Player Matchup

Chiron
Chiron
Gold III
Froogendoo
Chiron
Gold III
Level 85
God Stats
32W - 31L
1,534 SR
Queue Stats
149W - 161L
1,490 MMR
Party 1
Scylla
Scylla
Gold II
GxHzRagequit420
Scylla
Gold II
Level 135
God Stats
29W - 28L
1,569 SR
Queue Stats
148W - 138L
1,520 MMR
Party 1
Khepri
Khepri
Silver II
danieltostada
Khepri
Silver II
Level 126
God Stats
69W - 65L
1,567 SR
Queue Stats
121W - 145L
925 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,556 SR
1,312 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,496 SR
1,344 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Boogz21
Medusa
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,292 MMR
Solo
Nox
Nox
Silver II
ShadtheSouless
Nox
Silver II
Level 115
God Stats
118W - 121L
1,489 SR
Queue Stats
372W - 426L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Froogendoo
Chiron
16
2 / 2 / 3
11,994
631
5,882
12,152
4,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 4 / 1
12,946
681
13,727
10,933
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 1 / 6
12,578
662
5,085
19,552
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatAphroditePersephoneDanzaburouChaac

VS

Bans
CthulhuZeusYmirAnubisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 2 / 2
12,650
666
14,593
14,545
17,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Boogz21
Medusa
9
1 / 3 / 2
9,876
520
3,792
5,771
1,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 3 / 5
11,216
590
11,539
12,520
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
7
7
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
2
2
3
L
Medusa
Boogz21
Medusa
1
3
2
0.67
W
Chiron
Froogendoo
Chiron
2
2
3
1.75
W
6
4
1
1.63
L
1
3
5
1.17
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,694
Damage
29,924
42,637
Taken
32,836
24,446
Mitigated
23,617
16,462
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
14,593
1,954
0
3,640
14,545
17,476
88
8,050
6,495
41,069
0
L
Medusa
Boogz21
Medusa
3,792
1,296
0
1,520
5,771
1,837
0
1,975
3,796
0
17,831
W
Chiron
Froogendoo
Chiron
5,882
2,810
712
4,022
12,152
4,838
3,460
8,638
3,514
0
84,799
W
13,727
631
0
2,506
10,933
3,857
591
6,048
4,885
59,644
0
L
11,539
297
0
1,953
12,520
4,304
165
8,849
3,671
68,458
0
W
5,085
280
0
9,222
19,552
15,751
172
11,542
8,010
26,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,518
Gold Earned
33,742
217
Minions Killed
163
0
Camps Cleared
0
984,650
Distance Traveled
830,234
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,650
666
37
2
0
374,952
2
L
Medusa
9,876
520
42
2
0
126,880
1
W
Chiron
11,994
631
119
6
0
303,266
0
W
Scylla
12,946
681
67
4
0
333,159
5
L
Nox
11,216
590
84
4
0
328,402
3
W
Khepri
12,578
662
31
2
0
348,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role