Player Matchup

Danzaburou
Danzaburou
Demonart
Danzaburou
Level 119
God Stats
0W - 1L
1,371 SR
Queue Stats
5W - 3L
1,707 Elo+
Solo
Kukulkan
Kukulkan
IbbuCha1
Kukulkan
Level 52
God Stats
31W - 33L
1,494 SR
Queue Stats
319W - 375L
1,440 Elo+
Solo
Sobek
Sobek
RISEN94
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 64L
1,748 Elo+
Solo
Team Averages
Level 97
1,455 SR
1,632 Elo+

VS

Team Averages
Level 43
1,478 SR
1,424 Elo+
Xbalanque
Xbalanque
Aergistal
Xbalanque
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Fůhrer
Hercules
Level 16
God Stats
1W - 1L
1,411 SR
Queue Stats
2W - 3L
1,366 Elo+
Solo
Hera
Hera
Slitheen90
Hera
Level 46
God Stats
3W - 2L
1,524 SR
Queue Stats
61W - 53L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demonart
Danzaburou
9
0 / 6 / 3
7,352
613
5,734
9,936
3,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
IbbuCha1
Kukulkan
13
3 / 5 / 0
8,443
704
7,295
8,364
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
RISEN94
Sobek
10
2 / 4 / 2
7,467
622
4,673
11,698
9,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aergistal
Xbalanque
10
0 / 3 / 6
7,852
654
4,764
8,419
2,806
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Fůhrer
Hercules
13
8 / 0 / 5
10,246
854
9,726
18,649
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 2 / 6
9,707
809
12,166
6,923
2,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aergistal
Xbalanque
0
3
6
1
L
Danzaburou
Demonart
Danzaburou
0
6
3
0.25
W
Hercules
Fůhrer
Hercules
8
0
5
10.5
L
Kukulkan
IbbuCha1
Kukulkan
3
5
0
0.6
L
Sobek
RISEN94
Sobek
2
4
2
0.75
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,702
Damage
26,656
29,998
Taken
33,991
15,877
Mitigated
16,412
3,806
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aergistal
Xbalanque
4,764
1,837
551
2,588
8,419
2,806
1,311
3,889
4,530
0
28,730
L
Danzaburou
Demonart
Danzaburou
5,734
2,911
0
1,243
9,936
3,320
0
4,011
5,925
0
23,215
W
Hercules
Fůhrer
Hercules
9,726
3,508
0
9,477
18,649
10,914
204
4,050
14,599
0
31,067
L
Kukulkan
IbbuCha1
Kukulkan
7,295
175
0
500
8,364
3,367
0
3,818
4,546
40,797
0
L
Sobek
RISEN94
Sobek
4,673
195
0
2,063
11,698
9,190
0
4,397
7,301
10,192
0
W
12,166
1,796
668
1,421
6,923
2,692
628
4,130
2,793
35,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
27,805
117
Minions Killed
134
0
Camps Cleared
0
624,458
Distance Traveled
638,631
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,852
654
41
3
0
195,923
2
L
Danzaburou
7,352
613
27
2
0
200,672
1
W
Hercules
10,246
854
38
3
0
227,366
1
L
Kukulkan
8,443
704
83
7
0
204,328
2
L
Sobek
7,467
622
7
1
0
219,458
0
W
Hera
9,707
809
55
5
0
215,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role