Player Matchup

Ganesha
Ganesha
Bronze III
DyroCast
Ganesha
Bronze III
Level 153
God Stats
2W - 2L
1,297 SR
Queue Stats
20W - 24L
1,421 MMR
Party 2
Tiamat
Tiamat
Bronze III
HeroofWar715
Tiamat
Bronze III
Level 85
God Stats
2W - 2L
1,760 SR
Queue Stats
92W - 98L
1,416 MMR
Solo
Neith
Neith
Gold V
Malteados
Neith
Gold V
Level 34
God Stats
3W - 3L
1,501 SR
Queue Stats
21W - 23L
1,527 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
Shadowviper72
Tsukuyomi
Gold IV
Level 107
God Stats
28W - 29L
1,565 SR
Queue Stats
378W - 366L
1,421 MMR
Solo
Mercury
Mercury
Silver I
joseconrado10
Mercury
Silver I
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
98W - 94L
1,539 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,525 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,677 SR
1,466 MMR
Ravana
Ravana
Gold III
Jeckles
Ravana
Gold III
Level 136
God Stats
5W - 4L
1,528 SR
Queue Stats
547W - 558L
1,378 MMR
Party 1
Artio
Artio
Gold II
ScottGera
Artio
Gold II
Level 139
God Stats
9W - 6L
1,855 SR
Queue Stats
123W - 112L
1,648 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
TyrantRagnas
Erlang Shen
Silver I
Level 39
God Stats
14W - 7L
1,683 SR
Queue Stats
25W - 24L
1,410 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Zoroark173
Cernunnos
Bronze III
Level 106
God Stats
1W - 1L
1,737 SR
Queue Stats
24W - 38L
1,456 MMR
Solo
Zeus
Zeus
Gold V
我的愿望是世界和平
Zeus
Gold V
Level 89
God Stats
23W - 18L
1,582 SR
Queue Stats
84W - 72L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DyroCast
Ganesha
15
1 / 8 / 8
10,318
397
12,586
28,546
29,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
19
4 / 9 / 6
12,417
478
19,586
23,326
19,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
Malteados
Neith
20
4 / 6 / 2
13,024
501
17,163
20,573
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Shadowviper72
Tsukuyomi
20
10 / 5 / 2
13,993
538
26,284
22,782
28,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mercury
19
2 / 8 / 6
12,273
472
8,710
22,752
12,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
JanusSetScyllaNu Wa

VS

Bans
DanzaburouCu ChulainnHun BatzGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jeckles
Ravana
20
1 / 8 / 15
14,642
563
9,567
26,235
14,732
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
ScottGera
Artio
19
4 / 5 / 17
13,778
530
12,532
27,540
24,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
TyrantRagnas
Erlang Shen
20
17 / 1 / 9
17,235
663
22,274
23,572
15,878
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Zoroark173
Cernunnos
20
7 / 3 / 15
15,781
607
22,446
25,603
9,341
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 15
15,757
606
20,180
20,386
9,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
106
21
Kills
35
36
Deaths
21
24
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DyroCast
Ganesha
1
8
8
0.63
L
Tiamat
4
9
6
0.78
W
Ravana
Jeckles
Ravana
1
8
15
1.06
L
Neith
Malteados
Neith
4
6
2
0.83
W
Artio
ScottGera
Artio
4
5
17
2.5
L
Tsukuyomi
Shadowviper72
Tsukuyomi
10
5
2
2.2
W
Erlang Shen
TyrantRagnas
Erlang Shen
17
1
9
21.5
W
Cernunnos
Zoroark173
Cernunnos
7
3
15
4.83
L
Mercury
2
8
6
0.63
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,329
Damage
86,999
117,979
Taken
123,336
98,972
Mitigated
74,024
29,709
Healing
52,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DyroCast
Ganesha
12,586
1,795
0
1,673
28,546
29,956
224
12,755
15,791
39,008
0
L
Tiamat
19,586
1,862
0
6,912
23,326
19,436
614
9,408
13,918
99,754
0
W
Ravana
Jeckles
Ravana
9,567
3,045
0
4,749
26,235
14,732
3,825
4,488
21,678
0
93,641
L
Neith
Malteados
Neith
17,163
7,748
0
8,002
20,573
8,547
708
4,449
16,124
0
112,850
W
Artio
ScottGera
Artio
12,532
1,765
2,500
12,533
27,540
24,261
1,024
8,879
18,636
38,600
0
L
Tsukuyomi
Shadowviper72
Tsukuyomi
26,284
6,467
0
5,815
22,782
28,706
354
3,585
19,197
0
98,988
W
Erlang Shen
TyrantRagnas
Erlang Shen
22,274
12,038
0
6,407
23,572
15,878
1,427
5,022
18,495
0
141,235
W
Cernunnos
Zoroark173
Cernunnos
22,446
9,569
0
17,073
25,603
9,341
6,049
8,203
17,350
0
128,334
L
Mercury
8,710
3,378
0
7,307
22,752
12,327
0
2,515
20,237
0
106,463
W
20,180
3,496
0
8,774
20,386
9,812
2,261
8,953
11,275
119,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,025
Gold Earned
77,193
726
Minions Killed
757
0
Camps Cleared
0
2,387,263
Distance Traveled
2,579,780
17
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,318
397
17
1
0
462,418
2
L
Tiamat
12,417
478
176
7
0
433,574
3
W
Ravana
14,642
563
178
7
0
488,617
11
L
Neith
13,024
501
221
9
0
408,644
6
W
Artio
13,778
530
58
2
0
523,951
8
L
Tsukuyomi
13,993
538
164
6
0
567,968
6
W
Erlang Shen
17,235
663
155
6
0
626,291
5
W
Cernunnos
15,781
607
161
6
0
487,666
2
L
Mercury
12,273
472
148
6
0
514,659
0
W
Zeus
15,757
606
205
8
0
453,255
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role