Player Matchup

Cerberus
Cerberus
BridgeMeister
Cerberus
Level 6
God Stats
2W - 2L
1,788 SR
Queue Stats
3W - 5L
1,757 Elo+
Party 3
Izanami
Izanami
CowasockyNinja
Izanami
Level 28
God Stats
17W - 13L
1,663 SR
Queue Stats
95W - 88L
1,515 Elo+
Party 3
Mulan
Mulan
Unstable3756
Mulan
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 122L
1,499 Elo+
Party 3
Discordia
Discordia
con63
Discordia
Level 34
God Stats
1W - 1L
1,674 SR
Queue Stats
179W - 179L
1,485 Elo+
Solo
Fenrir
Fenrir
tinybabygroot
Fenrir
Level 128
God Stats
1W - 1L
1,557 SR
Queue Stats
30W - 26L
1,565 Elo+
Party 3
Team Averages
Level 61
1,636 SR
1,564 Elo+

VS

Team Averages
Level 98
1,660 SR
1,634 Elo+
Apollo
Apollo
Ligori
Apollo
Level 20
God Stats
1W - 0L
1,733 SR
Queue Stats
12W - 14L
1,542 Elo+
Party 1
Thor
Thor
TechNonU
Thor
Level 43
God Stats
6W - 1L
2,022 SR
Queue Stats
265W - 186L
1,692 Elo+
Party 2
Chang'e
Chang'e
TragicMike
Chang'e
Level 146
God Stats
4W - 6L
1,410 SR
Queue Stats
214W - 221L
1,476 Elo+
Solo
Athena
Athena
Vlynn
Athena
Level 154
God Stats
4W - 1L
1,888 SR
Queue Stats
130W - 83L
1,874 Elo+
Party 2
Ares
Ares
ni9htwalker15
Ares
Level 125
God Stats
1W - 0L
1,248 SR
Queue Stats
63W - 55L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BridgeMeister
Cerberus
10
1 / 3 / 2
6,571
469
4,501
7,677
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 1
6,567
469
6,387
8,592
2,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 0
6,144
439
5,070
11,583
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
con63
Discordia
12
1 / 4 / 1
7,258
518
4,195
7,810
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 1
7,213
515
7,442
13,359
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ligori
Apollo
13
1 / 1 / 1
7,057
504
3,307
8,627
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
13
7 / 2 / 5
8,351
597
6,776
10,989
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
TragicMike
Chang'e
13
2 / 1 / 3
7,447
532
3,702
10,705
4,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Vlynn
Athena
15
8 / 0 / 5
8,964
640
14,269
11,971
10,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 2 / 6
7,659
547
6,255
11,247
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
23
23
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BridgeMeister
Cerberus
1
3
2
0.67
L
2
3
1
0.83
W
Apollo
Ligori
Apollo
1
1
1
1.5
W
Thor
7
2
5
4.75
W
Chang'e
TragicMike
Chang'e
2
1
3
3.5
L
0
6
0
0
W
Athena
Vlynn
Athena
8
0
5
10.5
L
Discordia
con63
Discordia
1
4
1
0.38
W
5
2
6
4
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
34,309
49,021
Taken
53,539
22,073
Mitigated
28,097
10,855
Healing
20,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BridgeMeister
Cerberus
4,501
212
0
1,715
7,677
4,931
0
2,976
4,701
14,110
0
L
6,387
4,853
0
1,886
8,592
2,795
934
3,987
4,605
0
46,943
W
Apollo
Ligori
Apollo
3,307
2,215
0
4,139
8,627
2,159
1,020
1,606
7,021
0
48,155
W
Thor
6,776
1,849
0
3,884
10,989
4,083
973
1,609
9,256
0
44,387
W
Chang'e
TragicMike
Chang'e
3,702
174
741
5,466
10,705
4,466
1,240
2,045
8,249
41,079
0
L
5,070
619
0
2,537
11,583
6,959
0
7,413
4,170
0
28,158
W
Athena
Vlynn
Athena
14,269
3,568
0
4,137
11,971
10,054
280
675
10,917
54,138
0
L
Discordia
con63
Discordia
4,195
245
0
2,284
7,810
2,463
376
3,227
4,583
43,371
0
W
6,255
424
0
1,746
11,247
7,335
0
2,223
8,950
19,223
0
L
7,442
2,926
0
2,433
13,359
4,925
0
6,623
6,736
0
39,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
39,478
339
Minions Killed
368
0
Camps Cleared
0
1,204,706
Distance Traveled
1,370,797
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,571
469
29
2
0
243,324
7
L
Izanami
6,567
469
94
7
0
242,257
4
W
Apollo
7,057
504
89
6
0
254,694
0
W
Thor
8,351
597
82
6
0
278,849
1
W
Chang'e
7,447
532
78
6
0
253,848
4
L
Mulan
6,144
439
58
4
0
235,265
0
W
Athena
8,964
640
106
8
0
308,259
2
L
Discordia
7,258
518
92
7
0
251,336
6
W
Ares
7,659
547
13
1
0
275,147
0
L
Fenrir
7,213
515
66
5
0
232,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role