Player Matchup

Tiamat
Tiamat
InvisaWizard
Tiamat
Level 141
God Stats
2W - 4L
1,286 SR
Queue Stats
73W - 86L
1,304 Elo+
Party 1
Arachne
Arachne
OhHiSwitch
Arachne
Level 109
God Stats
1W - 1L
1,240 SR
Queue Stats
111W - 113L
1,486 Elo+
Party 1
Rama
Rama
Ratchet2796
Rama
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
lxvspphr
Athena
Level 105
God Stats
22W - 20L
1,557 SR
Queue Stats
350W - 359L
1,434 Elo+
Party 3
Agni
Agni
sinofthebean
Agni
Level 82
God Stats
5W - 6L
1,478 SR
Queue Stats
92W - 103L
1,454 Elo+
Party 1
Team Averages
Level 99
1,412 SR
1,436 Elo+

VS

Team Averages
Level 54
1,559 SR
1,464 Elo+
Loki
Loki
DeathLord961
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ElPoronga
Cernunnos
Level 29
God Stats
0W - 1L
1,808 SR
Queue Stats
8W - 14L
1,348 Elo+
Party 2
Hades
Hades
Kappaccinno
Hades
Level 128
God Stats
21W - 19L
1,523 SR
Queue Stats
613W - 573L
1,655 Elo+
Solo
Anubis
Anubis
LawJaw
Anubis
Level 18
God Stats
11W - 17L
1,514 SR
Queue Stats
21W - 38L
1,412 Elo+
Party 4
Cthulhu
Cthulhu
beanlius
Cthulhu
Level 47
God Stats
57W - 71L
1,449 SR
Queue Stats
139W - 195L
1,402 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 2 / 2
8,407
560
7,129
9,304
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
OhHiSwitch
Arachne
14
9 / 2 / 6
8,814
588
10,514
8,956
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 0 / 3
8,310
554
4,932
6,443
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
lxvspphr
Athena
12
4 / 2 / 7
8,081
539
8,337
11,162
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 3 / 4
8,321
555
8,172
6,738
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,631
442
3,255
12,294
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
ElPoronga
Cernunnos
10
1 / 5 / 2
6,377
425
2,861
7,995
2,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 2 / 0
8,993
600
10,494
12,888
6,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
LawJaw
Anubis
12
4 / 8 / 1
7,564
504
4,226
12,063
5,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
beanlius
Cthulhu
11
0 / 4 / 1
6,765
451
3,397
10,615
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
23
Kills
9
9
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Cernunnos
ElPoronga
Cernunnos
1
5
2
0.4
W
Tiamat
2
2
2
1.5
L
4
2
0
2
L
Anubis
LawJaw
Anubis
4
8
1
0.56
W
Arachne
OhHiSwitch
Arachne
9
2
6
6
W
3
0
3
4.5
L
Cthulhu
beanlius
Cthulhu
0
4
1
0.13
W
Athena
lxvspphr
Athena
4
2
7
3.75
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
24,233
42,603
Taken
55,855
18,730
Mitigated
23,405
18,586
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,255
632
0
3,796
12,294
3,864
0
4,863
7,337
0
42,198
L
Cernunnos
ElPoronga
Cernunnos
2,861
1,257
0
1,162
7,995
2,526
135
1,568
6,427
0
29,171
W
Tiamat
7,129
1,146
0
5,468
9,304
5,552
980
5,464
3,840
50,929
0
L
10,494
1,885
65
7,140
12,888
6,643
332
8,319
4,181
63,567
0
L
Anubis
LawJaw
Anubis
4,226
237
0
2,565
12,063
5,912
0
6,952
5,111
33,495
0
W
Arachne
OhHiSwitch
Arachne
10,514
6,896
0
3,695
8,956
3,698
0
2,464
6,492
0
49,458
W
4,932
3,914
0
3,192
6,443
2,239
1,463
1,476
4,967
0
49,591
L
Cthulhu
beanlius
Cthulhu
3,397
83
0
2,420
10,615
4,460
0
1,454
9,161
30,060
0
W
Athena
lxvspphr
Athena
8,337
2,076
0
3,423
11,162
5,567
0
5,398
5,764
27,858
0
W
8,172
699
88
2,720
6,738
1,674
842
3,315
3,423
38,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,933
Gold Earned
36,330
398
Minions Killed
453
0
Camps Cleared
0
1,405,609
Distance Traveled
1,315,273
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,631
442
84
6
0
322,907
5
L
Cernunnos
6,377
425
55
4
0
226,435
0
W
Tiamat
8,407
560
117
8
0
235,178
2
L
Hades
8,993
600
187
12
0
260,681
1
L
Anubis
7,564
504
70
5
0
238,758
1
W
Arachne
8,814
588
84
6
0
309,380
0
W
Rama
8,310
554
105
7
0
254,990
4
L
Cthulhu
6,765
451
57
4
0
266,492
9
W
Athena
8,081
539
30
2
0
304,661
5
W
Agni
8,321
555
62
4
0
301,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role