Player Matchup

Artemis
Artemis
EspecialSol
Artemis
Level 69
God Stats
11W - 8L
1,699 SR
Queue Stats
139W - 141L
1,596 Elo+
Party 3
Susano
Susano
Fluffydawg64
Susano
Level 57
God Stats
17W - 29L
1,514 SR
Queue Stats
457W - 424L
1,564 Elo+
Party 3
Geb
Geb
cr24ayten
Geb
Level 65
God Stats
6W - 6L
1,568 SR
Queue Stats
40W - 31L
1,531 Elo+
Party 3
Merlin
Merlin
meegs05
Merlin
Level 102
God Stats
19W - 9L
1,779 SR
Queue Stats
299W - 269L
1,659 Elo+
Party 3
Guan Yu
Guan Yu
theUNKNOWNfox
Guan Yu
Level 91
God Stats
9W - 9L
1,562 SR
Queue Stats
381W - 344L
1,491 Elo+
Party 3
Team Averages
Level 77
1,625 SR
1,568 Elo+

VS

Team Averages
Level 149
1,654 SR
1,616 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DanSpartan127
King Arthur
Level 147
God Stats
105W - 76L
1,691 SR
Queue Stats
232W - 224L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
Fugous Victor
Baron Samedi
Level 144
God Stats
27W - 23L
1,603 SR
Queue Stats
393W - 364L
1,667 Elo+
Party 1
Artemis
Artemis
Nurdusa
Artemis
Level 147
God Stats
10W - 7L
1,663 SR
Queue Stats
716W - 648L
1,577 Elo+
Party 2
Cerberus
Cerberus
Oscar95alex
Cerberus
Level 157
God Stats
2W - 0L
1,815 SR
Queue Stats
137W - 110L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EspecialSol
Artemis
10
1 / 0 / 0
5,596
560
2,789
4,488
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
8
0 / 1 / 1
4,978
498
2,822
7,072
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 0 / 1
5,207
521
1,694
5,668
2,355
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
meegs05
Merlin
9
0 / 0 / 1
5,003
500
5,203
3,948
1,128
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
9
0 / 1 / 1
4,804
480
2,376
7,362
4,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 0 / 0
6,212
621
2,756
5,703
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
DanSpartan127
King Arthur
10
1 / 1 / 1
5,878
588
7,895
8,324
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Fugous Victor
Baron Samedi
10
0 / 0 / 0
5,679
568
2,253
3,530
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Nurdusa
Artemis
11
0 / 0 / 0
5,794
579
1,670
3,648
1,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Oscar95alex
Cerberus
7
0 / 1 / 0
4,512
451
3,665
7,017
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
2
2
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
0
1
W
King Arthur
DanSpartan127
King Arthur
1
1
1
1.5
L
Artemis
EspecialSol
Artemis
1
0
0
1
L
Susano
0
1
1
0.5
W
Baron Samedi
Fugous Victor
Baron Samedi
0
0
0
0
W
Artemis
Nurdusa
Artemis
0
0
0
0
W
Cerberus
Oscar95alex
Cerberus
0
1
0
0
L
1
0
1
1.5
L
Merlin
meegs05
Merlin
0
0
1
0.5
L
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,884
Damage
18,239
28,538
Taken
28,222
11,587
Mitigated
11,953
11,045
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,756
691
0
2,452
5,703
1,763
355
935
4,768
35,559
0
W
King Arthur
DanSpartan127
King Arthur
7,895
669
0
3,114
8,324
5,361
261
1,209
7,115
0
33,427
L
Artemis
EspecialSol
Artemis
2,789
1,218
0
2,794
4,488
1,185
0
954
3,406
0
30,165
L
Susano
2,822
344
0
2,439
7,072
2,160
0
833
6,149
0
24,674
W
Baron Samedi
Fugous Victor
Baron Samedi
2,253
42
0
1,774
3,530
1,217
0
2,110
1,420
30,370
0
W
Artemis
Nurdusa
Artemis
1,670
638
0
2,576
3,648
1,069
308
49
3,599
0
33,238
W
Cerberus
Oscar95alex
Cerberus
3,665
97
0
3,267
7,017
2,543
0
2,594
4,423
18,188
0
L
1,694
343
0
1,703
5,668
2,355
0
2,816
2,585
7,617
0
L
Merlin
meegs05
Merlin
5,203
0
0
375
3,948
1,128
0
2,219
1,368
31,075
0
L
Guan Yu
2,376
405
185
3,549
7,362
4,759
0
1,066
5,841
0
19,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
28,075
244
Minions Killed
308
0
Camps Cleared
0
971,977
Distance Traveled
961,520
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,212
621
82
8
0
212,259
1
W
King Arthur
5,878
588
50
5
0
192,758
0
L
Artemis
5,596
560
64
6
0
153,501
3
L
Susano
4,978
498
56
6
0
208,619
1
W
Baron Samedi
5,679
568
75
8
0
199,872
4
W
Artemis
5,794
579
74
7
0
166,472
5
W
Cerberus
4,512
451
27
3
0
190,159
2
L
Geb
5,207
521
21
2
0
198,614
2
L
Merlin
5,003
500
52
5
0
211,230
3
L
Guan Yu
4,804
480
51
5
0
200,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role