Player Matchup

Artio
Artio
Azr0g
Artio
Level 26
God Stats
2W - 1L
1,813 SR
Queue Stats
71W - 87L
1,273 Elo+
Solo
Medusa
Medusa
Hungryhugoo
Medusa
Level 22
God Stats
63W - 46L
1,591 SR
Queue Stats
134W - 115L
1,481 Elo+
Solo
Kukulkan
Kukulkan
IvanDomenic
Kukulkan
Level 24
God Stats
2W - 1L
1,625 SR
Queue Stats
32W - 32L
1,464 Elo+
Solo
Bakasura
Bakasura
nolif3rrrr
Bakasura
Level 20
God Stats
20W - 23L
1,561 SR
Queue Stats
37W - 34L
1,556 Elo+
Solo
Horus
Horus
yeeshgameesh
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,618 SR
1,455 Elo+

VS

Team Averages
Level 23
1,537 SR
1,548 Elo+
Chiron
Chiron
BaliwAko
Chiron
Level 3
God Stats
16W - 5L
1,500 SR
Queue Stats
32W - 18L
1,781 Elo+
Solo
Set
Set
JIGmani
Set
Level 28
God Stats
17W - 16L
1,500 SR
Queue Stats
213W - 223L
1,436 Elo+
Solo
Jormungandr
Jormungandr
tony865
Jormungandr
Level 28
God Stats
4W - 3L
1,525 SR
Queue Stats
61W - 92L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
wannha
Erlang Shen
Level 28
God Stats
39W - 43L
1,448 SR
Queue Stats
242W - 258L
1,463 Elo+
Solo
Anubis
Anubis
xwmsven
Anubis
Level 26
God Stats
16W - 8L
1,711 SR
Queue Stats
62W - 48L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Azr0g
Artio
16
6 / 2 / 7
10,623
483
11,468
15,308
12,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
17
4 / 8 / 5
10,851
493
15,801
17,919
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
IvanDomenic
Kukulkan
18
3 / 10 / 4
11,753
534
11,393
14,730
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
nolif3rrrr
Bakasura
19
13 / 6 / 4
12,689
577
18,801
21,819
8,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 8 / 8
9,759
444
6,704
19,539
17,314
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BaliwAko
Chiron
20
11 / 6 / 9
13,911
632
19,218
19,930
7,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
16
1 / 7 / 8
10,615
483
4,820
14,655
5,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
tony865
Jormungandr
14
2 / 4 / 7
9,668
439
5,015
13,929
7,024
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
wannha
Erlang Shen
19
0 / 10 / 1
11,738
534
6,607
19,706
10,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
xwmsven
Anubis
20
20 / 2 / 7
15,847
720
26,836
20,816
10,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
66
29
Kills
34
34
Deaths
29
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artio
Azr0g
Artio
6
2
7
4.75
W
Chiron
BaliwAko
Chiron
11
6
9
2.58
L
Medusa
4
8
5
0.81
L
Kukulkan
IvanDomenic
Kukulkan
3
10
4
0.5
W
Set
1
7
8
0.71
L
Bakasura
nolif3rrrr
Bakasura
13
6
4
2.5
W
Jormungandr
tony865
Jormungandr
2
4
7
1.38
W
Erlang Shen
wannha
Erlang Shen
0
10
1
0.05
W
Anubis
xwmsven
Anubis
20
2
7
11.75
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,167
Damage
62,496
89,315
Taken
89,036
48,152
Mitigated
41,278
25,553
Healing
35,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Azr0g
Artio
11,468
2,108
460
8,797
15,308
12,787
0
2,550
12,758
54,132
0
W
Chiron
BaliwAko
Chiron
19,218
12,086
784
8,700
19,930
7,140
8,361
3,371
16,051
0
105,407
L
Medusa
15,801
7,871
0
5,422
17,919
5,225
42
6,270
11,649
0
76,889
L
Kukulkan
IvanDomenic
Kukulkan
11,393
884
0
0
14,730
3,923
592
9,744
4,986
68,732
0
W
Set
4,820
1,638
254
3,355
14,655
5,746
897
3,330
10,825
0
39,394
L
Bakasura
nolif3rrrr
Bakasura
18,801
13,074
0
6,342
21,819
8,903
656
7,940
13,879
0
65,700
W
Jormungandr
tony865
Jormungandr
5,015
764
146
2,623
13,929
7,024
861
983
11,966
26,962
0
W
Erlang Shen
wannha
Erlang Shen
6,607
3,853
0
5,328
19,706
10,571
878
7,164
11,433
0
85,181
W
Anubis
xwmsven
Anubis
26,836
1,499
0
14,669
20,816
10,797
2,033
8,517
11,949
137,218
0
L
6,704
2,294
1,023
3,509
19,539
17,314
0
5,347
14,192
504
32,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,675
Gold Earned
61,779
530
Minions Killed
615
0
Camps Cleared
0
1,839,779
Distance Traveled
1,963,484
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,623
483
105
5
0
280,912
3
W
Chiron
13,911
632
168
8
0
358,743
1
L
Medusa
10,851
493
133
6
0
352,434
0
L
Kukulkan
11,753
534
132
6
0
349,440
0
W
Set
10,615
483
65
3
0
436,985
0
L
Bakasura
12,689
577
123
6
0
460,286
1
W
Jormungandr
9,668
439
40
2
0
446,460
7
W
Erlang Shen
11,738
534
144
7
0
356,796
5
W
Anubis
15,847
720
198
9
0
364,500
8
L
Horus
9,759
444
37
2
0
396,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role