Player Matchup

Pele
Pele
Dark Ph0enixx
Pele
Level 128
God Stats
5W - 9L
1,430 SR
Queue Stats
375W - 443L
1,420 Elo+
Party 2
Ymir
Ymir
DovahRovah
Ymir
Level 148
God Stats
1W - 0L
1,575 SR
Queue Stats
20W - 8L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ElJimmale
Jormungandr
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,500 Elo+
Party 1
Cupid
Cupid
KitLongridge
Cupid
Level 159
God Stats
1W - 0L
1,734 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Set
Set
RedEyeJedi005
Set
Level 66
God Stats
11W - 11L
1,501 SR
Queue Stats
314W - 343L
1,451 Elo+
Party 2
Team Averages
Level 127
1,548 SR
1,474 Elo+

VS

Team Averages
Level 121
1,527 SR
1,415 Elo+
Sol
Sol
AngryWoman
Sol
Level 128
God Stats
0W - 2L
1,249 SR
Queue Stats
57W - 70L
1,361 Elo+
Solo
Ymir
Ymir
BubuKityfk
Ymir
Level 146
God Stats
4W - 8L
1,708 SR
Queue Stats
479W - 551L
1,425 Elo+
Solo
Fenrir
Fenrir
BurnEmUp28
Fenrir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,384 Elo+
Solo
Serqet
Serqet
SoloJuegoTanque
Serqet
Level 82
God Stats
3W - 1L
1,547 SR
Queue Stats
253W - 218L
1,590 Elo+
Solo
Bellona
Bellona
Topoyiyo1316
Bellona
Level 105
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 8
8,966
640
5,843
9,892
4,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 3 / 20
11,679
834
15,874
20,723
22,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
ElJimmale
Jormungandr
17
4 / 3 / 14
10,308
736
16,106
17,535
16,991
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 3 / 12
12,403
886
24,260
16,571
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 6 / 18
11,303
807
14,429
16,898
13,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
10,311
737
21,407
13,922
5,792
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 3 / 11
10,224
730
11,453
25,713
14,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
BurnEmUp28
Fenrir
16
4 / 7 / 12
10,063
719
10,599
14,362
6,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 6 / 6
8,957
640
7,388
11,852
6,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Topoyiyo1316
Bellona
16
3 / 8 / 13
10,093
721
15,360
21,018
23,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
73
28
Kills
21
21
Deaths
28
72
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
4
10
2.25
L
7
3
11
4.17
L
Fenrir
BurnEmUp28
Fenrir
4
7
12
1.43
W
1
6
8
0.83
W
7
3
20
5.67
W
Jormungandr
ElJimmale
Jormungandr
4
3
14
3.67
W
11
3
12
5.67
W
5
6
18
2.33
L
3
6
6
1
L
Bellona
Topoyiyo1316
Bellona
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,512
Damage
66,207
81,619
Taken
86,867
66,446
Mitigated
56,775
30,632
Healing
30,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,407
8,827
2,337
4,295
13,922
5,792
529
5,560
8,287
44,626
0
L
11,453
466
2,960
10,528
25,713
14,575
0
10,618
14,711
20,920
0
L
Fenrir
BurnEmUp28
Fenrir
10,599
1,866
2,379
2,146
14,362
6,234
0
4,620
9,525
0
16,277
W
5,843
649
261
1,221
9,892
4,656
0
6,126
3,766
0
12,306
W
15,874
2,733
2,564
2,547
20,723
22,799
214
9,771
10,216
30,401
0
W
Jormungandr
ElJimmale
Jormungandr
16,106
2,514
1,495
3,103
17,535
16,991
299
9,426
7,862
25,629
0
W
24,260
10,122
6,453
5,942
16,571
8,826
3,223
6,370
9,931
0
48,355
W
14,429
6,317
3,328
3,718
16,898
13,174
1,370
6,425
10,203
0
28,349
L
7,388
1,122
1,199
1,271
11,852
6,628
0
5,077
6,625
0
8,618
L
Bellona
Topoyiyo1316
Bellona
15,360
2,076
1,503
2,215
21,018
23,546
137
5,325
15,326
9,131
18,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,659
Gold Earned
49,648
135
Minions Killed
109
0
Camps Cleared
0
1,196,796
Distance Traveled
1,098,272
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,311
737
51
4
0
214,577
1
L
Ymir
10,224
730
16
1
0
219,010
1
L
Fenrir
10,063
719
8
1
0
218,244
2
W
Pele
8,966
640
12
1
0
211,103
1
W
Ymir
11,679
834
22
2
0
262,765
4
W
Jormungandr
10,308
736
17
1
0
235,083
2
W
Cupid
12,403
886
59
4
0
244,860
0
W
Set
11,303
807
25
2
0
242,985
0
L
Serqet
8,957
640
2
0
0
231,824
1
L
Bellona
10,093
721
32
2
0
214,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role