Player Matchup

Merlin
Merlin
BilboSwaggens
Merlin
Level 17
God Stats
6W - 8L
1,492 SR
Queue Stats
8W - 12L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Syphiel
Cthulhu
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 87L
1,197 Elo+
Party 2
Danzaburou
Danzaburou
kvmilv
Danzaburou
Level 18
God Stats
15W - 20L
1,329 SR
Queue Stats
30W - 57L
1,421 Elo+
Party 2
Team Averages
Level 39
1,440 SR
1,335 Elo+

VS

Team Averages
Level 82
1,739 SR
1,447 Elo+
Ne Zha
Ne Zha
Axiphel
Ne Zha
Level 123
God Stats
21W - 8L
1,944 SR
Queue Stats
222W - 206L
1,727 Elo+
Solo
Baron Samedi
Baron Samedi
kobear57
Baron Samedi
Level 17
God Stats
5W - 4L
1,547 SR
Queue Stats
10W - 11L
1,307 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sarK01
Ah Muzen Cab
Level 106
God Stats
2W - 0L
1,726 SR
Queue Stats
10W - 11L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,483
748
6,864
7,675
2,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Syphiel
Cthulhu
10
1 / 4 / 2
7,004
700
4,130
13,545
5,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
kvmilv
Danzaburou
8
0 / 5 / 1
6,204
620
2,273
8,540
2,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Axiphel
Ne Zha
12
6 / 2 / 10
9,180
918
11,676
6,897
4,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
kobear57
Baron Samedi
11
2 / 0 / 12
7,811
781
4,980
5,459
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
sarK01
Ah Muzen Cab
12
8 / 1 / 6
9,064
906
8,264
8,650
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Axiphel
Ne Zha
6
2
10
5.5
L
2
7
1
0.36
L
Cthulhu
Syphiel
Cthulhu
1
4
2
0.5
W
Baron Samedi
kobear57
Baron Samedi
2
0
12
8
L
Danzaburou
kvmilv
Danzaburou
0
5
1
0.1
W
Ah Muzen Cab
sarK01
Ah Muzen Cab
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,267
Damage
24,920
29,760
Taken
21,006
10,193
Mitigated
9,865
4,484
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Axiphel
Ne Zha
11,676
1,770
0
1,196
6,897
4,574
297
2,663
4,234
0
29,897
L
6,864
55
0
221
7,675
2,087
0
1,047
6,510
21,278
0
L
Cthulhu
Syphiel
Cthulhu
4,130
208
753
2,744
13,545
5,838
0
2,665
10,564
22,349
0
W
Baron Samedi
kobear57
Baron Samedi
4,980
407
433
2,034
5,459
2,210
553
3,141
2,318
16,809
0
L
Danzaburou
kvmilv
Danzaburou
2,273
569
0
766
8,540
2,268
0
768
7,650
0
12,922
W
Ah Muzen Cab
sarK01
Ah Muzen Cab
8,264
4,149
0
4,950
8,650
3,081
1,734
5,242
3,408
0
46,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,691
Gold Earned
26,055
93
Minions Killed
137
0
Camps Cleared
0
569,806
Distance Traveled
583,781
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,180
918
27
3
0
220,324
1
L
Merlin
7,483
748
26
3
0
176,718
1
L
Cthulhu
7,004
700
33
3
0
216,156
3
W
Baron Samedi
7,811
781
31
3
0
187,891
2
L
Danzaburou
6,204
620
34
3
0
176,932
2
W
Ah Muzen Cab
9,064
906
79
8
0
175,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role