Player Matchup

Hercules
Hercules
Colton1234
Hercules
Level 7
God Stats
1W - 2L
1,280 SR
Queue Stats
13W - 19L
1,185 Elo+
Party 2
Sun Wukong
Sun Wukong
Kris41
Sun Wukong
Level 28
God Stats
22W - 21L
1,405 SR
Queue Stats
65W - 56L
1,378 Elo+
Party 2
Scylla
Scylla
NoFlakesAllowesd
Scylla
Level 26
God Stats
5W - 2L
1,396 SR
Queue Stats
97W - 90L
1,329 Elo+
Party 2
Janus
Janus
NoLibsAllowed
Janus
Level 25
God Stats
2W - 5L
1,280 SR
Queue Stats
86W - 82L
1,352 Elo+
Party 2
Anubis
Anubis
nogaysallowed
Anubis
Level 10
God Stats
17W - 15L
1,543 SR
Queue Stats
50W - 58L
1,412 Elo+
Party 2
Team Averages
Level 19
1,381 SR
1,331 Elo+

VS

Team Averages
Level 17
1,388 SR
1,211 Elo+
Tiamat
Tiamat
Mathftr
Tiamat
Level 15
God Stats
2W - 2L
1,401 SR
Queue Stats
11W - 22L
1,161 Elo+
Party 1
Cerberus
Cerberus
ReViibe115
Cerberus
Level 24
God Stats
2W - 3L
1,203 SR
Queue Stats
11W - 22L
1,161 Elo+
Party 1
Pele
Pele
Stalight
Pele
Level 18
God Stats
1W - 3L
1,335 SR
Queue Stats
11W - 22L
1,161 Elo+
Party 1
Kukulkan
Kukulkan
Teddy1419
Kukulkan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,234 Elo+
Solo
Horus
Horus
UmberTrousers
Horus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 177L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Colton1234
Hercules
8
0 / 0 / 2
4,552
455
883
3,576
1,174
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Kris41
Sun Wukong
9
5 / 0 / 2
6,050
605
6,511
4,893
2,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 1 / 1
6,379
638
5,217
5,601
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 1 / 0
6,551
655
3,953
4,531
1,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 2
4,601
460
2,008
2,349
863
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mathftr
Tiamat
7
0 / 1 / 0
4,453
445
1,818
3,811
986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ReViibe115
Cerberus
8
0 / 2 / 0
4,923
492
1,649
5,516
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
6
0 / 4 / 0
4,397
440
2,289
6,611
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Teddy1419
Kukulkan
9
0 / 5 / 1
5,200
520
832
6,750
2,111
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 4 / 1
5,146
515
873
6,489
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
16
Kills
0
2
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Colton1234
Hercules
0
0
2
1
W
Sun Wukong
Kris41
Sun Wukong
5
0
2
6
L
Tiamat
Mathftr
Tiamat
0
1
0
0
W
5
1
1
5.5
W
6
1
0
6
L
Cerberus
ReViibe115
Cerberus
0
2
0
0
L
Pele
0
4
0
0
L
Kukulkan
Teddy1419
Kukulkan
0
5
1
0.1
L
0
4
1
0.13
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
7,461
20,950
Taken
29,177
6,891
Mitigated
10,625
6,380
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Colton1234
Hercules
883
594
144
993
3,576
1,174
0
1,877
1,699
0
8,619
W
Sun Wukong
Kris41
Sun Wukong
6,511
1,646
99
618
4,893
2,110
0
153
4,740
0
28,836
L
Tiamat
Mathftr
Tiamat
1,818
207
0
1,742
3,811
986
0
1,266
2,545
15,919
0
W
5,217
587
0
2,223
5,601
1,603
304
666
4,935
31,882
0
W
3,953
862
81
1,136
4,531
1,141
1,097
519
4,012
33,414
0
L
Cerberus
ReViibe115
Cerberus
1,649
0
0
2,237
5,516
2,941
0
2,627
2,795
12,718
0
L
Pele
2,289
789
0
1,676
6,611
1,644
0
1,646
4,873
0
16,125
L
Kukulkan
Teddy1419
Kukulkan
832
261
0
1,039
6,750
2,111
445
3,498
3,082
20,702
0
L
873
478
38
658
6,489
2,943
902
1,785
4,704
0
19,396
W
2,008
86
0
1,086
2,349
863
84
1,084
1,265
17,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
24,119
218
Minions Killed
193
0
Camps Cleared
0
958,632
Distance Traveled
884,371
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,552
455
23
2
0
164,205
0
W
Sun Wukong
6,050
605
41
4
0
221,723
2
L
Tiamat
4,453
445
28
3
0
149,795
3
W
Scylla
6,379
638
60
6
0
209,556
1
W
Janus
6,551
655
69
7
0
189,556
0
L
Cerberus
4,923
492
35
4
0
174,273
2
L
Pele
4,397
440
32
3
0
206,332
0
L
Kukulkan
5,200
520
54
5
0
153,479
0
L
Horus
5,146
515
44
4
0
200,492
0
W
Anubis
4,601
460
25
3
0
173,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role