Player Matchup

Anubis
Anubis
CaptiTimor
Anubis
Level 29
God Stats
35W - 26L
1,555 SR
Queue Stats
729W - 759L
1,528 Elo+
Solo
King Arthur
King Arthur
Cu_Chulainn1x
King Arthur
Level 123
God Stats
20W - 30L
1,630 SR
Queue Stats
380W - 402L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
Hammy0ashton
Danzaburou
Level 29
God Stats
34W - 21L
1,616 SR
Queue Stats
80W - 84L
1,496 Elo+
Solo
Nemesis
Nemesis
MadSnorlax
Nemesis
Level 15
God Stats
11W - 6L
1,530 SR
Queue Stats
19W - 16L
1,455 Elo+
Solo
Cthulhu
Cthulhu
kitana0219
Cthulhu
Level 7
God Stats
10W - 14L
1,500 SR
Queue Stats
171W - 246L
1,444 Elo+
Party 2
Team Averages
Level 41
1,566 SR
1,484 Elo+

VS

Team Averages
Level 58
1,540 SR
1,458 Elo+
Ares
Ares
DubiousQuee
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,314 Elo+
Party 1
Athena
Athena
Girraff
Athena
Level 87
God Stats
3W - 1L
1,357 SR
Queue Stats
69W - 73L
1,439 Elo+
Party 1
Sol
Sol
ScientistShade
Sol
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 26L
1,406 Elo+
Party 1
Ganesha
Ganesha
TopFillin
Ganesha
Level 29
God Stats
26W - 17L
1,609 SR
Queue Stats
66W - 56L
1,463 Elo+
Party 1
Rama
Rama
swepn
Rama
Level 155
God Stats
2W - 0L
1,733 SR
Queue Stats
26W - 15L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CaptiTimor
Anubis
20
11 / 7 / 9
13,942
536
29,533
30,011
18,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Cu_Chulainn1x
King Arthur
20
6 / 4 / 12
13,634
524
21,341
29,766
28,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Hammy0ashton
Danzaburou
19
7 / 8 / 11
13,375
514
23,310
21,678
8,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MadSnorlax
Nemesis
20
19 / 3 / 6
14,956
575
23,549
22,878
11,281
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
kitana0219
Cthulhu
13
0 / 8 / 6
9,754
375
2,449
13,000
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 10
12,267
472
16,795
24,152
26,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Girraff
Athena
16
5 / 8 / 8
12,302
473
11,667
31,848
23,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 10 / 2
13,115
504
8,399
17,035
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
TopFillin
Ganesha
16
2 / 8 / 22
12,722
489
16,991
30,561
43,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
swepn
Rama
20
14 / 10 / 5
14,693
565
34,150
29,525
11,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
77
43
Kills
30
30
Deaths
43
44
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
CaptiTimor
Anubis
11
7
9
2.21
L
King Arthur
Cu_Chulainn1x
King Arthur
6
4
12
3
W
5
7
10
1.43
W
Athena
Girraff
Athena
5
8
8
1.13
L
Danzaburou
Hammy0ashton
Danzaburou
7
8
11
1.56
L
Nemesis
MadSnorlax
Nemesis
19
3
6
7.33
W
4
10
2
0.5
W
Ganesha
TopFillin
Ganesha
2
8
22
1.63
L
Cthulhu
kitana0219
Cthulhu
0
8
6
0.38
W
Rama
swepn
Rama
14
10
5
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,182
Damage
88,002
117,333
Taken
133,121
74,410
Mitigated
111,509
34,030
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CaptiTimor
Anubis
29,533
2,696
422
16,691
30,011
18,429
865
10,574
19,437
106,712
0
L
King Arthur
Cu_Chulainn1x
King Arthur
21,341
2,549
0
8,375
29,766
28,751
135
17,724
12,042
616
86,000
W
16,795
1,287
0
0
24,152
26,050
271
4,332
19,305
35,554
0
W
Athena
Girraff
Athena
11,667
3,813
0
1,637
31,848
23,508
430
4,568
27,180
69,086
0
L
Danzaburou
Hammy0ashton
Danzaburou
23,310
12,434
0
6,127
21,678
8,157
1,275
10,486
11,192
0
94,771
L
Nemesis
MadSnorlax
Nemesis
23,549
14,872
0
2,151
22,878
11,281
826
8,562
14,316
0
104,850
W
8,399
3,445
0
2,596
17,035
6,807
6,676
5,185
11,800
80,585
6,237
W
Ganesha
TopFillin
Ganesha
16,991
2,389
1,225
2,244
30,561
43,942
0
8,643
21,768
37,804
0
L
Cthulhu
kitana0219
Cthulhu
2,449
1,194
0
264
13,000
7,792
29
6,238
6,762
15,789
0
W
Rama
swepn
Rama
34,150
28,394
0
9,458
29,525
11,202
2,410
9,606
19,844
0
86,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,661
Gold Earned
65,099
526
Minions Killed
384
0
Camps Cleared
0
2,288,491
Distance Traveled
2,071,122
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,942
536
124
5
0
372,635
3
L
King Arthur
13,634
524
140
5
0
488,367
4
W
Ares
12,267
472
32
1
0
406,780
1
W
Athena
12,302
473
98
4
0
454,670
0
L
Danzaburou
13,375
514
120
5
0
461,915
1
L
Nemesis
14,956
575
120
5
0
543,558
0
W
Sol
13,115
504
114
4
0
378,650
0
W
Ganesha
12,722
489
24
1
0
456,204
1
L
Cthulhu
9,754
375
22
1
0
422,016
0
W
Rama
14,693
565
116
4
0
374,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role