Player Matchup

Ah Puch
Ah Puch
Ayemos
Ah Puch
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 58L
1,585 Elo+
Party 1
Neith
Neith
BEAST1046123
Neith
Level 27
God Stats
12W - 12L
1,527 SR
Queue Stats
44W - 51L
1,400 Elo+
Party 1
Ymir
Ymir
ShockyRock
Ymir
Level 47
God Stats
35W - 26L
1,553 SR
Queue Stats
219W - 229L
1,448 Elo+
Party 1
Anhur
Anhur
iChuckiie
Anhur
Level 35
God Stats
7W - 1L
1,500 SR
Queue Stats
74W - 73L
1,418 Elo+
Party 1
Nemesis
Nemesis
karamr2012
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,350 Elo+
Solo
Team Averages
Level 23
1,516 SR
1,440 Elo+

VS

Team Averages
Level 17
1,311 SR
1,321 Elo+
Kukulkan
Kukulkan
PPEDRSAurio16
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
YoloSauce33
Cthulhu
Level 4
God Stats
1W - 6L
1,082 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 2
Thanatos
Thanatos
eizlx
Thanatos
Level 24
God Stats
33W - 30L
1,494 SR
Queue Stats
72W - 67L
1,458 Elo+
Solo
Izanami
Izanami
equeleflex
Izanami
Level 23
God Stats
3W - 6L
1,176 SR
Queue Stats
3W - 7L
1,205 Elo+
Party 2
Ra
Ra
mattiej
Ra
Level 29
God Stats
1W - 8L
1,306 SR
Queue Stats
623W - 610L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ayemos
Ah Puch
20
26 / 7 / 19
14,724
545
47,883
23,960
7,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
15 / 6 / 24
13,519
501
26,486
23,692
8,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 9 / 31
12,847
476
15,946
31,538
30,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
iChuckiie
Anhur
18
22 / 7 / 12
14,297
530
22,766
25,310
10,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
karamr2012
Nemesis
4
0 / 6 / 5
7,434
275
492
3,818
749

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PPEDRSAurio16
Kukulkan
14
2 / 17 / 9
10,167
377
15,612
19,717
6,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
YoloSauce33
Cthulhu
14
1 / 14 / 18
9,997
370
9,124
32,041
27,088
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
eizlx
Thanatos
20
25 / 6 / 4
15,919
590
30,554
34,376
14,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
equeleflex
Izanami
13
2 / 19 / 11
9,826
364
11,438
24,746
7,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 15 / 10
10,700
396
16,166
25,937
9,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
87
68
Kills
35
35
Deaths
71
91
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ayemos
Ah Puch
26
7
19
5.07
W
15
6
24
4.5
L
Kukulkan
PPEDRSAurio16
Kukulkan
2
17
9
0.38
W
5
9
31
2.28
L
Cthulhu
YoloSauce33
Cthulhu
1
14
18
0.71
L
Thanatos
eizlx
Thanatos
25
6
4
4.5
L
Izanami
equeleflex
Izanami
2
19
11
0.39
W
Anhur
iChuckiie
Anhur
22
7
12
4
W
Nemesis
karamr2012
Nemesis
0
6
5
0.42
L
5
15
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,573
Damage
82,894
108,318
Taken
136,817
57,868
Mitigated
65,364
34,695
Healing
33,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ayemos
Ah Puch
47,883
4,851
1,576
7,856
23,960
7,388
1,092
6,613
16,922
108,907
0
W
26,486
12,678
813
8,892
23,692
8,752
2,451
6,200
17,099
0
71,670
L
Kukulkan
PPEDRSAurio16
Kukulkan
15,612
2,264
0
0
19,717
6,668
69
12,317
7,400
43,058
0
W
15,946
2,574
707
7,094
31,538
30,687
389
15,944
14,620
40,795
0
L
Cthulhu
YoloSauce33
Cthulhu
9,124
1,114
0
772
32,041
27,088
156
15,037
17,004
21,202
0
L
Thanatos
eizlx
Thanatos
30,554
5,998
0
23,431
34,376
14,121
0
14,457
19,919
0
91,911
L
Izanami
equeleflex
Izanami
11,438
8,378
0
2,428
24,746
7,503
1,531
9,174
15,572
0
38,406
W
Anhur
iChuckiie
Anhur
22,766
13,517
955
6,766
25,310
10,292
2,734
8,862
16,099
0
48,319
W
Nemesis
karamr2012
Nemesis
492
450
0
36
3,818
749
0
1,068
2,676
0
1,970
L
16,166
2,639
1,630
5,732
25,937
9,984
75
12,844
13,093
63,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,821
Gold Earned
56,609
301
Minions Killed
391
0
Camps Cleared
0
1,881,804
Distance Traveled
2,088,046
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,724
545
127
5
0
425,310
3
W
Neith
13,519
501
72
3
0
424,346
2
L
Kukulkan
10,167
377
79
3
0
400,419
6
W
Ymir
12,847
476
44
2
0
478,871
1
L
Cthulhu
9,997
370
25
1
0
371,526
0
L
Thanatos
15,919
590
118
4
0
550,125
8
L
Izanami
9,826
364
78
3
0
387,832
1
W
Anhur
14,297
530
57
2
0
436,600
2
W
Nemesis
7,434
275
1
0
0
116,677
2
L
Ra
10,700
396
91
3
0
378,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role