Player Matchup

Horus
Horus
AomineMoney237
Horus
Level 113
God Stats
13W - 10L
1,276 SR
Queue Stats
465W - 541L
1,532 Elo+
Party 1
Fenrir
Fenrir
jr_inter
Fenrir
Level 66
God Stats
0W - 5L
1,183 SR
Queue Stats
427W - 496L
1,455 Elo+
Solo
Cabrakan
Cabrakan
traleah2k15
Cabrakan
Level 109
God Stats
7W - 10L
1,695 SR
Queue Stats
627W - 749L
1,518 Elo+
Party 1
Team Averages
Level 96
1,384 SR
1,502 Elo+

VS

Team Averages
Level 81
1,583 SR
1,525 Elo+
Osiris
Osiris
HunterxLeto
Osiris
Level 59
God Stats
1W - 2L
1,554 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MegasApollumi
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 167L
1,555 Elo+
Party 2
Izanami
Izanami
UCO CupcakesPro
Izanami
Level 56
God Stats
10W - 6L
1,696 SR
Queue Stats
50W - 44L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
7,631
636
2,183
10,055
5,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
jr_inter
Fenrir
12
3 / 4 / 4
8,142
679
4,279
10,591
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
traleah2k15
Cabrakan
10
1 / 5 / 5
7,520
627
5,799
14,477
12,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
3 / 4 / 8
8,197
683
5,698
9,647
6,267
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
11
4 / 3 / 7
8,568
714
7,110
5,335
1,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 7
9,305
775
11,491
4,414
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
13
13
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Osiris
3
4
8
1.75
W
Ah Puch
4
3
7
2.5
W
6
1
7
9.5
L
Fenrir
jr_inter
Fenrir
3
4
4
1.25
L
Cabrakan
traleah2k15
Cabrakan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,261
Damage
24,299
35,123
Taken
19,396
24,226
Mitigated
9,372
5,158
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,183
902
645
1,235
10,055
5,854
403
2,079
7,976
0
18,977
W
Osiris
5,698
2,499
270
1,558
9,647
6,267
721
3,054
6,143
0
16,967
W
Ah Puch
7,110
89
0
951
5,335
1,678
429
965
4,275
26,568
0
W
11,491
8,727
0
1,365
4,414
1,427
1,304
1,293
2,935
0
40,494
L
Fenrir
jr_inter
Fenrir
4,279
946
354
2,734
10,591
6,240
228
2,352
8,239
0
24,725
L
Cabrakan
traleah2k15
Cabrakan
5,799
868
0
190
14,477
12,132
138
2,731
11,746
19,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
26,070
99
Minions Killed
115
0
Camps Cleared
0
603,339
Distance Traveled
626,514
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,631
636
27
2
0
200,993
1
W
Osiris
8,197
683
18
2
0
191,144
0
W
Ah Puch
8,568
714
39
3
0
238,870
0
W
Izanami
9,305
775
58
5
0
196,500
2
L
Fenrir
8,142
679
49
4
0
202,155
1
L
Cabrakan
7,520
627
23
2
0
200,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role