Player Matchup

Sun Wukong
Sun Wukong
DaPadrin0
Sun Wukong
Level 137
God Stats
12W - 8L
1,462 SR
Queue Stats
239W - 264L
1,487 Elo+
Solo
Neith
Neith
FreeTimmy
Neith
Level 96
God Stats
18W - 7L
1,612 SR
Queue Stats
194W - 140L
1,626 Elo+
Party 1
Eset
Eset
THEKERNAL07
Eset
Level 60
God Stats
7W - 5L
1,489 SR
Queue Stats
19W - 10L
1,648 Elo+
Party 1
Team Averages
Level 98
1,521 SR
1,587 Elo+

VS

Team Averages
Level 127
1,639 SR
1,631 Elo+
Chiron
Chiron
AgentChubb
Chiron
Level 126
God Stats
2W - 2L
1,902 SR
Queue Stats
164W - 150L
1,598 Elo+
Party 2
Ra
Ra
GlobalLord
Ra
Level 114
God Stats
13W - 7L
1,309 SR
Queue Stats
96W - 78L
1,614 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Hunk98
Cu Chulainn
Level 140
God Stats
8W - 5L
1,706 SR
Queue Stats
76W - 65L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaPadrin0
Sun Wukong
18
3 / 2 / 15
14,567
633
16,107
23,956
26,928
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
FreeTimmy
Neith
19
9 / 3 / 9
15,757
685
20,878
16,621
7,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 1 / 8
14,947
650
12,413
13,260
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AgentChubb
Chiron
15
0 / 9 / 3
12,410
540
11,753
18,858
7,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 7 / 3
13,684
595
6,944
14,523
6,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Hunk98
Cu Chulainn
18
3 / 3 / 3
14,038
610
15,926
20,870
24,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
5
6
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
AgentChubb
Chiron
0
9
3
0.17
W
Sun Wukong
DaPadrin0
Sun Wukong
3
2
15
5.25
W
Neith
FreeTimmy
Neith
9
3
9
4.5
L
2
7
3
0.5
L
Cu Chulainn
Hunk98
Cu Chulainn
3
3
3
1.5
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,398
Damage
34,623
53,837
Taken
54,251
40,113
Mitigated
38,049
15,542
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AgentChubb
Chiron
11,753
3,162
983
2,763
18,858
7,019
324
4,206
14,335
0
66,066
W
Sun Wukong
DaPadrin0
Sun Wukong
16,107
3,773
949
3,357
23,956
26,928
1,429
3,448
20,058
696
73,702
W
Neith
FreeTimmy
Neith
20,878
9,895
0
6,926
16,621
7,667
3,391
2,725
13,726
0
109,855
L
6,944
72
3,930
3,171
14,523
6,323
0
3,778
10,483
68,087
0
L
Cu Chulainn
Hunk98
Cu Chulainn
15,926
2,407
0
1,380
20,870
24,707
0
3,805
16,697
0
81,302
W
12,413
63
1,680
2,630
13,260
5,518
521
799
12,311
79,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,271
Gold Earned
40,132
305
Minions Killed
290
0
Camps Cleared
0
1,367,540
Distance Traveled
1,214,041
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,410
540
88
4
0
320,003
5
W
Sun Wukong
14,567
633
74
3
0
498,457
2
W
Neith
15,757
685
131
6
0
434,200
1
L
Ra
13,684
595
112
5
0
456,074
6
L
Cu Chulainn
14,038
610
90
4
0
437,964
4
W
Eset
14,947
650
100
4
0
434,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role