Player Matchup

Merlin
Merlin
Arwën
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,649 Elo+
Solo
Heimdallr
Heimdallr
DOMINATORH24
Heimdallr
Level 86
God Stats
0W - 2L
1,327 SR
Queue Stats
88W - 102L
1,474 Elo+
Party 3
Ymir
Ymir
Illloveyou_
Ymir
Level 8
God Stats
35W - 42L
1,441 SR
Queue Stats
52W - 65L
1,509 Elo+
Party 3
Nemesis
Nemesis
Rubean18
Nemesis
Level 81
God Stats
27W - 23L
1,621 SR
Queue Stats
241W - 217L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
mrluigi7
Amaterasu
Level 6
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 2L
1,576 Elo+
Party 1
Team Averages
Level 37
1,514 SR
1,551 Elo+

VS

Team Averages
Level 28
1,515 SR
1,555 Elo+
Susano
Susano
AlohaSquad
Susano
Level 18
God Stats
1W - 1L
1,263 SR
Queue Stats
109W - 82L
1,461 Elo+
Party 2
Hera
Hera
DieAbeasty
Hera
Level 31
God Stats
2W - 2L
1,540 SR
Queue Stats
244W - 201L
1,650 Elo+
Party 2
Cabrakan
Cabrakan
HungryPanda25
Cabrakan
Level 43
God Stats
5W - 5L
1,702 SR
Queue Stats
107W - 81L
1,515 Elo+
Party 2
Mercury
Mercury
WhoTookChuck
Mercury
Level 27
God Stats
4W - 2L
1,568 SR
Queue Stats
707W - 620L
1,637 Elo+
Solo
Artemis
Artemis
YellowFlashDAD
Artemis
Level 21
God Stats
2W - 6L
1,501 SR
Queue Stats
58W - 55L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arwën
Merlin
20
4 / 8 / 4
14,708
490
12,327
19,833
7,534
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
DOMINATORH24
Heimdallr
20
6 / 12 / 7
15,018
501
13,905
31,822
14,263
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 12 / 6
15,094
503
16,307
35,141
19,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Rubean18
Nemesis
20
12 / 4 / 3
17,883
596
19,079
26,128
15,339
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
mrluigi7
Amaterasu
20
6 / 8 / 7
15,371
512
10,793
31,557
21,373
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AlohaSquad
Susano
7
0 / 6 / 1
8,482
283
2,877
6,697
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 5 / 8
16,563
552
34,899
16,532
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
HungryPanda25
Cabrakan
20
8 / 6 / 16
14,978
499
17,454
24,367
32,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
WhoTookChuck
Mercury
20
16 / 7 / 11
19,221
641
31,328
28,592
17,339
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 10 / 12
13,767
459
20,201
22,242
9,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
92
34
Kills
44
44
Deaths
34
27
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Susano
AlohaSquad
Susano
0
6
1
0.08
L
Merlin
Arwën
Merlin
4
8
4
0.75
L
Heimdallr
DOMINATORH24
Heimdallr
6
12
7
0.79
W
13
5
8
3.4
W
Cabrakan
HungryPanda25
Cabrakan
8
6
16
2.67
L
6
12
6
0.75
L
Nemesis
Rubean18
Nemesis
12
4
3
3.38
W
Mercury
WhoTookChuck
Mercury
16
7
11
3.07
W
7
10
12
1.3
L
Amaterasu
mrluigi7
Amaterasu
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,411
Damage
106,759
144,481
Taken
98,430
77,656
Mitigated
67,961
27,404
Healing
25,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AlohaSquad
Susano
2,877
703
0
388
6,697
1,670
0
0
6,697
0
8,174
L
Merlin
Arwën
Merlin
12,327
648
0
2,462
19,833
7,534
0
11,426
7,997
88,883
0
L
Heimdallr
DOMINATORH24
Heimdallr
13,905
4,945
0
9,371
31,822
14,263
2,540
12,607
18,924
0
89,572
W
34,899
8,109
458
5,055
16,532
6,514
1,583
7,166
8,906
124,661
0
W
Cabrakan
HungryPanda25
Cabrakan
17,454
2,245
1,254
6,075
24,367
32,682
518
7,958
16,231
52,550
0
L
16,307
2,131
830
2,775
35,141
19,147
0
11,535
23,497
86,738
0
L
Nemesis
Rubean18
Nemesis
19,079
13,534
0
1,571
26,128
15,339
1,282
9,143
16,405
0
141,448
W
Mercury
WhoTookChuck
Mercury
31,328
21,663
0
7,999
28,592
17,339
4,023
4,935
23,403
0
167,201
W
20,201
12,317
0
3,913
22,242
9,756
897
7,667
14,559
0
88,012
L
Amaterasu
mrluigi7
Amaterasu
10,793
5,563
0
10,395
31,557
21,373
3,892
6,489
24,757
0
91,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,074
Gold Earned
73,011
707
Minions Killed
614
0
Camps Cleared
0
2,583,566
Distance Traveled
2,471,333
9
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,482
283
13
0
0
184,197
0
L
Merlin
14,708
490
150
5
0
519,012
4
L
Heimdallr
15,018
501
113
4
0
451,844
1
W
Hera
16,563
552
204
7
0
583,428
12
W
Cabrakan
14,978
499
51
2
0
623,893
15
L
Ymir
15,094
503
121
4
0
459,933
2
L
Nemesis
17,883
596
188
6
0
627,901
1
W
Mercury
19,221
641
235
8
0
552,694
1
W
Artemis
13,767
459
111
4
0
527,121
9
L
Amaterasu
15,371
512
135
5
0
524,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role