - 5L
1,632 SR
Queue Stats
168W - 199L
1,541 Elo+
Solo
Khepri
Khepri
TOXICFLAME05
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,074 Elo+
Solo
Bacchus
Bacchus
nero_tigre7
Bacchus
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
392W - 390L
1,365 Elo+
Solo
Team Averages
Level 43
1,520 SR
1,383 Elo+

VS

Team Averages
Level 88
1,566 SR
1,490 Elo+
Heimdallr
Heimdallr
HolyCowMoo
Heimdallr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Incredibelly
Olorun
Level 14
God Stats
7W - 8L
1,539 SR
Queue Stats
17W - 30L
1,316 Elo+
Solo
Jormungandr
Jormungandr
MKDVojnik
Jormungandr
Level 14
God Stats
18W - 15L
1,359 SR
Queue Stats
22W - 26L
1,338 Elo+
Solo
Chaac
Chaac
RAZΣ
Chaac
Level 107
God Stats
2W - 0L
1,804 SR
Queue Stats
336W - 196L
1,655 Elo+
Party 1
Chang'e
Chang'e
Tiny_ASSassin02
Chang'e
Level 154
God Stats
7W - 3L
1,628 SR
Queue Stats
294W - 157L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ImArdent
Anhur
6
0 / 4 / 1
4,522
377
2,664
4,839
960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
MMMincer
King Arthur
12
2 / 1 / 0
7,035
586
4,568
7,075
4,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
9
1 / 4 / 0
5,750
479
5,069
5,449
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
6
0 / 5 / 0
4,551
379
1,698
6,814
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
nero_tigre7
Bacchus
7
0 / 3 / 1
5,063
422
935
6,794
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HolyCowMoo
Heimdallr
15
8 / 0 / 1
9,330
778
8,478
6,271
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
10
0 / 2 / 0
5,562
464
1,360
3,927
1,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
MKDVojnik
Jormungandr
8
0 / 0 / 3
5,171
431
1,337
3,820
1,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
RAZΣ
Chaac
13
6 / 1 / 5
7,662
639
6,258
11,372
4,770
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 0 / 5
7,725
644
3,858
7,565
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
17
17
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HolyCowMoo
Heimdallr
8
0
1
8.5
L
Anhur
ImArdent
Anhur
0
4
1
0.13
W
Olorun
0
2
0
0
W
Jormungandr
MKDVojnik
Jormungandr
0
0
3
1.5
L
King Arthur
MMMincer
King Arthur
2
1
0
2
L
Nu Wa
1
4
0
0.25
W
Chaac
RAZΣ
Chaac
6
1
5
8.5
L
Khepri
0
5
0
0
W
3
0
5
5.5
L
Bacchus
nero_tigre7
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,934
Damage
21,291
30,971
Taken
32,955
13,253
Mitigated
11,843
5,140
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HolyCowMoo
Heimdallr
8,478
4,051
0
3,877
6,271
2,335
2,108
1,083
5,188
0
66,218
L
Anhur
ImArdent
Anhur
2,664
1,098
0
348
4,839
960
0
351
4,487
0
13,052
W
Olorun
1,360
469
120
1,068
3,927
1,142
428
648
3,279
18,081
0
W
Jormungandr
MKDVojnik
Jormungandr
1,337
407
0
222
3,820
1,376
350
575
3,245
12,538
0
L
King Arthur
MMMincer
King Arthur
4,568
364
0
3,485
7,075
4,065
0
3,832
3,243
0
42,491
L
Nu Wa
5,069
880
0
190
5,449
1,436
31
1,083
4,366
30,903
0
W
Chaac
RAZΣ
Chaac
6,258
1,703
0
4,704
11,372
4,770
1,712
4,590
6,782
0
39,962
L
Khepri
1,698
541
0
87
6,814
2,522
0
1,024
5,790
9,311
0
W
3,858
605
430
6,390
7,565
2,220
454
806
6,759
54,778
0
L
Bacchus
nero_tigre7
Bacchus
935
273
0
1,030
6,794
4,270
0
265
6,529
5,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,921
Gold Earned
35,450
191
Minions Killed
385
0
Camps Cleared
0
1,149,484
Distance Traveled
1,097,028
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,330
778
136
11
0
214,565
1
L
Anhur
4,522
377
27
2
0
267,634
0
W
Olorun
5,562
464
38
3
0
206,520
3
W
Jormungandr
5,171
431
26
2
0
199,401
4
L
King Arthur
7,035
586
86
7
0
221,184
2
L
Nu Wa
5,750
479
55
5
0
188,887
1
W
Chaac
7,662
639
78
7
0
241,845
3
L
Khepri
4,551
379
16
1
0
202,237
0
W
Chang'e
7,725
644
107
9
0
234,697
4
L
Bacchus
5,063
422
7
1
0
269,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role